Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BlvkRoosta
Zhong Kui
Level 135
God Stats
1W - 1L
1,244 SR
Queue Stats
117W - 101L
1,476 Elo+
Solo
Fafnir
Fafnir
Langstonator
Fafnir
Level 159
God Stats
1W - 2L
1,175 SR
Queue Stats
168W - 193L
1,455 Elo+
Solo
Skadi
Skadi
ReptarsWatching
Skadi
Level 142
God Stats
4W - 2L
1,577 SR
Queue Stats
133W - 139L
1,469 Elo+
Solo
Geb
Geb
moondogio
Geb
Level 158
God Stats
11W - 9L
1,554 SR
Queue Stats
143W - 154L
1,416 Elo+
Solo
Team Averages
Level 144
1,410 SR
1,463 Elo+

VS

Team Averages
Level 79
1,498 SR
1,393 Elo+
Atlas
Atlas
 
Atlas
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dantheman55637
Horus
Level 123
God Stats
1W - 2L
1,644 SR
Queue Stats
191W - 194L
1,464 Elo+
Solo
Achilles
Achilles
FoolestCactus4
Achilles
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 53L
1,416 Elo+
Solo
Thanatos
Thanatos
K475
Thanatos
Level 25
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 6L
1,091 Elo+
Solo
Ne Zha
Ne Zha
ReposefulTrack4
Ne Zha
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 0 / 7
6,140
1,228
3,169
4,108
1,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
BlvkRoosta
Zhong Kui
12
6 / 1 / 6
6,657
1,331
4,568
5,501
4,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
9
0 / 2 / 8
5,707
1,141
2,148
4,632
5,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 10
6,501
1,300
7,330
4,752
1,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 0 / 7
6,079
1,216
3,668
5,824
1,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 1 / 1
4,406
881
819
1,130
331
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
0 / 2 / 1
4,798
960
887
5,848
3,511
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Achilles
10
3 / 3 / 0
5,618
1,124
3,102
6,457
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
K475
Thanatos
8
0 / 5 / 1
4,500
900
2,517
4,592
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 2
4,813
963
6,081
5,434
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
13
Kills
3
3
Deaths
13
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
7
6.5
L
Atlas
 
Atlas
0
1
1
0.5
W
Zhong Kui
BlvkRoosta
Zhong Kui
6
1
6
9
L
0
2
1
0.25
L
Achilles
3
3
0
1
L
Thanatos
K475
Thanatos
0
5
1
0.1
W
Fafnir
0
2
8
2
L
0
2
2
0.5
W
3
0
10
8
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,883
Damage
13,406
24,817
Taken
23,461
14,152
Mitigated
13,558
15,980
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,169
77
7,392
2,680
4,108
1,195
62
24
4,084
9,305
510
L
Atlas
 
Atlas
819
91
0
0
1,130
331
0
773
357
1,116
0
W
Zhong Kui
BlvkRoosta
Zhong Kui
4,568
893
530
487
5,501
4,423
1,259
295
5,162
7,830
258
L
887
544
2,036
2,019
5,848
3,511
0
3,072
2,776
0
3,291
L
Achilles
3,102
344
124
635
6,457
5,848
0
3,992
2,465
0
5,051
L
Thanatos
K475
Thanatos
2,517
113
73
429
4,592
1,624
0
2,721
1,871
0
4,444
W
Fafnir
2,148
320
200
819
4,632
5,116
279
272
4,196
4,523
750
L
6,081
442
246
912
5,434
2,244
0
2,708
2,726
0
16,254
W
7,330
1,283
59
585
4,752
1,419
803
228
4,441
0
16,907
W
3,668
163
1,113
2,115
5,824
1,999
25
0
5,702
7,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,084
Gold Earned
24,135
61
Minions Killed
18
0
Camps Cleared
0
485,563
Distance Traveled
437,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,140
1,228
10
2
0
117,188
0
L
Atlas
4,406
881
0
0
0
16,222
0
W
Zhong Kui
6,657
1,331
11
2
0
94,926
0
L
Horus
4,798
960
4
1
0
82,614
0
L
Achilles
5,618
1,124
2
0
0
112,997
0
L
Thanatos
4,500
900
1
0
0
103,935
0
W
Fafnir
5,707
1,141
3
1
0
81,941
0
L
Ne Zha
4,813
963
11
2
0
121,475
0
W
Skadi
6,501
1,300
20
4
0
100,519
0
W
Geb
6,079
1,216
17
3
0
90,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role