Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
GiraKusa
Ix Chel
Level 27
God Stats
0W - 2L
1,314 SR
Queue Stats
46W - 44L
1,534 Elo+
Party 1
Cernunnos
Cernunnos
NoxPumba
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,442 Elo+
Party 3
King Arthur
King Arthur
chitzobili
King Arthur
Level 62
God Stats
0W - 3L
1,156 SR
Queue Stats
181W - 165L
1,445 Elo+
Solo
Arachne
Arachne
hotsp
Arachne
Level 48
God Stats
2W - 1L
1,882 SR
Queue Stats
32W - 29L
1,446 Elo+
Party 3
Team Averages
Level 64
1,470 SR
1,474 Elo+

VS

Team Averages
Level 100
1,554 SR
1,542 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JoshiQan
Izanami
Level 145
God Stats
2W - 0L
1,773 SR
Queue Stats
7W - 3L
1,623 Elo+
Party 2
Ymir
Ymir
Smashinghou
Ymir
Level 65
God Stats
6W - 3L
1,666 SR
Queue Stats
8W - 6L
1,511 Elo+
Party 2
Anubis
Anubis
xTyrannical
Anubis
Level 115
God Stats
6W - 9L
1,332 SR
Queue Stats
62W - 39L
1,567 Elo+
Solo
Chaac
Chaac
zMclassic
Chaac
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 18L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 5 / 2
6,572
506
8,718
11,564
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
GiraKusa
Ix Chel
11
1 / 9 / 0
6,410
493
5,907
11,223
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
NoxPumba
Cernunnos
12
1 / 6 / 2
7,039
541
7,279
10,053
3,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
chitzobili
King Arthur
12
1 / 2 / 0
6,874
529
4,154
9,347
6,795
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
hotsp
Arachne
11
2 / 5 / 2
6,277
483
4,897
11,990
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
16 / 0 / 4
9,777
752
14,073
9,658
3,273
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
JoshiQan
Izanami
13
3 / 3 / 3
7,531
579
5,635
8,809
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 3
7,202
554
6,637
11,052
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
15
4 / 2 / 11
8,947
688
6,619
9,599
4,053
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
zMclassic
Chaac
13
1 / 1 / 3
7,236
557
5,689
10,023
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
27
27
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
5
2
0.8
W
Ratatoskr
 
Ratatoskr
16
0
4
18
L
Ix Chel
GiraKusa
Ix Chel
1
9
0
0.11
W
Izanami
JoshiQan
Izanami
3
3
3
1.5
L
Cernunnos
NoxPumba
Cernunnos
1
6
2
0.33
W
3
2
3
2.25
L
King Arthur
chitzobili
King Arthur
1
2
0
0.5
L
Arachne
hotsp
Arachne
2
5
2
0.6
W
Anubis
4
2
11
4.75
W
Chaac
zMclassic
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,955
Damage
38,653
54,177
Taken
49,141
21,236
Mitigated
22,222
11,620
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,718
453
878
4,074
11,564
3,443
0
3,302
8,262
37,042
0
W
Ratatoskr
 
Ratatoskr
14,073
6,043
0
4,083
9,658
3,273
0
2,672
6,748
0
67,982
L
Ix Chel
GiraKusa
Ix Chel
5,907
517
356
1,226
11,223
3,528
0
3,011
8,212
38,039
0
W
Izanami
JoshiQan
Izanami
5,635
3,677
0
3,016
8,809
2,810
1,247
2,743
5,600
0
58,926
L
Cernunnos
NoxPumba
Cernunnos
7,279
3,738
0
2,126
10,053
3,320
476
1,790
8,263
0
50,335
W
6,637
1,438
0
3,326
11,052
7,073
175
2,100
8,748
25,601
0
L
King Arthur
chitzobili
King Arthur
4,154
580
0
817
9,347
6,795
0
1,333
8,014
0
47,576
L
Arachne
hotsp
Arachne
4,897
3,584
0
2,143
11,990
4,150
0
3,799
8,191
0
33,673
W
Anubis
6,619
572
0
5,303
9,599
4,053
425
4,708
4,337
70,678
851
W
Chaac
zMclassic
Chaac
5,689
1,039
0
3,950
10,023
5,013
41
1,186
8,747
0
47,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,172
Gold Earned
40,693
365
Minions Killed
484
0
Camps Cleared
0
1,231,540
Distance Traveled
1,336,037
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,572
506
63
5
0
264,113
0
W
Ratatoskr
9,777
752
119
9
0
321,230
0
L
Ix Chel
6,410
493
71
5
0
238,848
2
W
Izanami
7,531
579
116
9
0
244,366
1
L
Cernunnos
7,039
541
90
7
0
236,040
0
W
Ymir
7,202
554
27
2
0
265,547
4
L
King Arthur
6,874
529
84
6
0
229,881
4
L
Arachne
6,277
483
57
4
0
262,658
0
W
Anubis
8,947
688
131
10
0
232,911
0
W
Chaac
7,236
557
91
7
0
271,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role