Player Matchup

Erlang Shen
Erlang Shen
Antonio019
Erlang Shen
Level 171
God Stats
1W - 4L
1,205 SR
Queue Stats
78W - 65L
1,488 Elo+
Party 1
Ra
Ra
Azantyos
Ra
Level 146
God Stats
5W - 3L
1,622 SR
Queue Stats
455W - 435L
1,473 Elo+
Solo
Medusa
Medusa
BlackExtazy
Medusa
Level 89
God Stats
14W - 5L
1,645 SR
Queue Stats
120W - 97L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Miecioo
Cthulhu
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 53L
1,312 Elo+
Solo
Arachne
Arachne
ToniKy22
Arachne
Level 153
God Stats
9W - 3L
1,740 SR
Queue Stats
149W - 135L
1,480 Elo+
Party 1
Team Averages
Level 125
1,542 SR
1,455 Elo+

VS

Team Averages
Level 118
1,442 SR
1,454 Elo+
Ganesha
Ganesha
GiantMooShoo
Ganesha
Level 87
God Stats
18W - 16L
1,536 SR
Queue Stats
75W - 70L
1,493 Elo+
Solo
Hercules
Hercules
Neldin
Hercules
Level 202
God Stats
2W - 4L
1,532 SR
Queue Stats
105W - 102L
1,507 Elo+
Solo
Sol
Sol
PaiDoNariz
Sol
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 77L
1,531 Elo+
Solo
Ne Zha
Ne Zha
Raulitto0o_
Ne Zha
Level 100
God Stats
7W - 9L
1,437 SR
Queue Stats
128W - 113L
1,490 Elo+
Solo
Fenrir
Fenrir
ericsou10
Fenrir
Level 84
God Stats
0W - 3L
1,204 SR
Queue Stats
8W - 19L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Antonio019
Erlang Shen
12
5 / 0 / 4
6,909
691
8,168
11,252
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
10 / 0 / 5
6,879
688
6,909
4,325
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
11
5 / 0 / 4
6,776
678
4,598
2,451
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Miecioo
Cthulhu
10
1 / 0 / 9
6,368
637
3,498
8,209
4,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
ToniKy22
Arachne
10
3 / 1 / 3
5,617
562
3,106
6,555
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GiantMooShoo
Ganesha
8
1 / 2 / 0
5,099
510
1,344
6,681
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Neldin
Hercules
8
0 / 5 / 0
5,023
502
6,920
9,260
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,351
535
3,523
5,643
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
9
0 / 6 / 0
4,691
469
4,167
9,128
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ericsou10
Fenrir
5
0 / 8 / 0
3,882
388
466
6,119
1,507
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
24
Kills
1
1
Deaths
24
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Antonio019
Erlang Shen
5
0
4
7
W
10
0
5
12.5
W
Medusa
5
0
4
7
L
Ganesha
GiantMooShoo
Ganesha
1
2
0
0.5
W
Cthulhu
Miecioo
Cthulhu
1
0
9
5.5
L
Hercules
Neldin
Hercules
0
5
0
0
L
0
3
0
0
L
Ne Zha
0
6
0
0
W
Arachne
ToniKy22
Arachne
3
1
3
4.5
L
Fenrir
ericsou10
Fenrir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,279
Damage
16,420
32,792
Taken
36,831
13,311
Mitigated
17,667
18,139
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Antonio019
Erlang Shen
8,168
5,193
0
8,193
11,252
4,994
0
148
10,600
0
41,498
W
6,909
956
597
1,298
4,325
1,122
76
980
3,120
33,727
628
W
Medusa
4,598
2,307
0
973
2,451
787
705
156
2,295
0
41,559
L
Ganesha
GiantMooShoo
Ganesha
1,344
196
0
717
6,681
3,566
0
1,248
5,332
14,449
1,012
W
Cthulhu
Miecioo
Cthulhu
3,498
410
691
2,742
8,209
4,240
187
2,222
5,531
23,843
0
L
Hercules
Neldin
Hercules
6,920
3,337
0
1,602
9,260
7,761
0
888
8,209
0
29,580
L
3,523
846
0
1,904
5,643
1,639
0
2,684
2,787
34,132
0
L
Ne Zha
4,167
1,402
0
542
9,128
3,194
0
2,857
5,955
0
35,924
W
Arachne
ToniKy22
Arachne
3,106
1,862
0
3,645
6,555
2,168
0
263
6,176
0
32,503
L
Fenrir
ericsou10
Fenrir
466
248
0
240
6,119
1,507
0
1,815
4,160
0
4,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
24,046
292
Minions Killed
239
0
Camps Cleared
0
972,954
Distance Traveled
902,701
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,909
691
69
7
0
211,325
0
W
Ra
6,879
688
71
7
0
206,232
0
W
Medusa
6,776
678
67
7
0
179,784
1
L
Ganesha
5,099
510
21
2
0
150,106
0
W
Cthulhu
6,368
637
33
3
0
185,643
0
L
Hercules
5,023
502
50
5
0
149,266
0
L
Sol
5,351
535
83
8
0
186,451
3
L
Ne Zha
4,691
469
67
7
0
203,432
0
W
Arachne
5,617
562
52
5
0
189,970
0
L
Fenrir
3,882
388
18
2
0
213,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role