Player Matchup

Medusa
Medusa
 
Medusa
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
PillsNpotions02
Sol
Level 64
God Stats
2W - 4L
1,314 SR
Queue Stats
86W - 86L
1,405 Elo+
Solo
King Arthur
King Arthur
Sosvoss5777
King Arthur
Level 126
God Stats
7W - 5L
1,597 SR
Queue Stats
156W - 151L
1,480 Elo+
Solo
Sylvanus
Sylvanus
WilliamFiappin
Sylvanus
Level 139
God Stats
22W - 19L
1,527 SR
Queue Stats
869W - 847L
1,449 Elo+
Solo
Thanatos
Thanatos
napmylifeaway-xo
Thanatos
Level 45
God Stats
5W - 10L
1,323 SR
Queue Stats
23W - 39L
1,341 Elo+
Solo
Team Averages
Level 112
1,452 SR
1,435 Elo+

VS

Team Averages
Level 112
1,489 SR
1,451 Elo+
Aphrodite
Aphrodite
DarkFireLordKM
Aphrodite
Level 67
God Stats
29W - 28L
1,544 SR
Queue Stats
69W - 69L
1,507 Elo+
Solo
Shiva
Shiva
Vbramm23
Shiva
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 173L
1,497 Elo+
Solo
Hou Yi
Hou Yi
chenlezhi
Hou Yi
Level 255
God Stats
174W - 200L
1,375 SR
Queue Stats
1,059W - 1,031L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
fatjuicybussy
Baron Samedi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,364 Elo+
Solo
Thanatos
Thanatos
svgebananas2134
Thanatos
Level 69
God Stats
24W - 22L
1,526 SR
Queue Stats
167W - 152L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 1 / 5
9,071
605
8,422
6,552
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 3
8,606
574
7,537
9,088
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Sosvoss5777
King Arthur
15
3 / 2 / 4
9,259
617
9,210
9,353
5,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
12
2 / 1 / 8
8,289
553
5,947
11,256
9,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
6 / 3 / 3
8,875
592
6,147
12,698
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkFireLordKM
Aphrodite
12
2 / 5 / 2
6,908
461
3,518
11,720
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Vbramm23
Shiva
13
1 / 3 / 0
7,272
485
4,059
12,434
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
chenlezhi
Hou Yi
12
3 / 3 / 0
6,941
463
5,567
11,437
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
fatjuicybussy
Baron Samedi
12
0 / 6 / 5
7,096
473
6,306
10,785
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
5
1 / 2 / 0
4,960
331
1,549
4,007
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
19
Kills
7
9
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
5
6.5
L
Aphrodite
DarkFireLordKM
Aphrodite
2
5
2
0.6
W
4
2
3
2.75
W
King Arthur
Sosvoss5777
King Arthur
3
2
4
2.5
L
Shiva
Vbramm23
Shiva
1
3
0
0.33
W
Sylvanus
2
1
8
6
L
Hou Yi
chenlezhi
Hou Yi
3
3
0
1
L
Baron Samedi
fatjuicybussy
Baron Samedi
0
6
5
0.42
W
6
3
3
2.5
L
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,263
Damage
20,999
48,947
Taken
50,383
25,502
Mitigated
19,653
24,868
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,422
3,786
0
1,656
6,552
2,348
2,310
841
5,615
0
74,284
L
Aphrodite
DarkFireLordKM
Aphrodite
3,518
138
3,306
5,139
11,720
4,041
0
3,388
8,272
21,541
0
W
7,537
1,428
247
4,246
9,088
3,253
1,656
3,980
5,062
54,940
2,681
W
King Arthur
Sosvoss5777
King Arthur
9,210
1,246
0
499
9,353
5,956
46
1,077
7,580
0
66,232
L
Shiva
Vbramm23
Shiva
4,059
623
505
4,191
12,434
7,160
0
72
12,362
0
48,799
W
Sylvanus
5,947
1,559
2,202
4,368
11,256
9,357
218
1,871
9,118
20,079
1,394
L
Hou Yi
chenlezhi
Hou Yi
5,567
1,352
0
847
11,437
3,053
0
3,125
8,272
0
42,312
L
Baron Samedi
fatjuicybussy
Baron Samedi
6,306
1,239
202
910
10,785
4,529
0
5,889
4,361
38,167
0
W
6,147
2,004
0
11,650
12,698
4,588
0
1,506
11,036
0
71,562
L
Thanatos
1,549
708
0
2,828
4,007
870
0
264
3,723
0
10,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
33,177
504
Minions Killed
304
0
Camps Cleared
0
1,388,807
Distance Traveled
1,136,987
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,071
605
129
9
0
258,181
0
L
Aphrodite
6,908
461
49
3
0
263,207
2
W
Sol
8,606
574
99
7
0
268,662
0
W
King Arthur
9,259
617
129
9
0
266,682
0
L
Shiva
7,272
485
107
7
0
259,862
0
W
Sylvanus
8,289
553
23
2
0
271,452
5
L
Hou Yi
6,941
463
71
5
0
268,715
0
L
Baron Samedi
7,096
473
52
3
0
241,926
0
W
Thanatos
8,875
592
124
8
0
323,830
0
L
Thanatos
4,960
331
25
2
0
103,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role