Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Mayhem24
Zhong Kui
Gold I
Level 64
God Stats
4W - 1L
1,948 SR
Queue Stats
40W - 41L
1,630 MMR
Solo
Cthulhu
Cthulhu
Bronze III
PuffS22124
Cthulhu
Bronze III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
Zerocool2453
Skadi
Gold IV
Level 99
God Stats
9W - 5L
1,675 SR
Queue Stats
101W - 89L
1,544 MMR
Solo
Shiva
Shiva
Gold II
patsx81
Shiva
Gold II
Level 143
God Stats
44W - 34L
1,663 SR
Queue Stats
148W - 150L
1,609 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 80
1,657 SR
1,556 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,579 SR
1,541 MMR
Cliodhna
Cliodhna
Platinum V
 
Cliodhna
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
 
Geb
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
Coldfire06
Scylla
Gold I
Level 137
God Stats
9W - 5L
1,641 SR
Queue Stats
40W - 29L
1,807 MMR
Party 1
Artemis
Artemis
Silver IV
RemRossTheBoss
Artemis
Silver IV
Level 128
God Stats
0W - 1L
1,376 SR
Queue Stats
14W - 13L
1,496 MMR
Solo
Mulan
Mulan
Gold V
ViciousAlien
Mulan
Gold V
Level 129
God Stats
5W - 1L
1,880 SR
Queue Stats
73W - 74L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
7 / 1 / 0
6,539
654
6,344
7,246
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Mayhem24
Zhong Kui
11
1 / 0 / 2
6,311
631
4,674
5,659
3,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PuffS22124
Cthulhu
10
0 / 0 / 4
5,746
575
2,443
5,219
2,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 3
5,820
582
2,637
4,046
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
patsx81
Shiva
12
3 / 2 / 1
7,195
720
7,961
10,207
6,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThanatosAthenaSurtrMaman Brigitte

VS

Bans
Chang'eCu ChulainnAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 1 / 1
5,359
536
2,169
8,644
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
6
0 / 1 / 0
4,555
456
1,097
6,233
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Coldfire06
Scylla
10
0 / 3 / 0
5,575
558
2,305
5,062
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,152
515
4,112
5,244
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
3 / 6 / 0
6,047
605
6,479
10,865
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
0
7
L
Cliodhna
 
Cliodhna
0
1
1
0.5
L
Geb
 
Geb
0
1
0
0
L
Scylla
Coldfire06
Scylla
0
3
0
0
W
Zhong Kui
Mayhem24
Zhong Kui
1
0
2
2
W
Cthulhu
PuffS22124
Cthulhu
0
0
4
2
L
0
1
0
0
L
3
6
0
0.5
W
0
0
3
1.5
W
Shiva
patsx81
Shiva
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,059
Damage
16,162
32,377
Taken
36,048
16,468
Mitigated
14,360
12,510
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,344
1,452
0
1,837
7,246
2,586
0
344
6,822
0
44,044
L
Cliodhna
 
Cliodhna
2,169
211
0
4,990
8,644
2,771
0
1,210
7,399
0
40,660
L
Geb
 
Geb
1,097
35
0
1,907
6,233
2,713
0
1,347
4,886
10,313
0
L
Scylla
Coldfire06
Scylla
2,305
461
0
276
5,062
1,395
0
3,207
1,855
36,606
0
W
Zhong Kui
Mayhem24
Zhong Kui
4,674
204
0
4,365
5,659
3,900
0
2,513
3,146
45,004
1,477
W
Cthulhu
PuffS22124
Cthulhu
2,443
0
1,104
2,016
5,219
2,270
0
123
5,096
20,093
0
L
4,112
962
0
2,223
5,244
1,536
0
1,195
4,049
0
36,871
L
6,479
1,130
0
2,447
10,865
5,945
0
144
10,088
0
20,377
W
2,637
603
0
898
4,046
1,194
393
422
3,624
0
49,126
W
Shiva
patsx81
Shiva
7,961
2,096
0
2,290
10,207
6,518
107
0
9,703
0
51,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
26,688
371
Minions Killed
293
0
Camps Cleared
0
1,091,736
Distance Traveled
950,594
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,539
654
66
7
0
265,045
0
L
Cliodhna
5,359
536
82
8
0
248,710
0
L
Geb
4,555
456
20
2
0
124,179
0
L
Scylla
5,575
558
97
10
0
208,570
1
W
Zhong Kui
6,311
631
88
9
0
220,701
0
W
Cthulhu
5,746
575
35
4
0
219,157
1
L
Artemis
5,152
515
62
6
0
191,781
0
L
Mulan
6,047
605
32
3
0
177,354
0
W
Skadi
5,820
582
96
10
0
190,010
3
W
Shiva
7,195
720
86
9
0
196,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role