Player Matchup

Mulan
Mulan
Bobby_Bandz69
Mulan
Level 149
God Stats
6W - 6L
1,484 SR
Queue Stats
268W - 236L
1,587 Elo+
Solo
Mercury
Mercury
DeanoBeano
Mercury
Level 105
God Stats
0W - 2L
1,300 SR
Queue Stats
219W - 187L
1,519 Elo+
Solo
Neith
Neith
Ender4408
Neith
Level 137
God Stats
15W - 13L
1,602 SR
Queue Stats
87W - 79L
1,499 Elo+
Party 1
Hera
Hera
IzzzyTheDino
Hera
Level 134
God Stats
2W - 1L
1,844 SR
Queue Stats
447W - 463L
1,406 Elo+
Solo
Hel
Hel
KermitDeicide
Hel
Level 147
God Stats
1W - 1L
1,866 SR
Queue Stats
73W - 66L
1,504 Elo+
Party 1
Team Averages
Level 134
1,619 SR
1,503 Elo+

VS

Team Averages
Level 151
1,522 SR
1,533 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 288
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
EddOnSwitch
Charybdis
Level 102
God Stats
29W - 25L
1,418 SR
Queue Stats
315W - 302L
1,448 Elo+
Solo
Cthulhu
Cthulhu
bigboiiwantspoi
Cthulhu
Level 148
God Stats
28W - 11L
1,669 SR
Queue Stats
501W - 444L
1,586 Elo+
Solo
Hun Batz
Hun Batz
zundel
Hun Batz
Level 61
God Stats
1W - 0L
1,521 SR
Queue Stats
21W - 11L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,339
528
6,257
13,277
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
DeanoBeano
Mercury
11
5 / 3 / 0
6,575
548
6,121
10,294
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Ender4408
Neith
12
0 / 0 / 3
6,574
548
6,342
5,658
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 5 / 2
6,266
522
1,472
6,118
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 2
6,137
511
4,636
7,620
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 3
7,295
608
5,354
4,318
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
 
Sylvanus
10
1 / 1 / 1
6,256
521
2,181
7,189
4,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
EddOnSwitch
Charybdis
12
1 / 1 / 1
6,378
532
3,645
7,310
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 1
7,081
590
8,338
10,310
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
zundel
Hun Batz
14
5 / 1 / 3
7,370
614
7,786
9,111
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
12
12
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
3
3.5
W
Sylvanus
 
Sylvanus
1
1
1
1.5
L
1
3
0
0.33
L
Mercury
DeanoBeano
Mercury
5
3
0
1.67
W
Charybdis
EddOnSwitch
Charybdis
1
1
1
1.5
L
Neith
Ender4408
Neith
0
0
3
1.5
L
0
5
2
0.2
L
0
1
2
1
W
3
2
1
1.75
W
Hun Batz
zundel
Hun Batz
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,828
Damage
27,304
42,967
Taken
38,238
14,246
Mitigated
16,832
16,709
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,354
792
0
1,322
4,318
1,292
270
1,738
2,580
53,481
630
W
Sylvanus
 
Sylvanus
2,181
434
1,700
1,806
7,189
4,394
84
1,697
5,492
13,652
0
L
6,257
499
0
4,325
13,277
4,919
0
6,709
5,345
0
38,089
L
Mercury
DeanoBeano
Mercury
6,121
3,853
0
3,706
10,294
3,053
0
1,245
9,049
0
39,137
W
Charybdis
EddOnSwitch
Charybdis
3,645
1,452
0
2,914
7,310
2,565
0
1,777
5,533
0
51,816
L
Neith
Ender4408
Neith
6,342
1,828
0
2,107
5,658
1,731
341
1,277
4,381
0
57,723
L
1,472
246
0
435
6,118
1,662
0
2,706
3,337
38,851
0
L
4,636
241
1,659
4,477
7,620
2,881
278
2,378
5,242
29,513
0
W
8,338
386
0
3,460
10,310
5,183
0
424
9,886
44,030
1,159
W
Hun Batz
zundel
Hun Batz
7,786
3,196
0
5,841
9,111
3,398
0
472
8,639
0
58,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,891
Gold Earned
34,380
387
Minions Killed
395
0
Camps Cleared
0
1,226,704
Distance Traveled
1,211,342
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,295
608
98
8
0
225,305
3
W
Sylvanus
6,256
521
20
2
0
212,170
5
L
Mulan
6,339
528
74
6
0
239,800
4
L
Mercury
6,575
548
79
7
0
278,256
2
W
Charybdis
6,378
532
105
9
0
220,000
0
L
Neith
6,574
548
112
9
0
235,403
2
L
Hera
6,266
522
79
7
0
228,519
0
L
Hel
6,137
511
43
4
0
244,726
5
W
Cthulhu
7,081
590
81
7
0
264,616
2
W
Hun Batz
7,370
614
91
8
0
289,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role