Player Matchup

Nut
Nut
Analogyck
Nut
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 102L
1,469 Elo+
Solo
Ah Puch
Ah Puch
HazestarFTv
Ah Puch
Level 81
God Stats
4W - 1L
1,691 SR
Queue Stats
78W - 65L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
Laszlo5897
Jormungandr
Level 105
God Stats
1W - 2L
1,282 SR
Queue Stats
18W - 28L
1,421 Elo+
Party 1
Ares
Ares
axkl
Ares
Level 148
God Stats
3W - 2L
1,480 SR
Queue Stats
84W - 84L
1,530 Elo+
Party 1
Izanami
Izanami
nijacakezor1
Izanami
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Solo
Team Averages
Level 114
1,491 SR
1,450 Elo+

VS

Team Averages
Level 134
1,437 SR
1,514 Elo+
Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Catella95
Cu Chulainn
Level 220
God Stats
4W - 4L
1,400 SR
Queue Stats
199W - 195L
1,529 Elo+
Party 2
Fenrir
Fenrir
lordMcFluffin
Fenrir
Level 76
God Stats
1W - 2L
1,444 SR
Queue Stats
262W - 232L
1,531 Elo+
Solo
Medusa
Medusa
m15t3r94
Medusa
Level 147
God Stats
1W - 3L
1,362 SR
Queue Stats
53W - 56L
1,530 Elo+
Party 2
Odin
Odin
new-37065789
Odin
Level 88
God Stats
4W - 5L
1,481 SR
Queue Stats
438W - 459L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
6,616
1,323
3,833
2,719
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
HazestarFTv
Ah Puch
9
0 / 1 / 6
5,359
1,072
2,767
2,926
1,226
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Laszlo5897
Jormungandr
10
2 / 2 / 7
6,034
1,207
2,193
4,350
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
axkl
Ares
10
3 / 1 / 4
6,288
1,258
2,462
4,374
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
nijacakezor1
Izanami
11
4 / 1 / 6
6,172
1,234
4,889
3,834
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 3 / 3
5,225
1,045
3,405
3,226
1,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Catella95
Cu Chulainn
10
1 / 3 / 4
5,206
1,041
3,082
5,447
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 0 / 0
4,220
844
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
m15t3r94
Medusa
10
1 / 2 / 2
5,371
1,074
3,552
3,109
1,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 3 / 3
5,329
1,066
3,932
5,260
5,423
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
11
Kills
5
5
Deaths
11
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
3
0.83
W
2
0
7
5.5
L
Cu Chulainn
Catella95
Cu Chulainn
1
3
4
1
W
Ah Puch
HazestarFTv
Ah Puch
0
1
6
3
W
Jormungandr
Laszlo5897
Jormungandr
2
2
7
2.75
W
Ares
axkl
Ares
3
1
4
5
L
0
0
0
0
L
Medusa
m15t3r94
Medusa
1
2
2
1
L
2
3
3
1.17
W
Izanami
nijacakezor1
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,144
Damage
13,971
18,203
Taken
17,042
13,304
Mitigated
11,985
5,907
Healing
2,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,405
150
0
258
3,226
1,481
0
1,447
1,737
6,762
241
W
3,833
1,985
329
1,058
2,719
1,210
1,078
1,002
1,633
0
13,093
L
Cu Chulainn
Catella95
Cu Chulainn
3,082
218
512
869
5,447
3,858
0
1,661
3,662
0
6,723
W
Ah Puch
HazestarFTv
Ah Puch
2,767
249
0
360
2,926
1,226
0
1,082
1,676
6,205
271
W
Jormungandr
Laszlo5897
Jormungandr
2,193
255
0
337
4,350
4,639
24
1,058
3,170
4,936
513
W
Ares
axkl
Ares
2,462
252
1,032
1,441
4,374
4,443
110
575
3,669
3,363
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
m15t3r94
Medusa
3,552
986
12
305
3,109
1,223
0
1,722
1,349
0
8,193
L
3,932
573
122
723
5,260
5,423
0
1,774
3,297
2,515
2,292
W
Izanami
nijacakezor1
Izanami
4,889
3,959
228
1,122
3,834
1,786
1,051
1,007
2,699
0
13,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
25,351
61
Minions Killed
41
0
Camps Cleared
0
443,808
Distance Traveled
340,011
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,225
1,045
12
2
0
77,811
0
W
Nut
6,616
1,323
21
4
0
78,598
0
L
Cu Chulainn
5,206
1,041
9
2
0
88,065
0
W
Ah Puch
5,359
1,072
10
2
0
89,415
0
W
Jormungandr
6,034
1,207
9
2
0
85,731
0
W
Ares
6,288
1,258
4
1
0
101,945
0
L
Fenrir
4,220
844
0
0
0
9,340
0
L
Medusa
5,371
1,074
18
4
0
91,063
1
L
Odin
5,329
1,066
2
0
0
73,732
0
W
Izanami
6,172
1,234
17
3
0
88,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role