Player Matchup

Ra
Ra
JkDaniels
Ra
Level 80
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Sid2wey
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 44L
1,178 Elo+
Party 1
Chaac
Chaac
Svxteen
Chaac
Level 35
God Stats
4W - 5L
1,447 SR
Queue Stats
206W - 213L
1,463 Elo+
Party 1
Neith
Neith
x29secwonderkid
Neith
Level 126
God Stats
3W - 6L
1,337 SR
Queue Stats
211W - 213L
1,449 Elo+
Solo
Horus
Horus
xX RapTaGoN Xx
Horus
Level 129
God Stats
27W - 15L
1,603 SR
Queue Stats
436W - 444L
1,518 Elo+
Solo
Team Averages
Level 77
1,519 SR
1,421 Elo+

VS

Team Averages
Level 117
1,560 SR
1,417 Elo+
Hercules
Hercules
Cz_gamer_hk
Hercules
Level 200
God Stats
26W - 31L
1,548 SR
Queue Stats
621W - 636L
1,440 Elo+
Solo
Janus
Janus
DevilzHand-66777
Janus
Level 141
God Stats
9W - 13L
1,465 SR
Queue Stats
281W - 278L
1,499 Elo+
Solo
Ymir
Ymir
MissLittIeblue
Ymir
Level 112
God Stats
4W - 3L
1,469 SR
Queue Stats
97W - 91L
1,404 Elo+
Solo
Ares
Ares
kaizo-qP
Ares
Level 45
God Stats
5W - 5L
1,760 SR
Queue Stats
92W - 118L
1,274 Elo+
Solo
Medusa
Medusa
polarttt
Medusa
Level 86
God Stats
18W - 13L
1,560 SR
Queue Stats
293W - 284L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,803
480
1,911
7,424
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Achilles
Sid2wey
Achilles
8
0 / 2 / 1
5,029
503
2,132
9,321
5,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Svxteen
Chaac
11
2 / 3 / 2
6,082
608
4,315
9,488
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
2 / 1 / 0
6,301
630
4,764
6,338
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
4 / 1 / 2
6,664
666
9,922
8,697
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cz_gamer_hk
Hercules
9
2 / 4 / 0
5,298
530
3,837
10,795
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

11
6 / 1 / 4
6,767
677
8,200
4,258
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 5
6,270
627
6,078
7,510
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
6
1 / 1 / 0
4,537
454
1,088
4,257
1,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
polarttt
Medusa
10
0 / 1 / 1
5,447
545
6,106
5,652
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
14
14
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cz_gamer_hk
Hercules
2
4
0
0.5
L
6
1
4
8
W
0
7
0
0
L
5
1
5
7.5
W
Achilles
Sid2wey
Achilles
0
2
1
0.25
W
Chaac
Svxteen
Chaac
2
3
2
1
L
Ares
1
1
0
1
L
Medusa
polarttt
Medusa
0
1
1
0.5
W
2
1
0
2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
25,309
41,268
Taken
32,472
17,950
Mitigated
15,194
11,778
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cz_gamer_hk
Hercules
3,837
1,156
0
4,264
10,795
7,487
0
0
10,066
0
22,733
L
8,200
204
0
1,126
4,258
1,214
0
1,122
2,851
39,668
1,504
W
1,911
220
132
859
7,424
2,078
48
5,186
1,883
24,588
0
L
6,078
1,314
0
1,161
7,510
2,765
0
445
6,885
30,765
0
W
Achilles
Sid2wey
Achilles
2,132
779
147
1,780
9,321
5,272
0
3,783
5,404
0
8,639
W
Chaac
Svxteen
Chaac
4,315
429
0
3,960
9,488
3,686
0
3,203
6,002
0
37,146
L
Ares
1,088
101
0
1,070
4,257
1,863
0
0
4,257
9,486
0
L
Medusa
polarttt
Medusa
6,106
2,222
0
540
5,652
1,865
0
0
5,652
0
42,260
W
4,764
1,423
0
1,738
6,338
2,361
0
622
5,716
0
56,300
W
9,922
3,807
40
3,122
8,697
4,553
0
1,811
6,348
0
38,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,879
Gold Earned
28,319
297
Minions Killed
244
0
Camps Cleared
0
1,038,227
Distance Traveled
981,736
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,298
530
31
3
0
202,568
0
L
Janus
6,767
677
85
9
0
210,631
0
W
Ra
4,803
480
46
5
0
210,714
3
L
Ymir
6,270
627
49
5
0
239,329
6
W
Achilles
5,029
503
13
1
0
218,127
1
W
Chaac
6,082
608
69
7
0
207,180
0
L
Ares
4,537
454
12
1
0
112,348
0
L
Medusa
5,447
545
67
7
0
216,860
0
W
Neith
6,301
630
100
10
0
203,539
2
W
Horus
6,664
666
69
7
0
198,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role