Player Matchup

Sobek
Sobek
FreeeeZaH ll
Sobek
Level 139
God Stats
7W - 4L
1,961 SR
Queue Stats
56W - 60L
1,452 Elo+
Solo
Thor
Thor
Reddeano
Thor
Level 97
God Stats
1W - 4L
1,156 SR
Queue Stats
98W - 93L
1,486 Elo+
Solo
Nox
Nox
XxStealth
Nox
Level 99
God Stats
12W - 8L
1,619 SR
Queue Stats
262W - 249L
1,411 Elo+
Solo
Loki
Loki
gendji64120
Loki
Level 68
God Stats
3W - 1L
1,612 SR
Queue Stats
74W - 70L
1,475 Elo+
Solo
Medusa
Medusa
wollis53
Medusa
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 74L
1,561 Elo+
Solo
Team Averages
Level 101
1,570 SR
1,477 Elo+

VS

Team Averages
Level 119
1,569 SR
1,480 Elo+
Ullr
Ullr
CFE15
Ullr
Level 147
God Stats
4W - 4L
1,671 SR
Queue Stats
61W - 62L
1,500 Elo+
Solo
Chang'e
Chang'e
NeoCalll
Chang'e
Level 100
God Stats
4W - 6L
1,514 SR
Queue Stats
57W - 62L
1,495 Elo+
Solo
Loki
Loki
XxDaniS592xX
Loki
Level 120
God Stats
16W - 9L
1,597 SR
Queue Stats
268W - 303L
1,460 Elo+
Solo
Sylvanus
Sylvanus
gteubal
Sylvanus
Level 119
God Stats
0W - 1L
1,722 SR
Queue Stats
20W - 36L
1,404 Elo+
Solo
King Arthur
King Arthur
procaboose95
King Arthur
Level 109
God Stats
3W - 9L
1,340 SR
Queue Stats
76W - 71L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,104
592
4,882
7,442
6,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
13
3 / 0 / 1
7,769
647
7,058
6,870
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 1
6,959
580
3,229
4,404
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

10
1 / 1 / 5
5,497
458
2,780
7,150
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
wollis53
Medusa
12
5 / 1 / 2
6,742
562
11,557
6,027
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CFE15
Ullr
10
1 / 2 / 0
5,768
481
3,014
6,824
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
NeoCalll
Chang'e
13
3 / 1 / 0
7,046
587
4,020
5,665
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 3
5,721
477
2,698
9,733
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
gteubal
Sylvanus
9
0 / 4 / 1
5,546
462
3,011
13,314
7,782
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
procaboose95
King Arthur
11
0 / 2 / 0
5,632
469
3,721
9,967
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
4
4
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
CFE15
Ullr
1
2
0
0.5
W
2
0
6
5
L
Chang'e
NeoCalll
Chang'e
3
1
0
3
W
Thor
3
0
1
3.5
L
0
4
3
0.38
W
2
2
1
1.25
W
1
1
5
3.5
L
Sylvanus
gteubal
Sylvanus
0
4
1
0.13
L
King Arthur
procaboose95
King Arthur
0
2
0
0
W
Medusa
wollis53
Medusa
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,506
Damage
16,464
31,893
Taken
45,503
15,766
Mitigated
21,256
13,430
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
CFE15
Ullr
3,014
863
0
888
6,824
2,154
0
872
5,952
0
40,071
W
4,882
719
0
3,967
7,442
6,868
0
1,778
5,620
22,620
0
L
Chang'e
NeoCalll
Chang'e
4,020
376
120
2,828
5,665
1,515
0
2,231
3,392
47,355
0
W
Thor
7,058
1,033
0
3,064
6,870
3,703
0
249
6,587
0
55,421
L
2,698
630
0
4,494
9,733
2,845
0
1,781
7,905
0
40,916
W
3,229
436
0
1,150
4,404
1,220
0
1,452
2,776
43,149
360
W
2,780
404
0
3,538
7,150
1,822
0
1,317
5,709
0
33,998
L
Sylvanus
gteubal
Sylvanus
3,011
663
1,872
4,612
13,314
7,782
0
2,856
10,409
14,213
119
L
King Arthur
procaboose95
King Arthur
3,721
428
0
750
9,967
6,960
0
281
9,018
0
40,399
W
Medusa
wollis53
Medusa
11,557
5,376
0
1,711
6,027
2,153
0
1,750
4,233
0
60,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
29,713
388
Minions Killed
359
0
Camps Cleared
0
1,245,659
Distance Traveled
1,142,617
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,768
481
85
7
0
214,130
1
W
Sobek
7,104
592
45
4
0
249,015
4
L
Chang'e
7,046
587
118
10
0
239,573
4
W
Thor
7,769
647
115
10
0
250,260
0
L
Loki
5,721
477
69
6
0
238,882
0
W
Nox
6,959
580
82
7
0
228,796
0
W
Loki
5,497
458
54
5
0
273,637
0
L
Sylvanus
5,546
462
18
2
0
220,777
3
L
King Arthur
5,632
469
69
6
0
229,255
0
W
Medusa
6,742
562
92
8
0
243,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role