Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bat-Jonasu
Cernunnos
Level 75
God Stats
0W - 1L
1,197 SR
Queue Stats
7W - 8L
1,548 Elo+
Party 1
Artemis
Artemis
SQUALLOUFF
Artemis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 146L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
nrhnhr08123
Erlang Shen
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,302 Elo+
Party 1
Team Averages
Level 101
1,439 SR
1,450 Elo+

VS

Team Averages
Level 104
1,564 SR
1,434 Elo+
Heimdallr
Heimdallr
Konatowski
Heimdallr
Level 149
God Stats
2W - 4L
1,462 SR
Queue Stats
143W - 139L
1,450 Elo+
Solo
Lancelot
Lancelot
YKZ__AROUF54
Lancelot
Level 87
God Stats
12W - 9L
1,443 SR
Queue Stats
267W - 255L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
valdurenard
Kuzenbo
Level 40
God Stats
2W - 0L
1,697 SR
Queue Stats
43W - 58L
1,260 Elo+
Solo
Nu Wa
Nu Wa
xPANDA_TANGA_HDx
Nu Wa
Level 159
God Stats
105W - 81L
1,562 SR
Queue Stats
465W - 445L
1,500 Elo+
Solo
Pele
Pele
xUnknownSoldier
Pele
Level 84
God Stats
13W - 7L
1,655 SR
Queue Stats
182W - 152L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 1 / 0
5,570
328
1,450
4,655
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
 
Ao Kuang
4
0 / 1 / 0
4,938
290
348
3,459
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Bat-Jonasu
Cernunnos
13
1 / 5 / 1
7,304
430
6,322
11,404
3,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
SQUALLOUFF
Artemis
13
1 / 4 / 1
7,288
429
11,799
12,689
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
nrhnhr08123
Erlang Shen
11
0 / 8 / 1
5,807
342
2,544
17,817
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Konatowski
Heimdallr
15
4 / 1 / 5
9,750
574
8,235
8,426
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
YKZ__AROUF54
Lancelot
15
6 / 0 / 4
10,640
626
6,196
11,888
11,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kuzenbo
valdurenard
Kuzenbo
14
0 / 2 / 9
9,323
548
3,813
16,707
18,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 0 / 6
10,426
613
12,427
5,782
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 0 / 4
10,443
614
6,355
13,701
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
19
19
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
L
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Cernunnos
Bat-Jonasu
Cernunnos
1
5
1
0.3
W
Heimdallr
Konatowski
Heimdallr
4
1
5
6.5
L
Artemis
SQUALLOUFF
Artemis
1
4
1
0.38
W
Lancelot
YKZ__AROUF54
Lancelot
6
0
4
8
L
Erlang Shen
nrhnhr08123
Erlang Shen
0
8
1
0.06
W
Kuzenbo
valdurenard
Kuzenbo
0
2
9
2.25
W
3
0
6
6
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,463
Damage
37,026
50,024
Taken
56,504
16,390
Mitigated
40,434
10,671
Healing
21,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,450
41
0
1,520
4,655
1,025
0
2,084
2,234
14,815
0
L
Ao Kuang
 
Ao Kuang
348
120
0
1,088
3,459
633
0
1,342
1,812
5,802
0
L
Cernunnos
Bat-Jonasu
Cernunnos
6,322
3,198
0
2,757
11,404
3,452
0
2,543
8,479
0
46,078
W
Heimdallr
Konatowski
Heimdallr
8,235
4,065
0
3,697
8,426
3,135
4,397
457
7,969
0
76,046
L
Artemis
SQUALLOUFF
Artemis
11,799
5,426
0
2,862
12,689
3,543
0
2,727
9,652
0
64,698
W
Lancelot
YKZ__AROUF54
Lancelot
6,196
374
0
3,718
11,888
11,381
2,589
1,696
10,192
0
60,868
L
Erlang Shen
nrhnhr08123
Erlang Shen
2,544
728
0
2,444
17,817
7,737
0
5,665
11,564
0
19,102
W
Kuzenbo
valdurenard
Kuzenbo
3,813
646
0
5,076
16,707
18,616
1,186
756
15,951
24,866
3,073
W
12,427
1,856
0
3,130
5,782
1,546
5,348
1,458
4,178
65,491
1,598
W
6,355
1,103
0
5,543
13,701
5,756
4,494
1,014
12,635
0
85,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
50,582
279
Minions Killed
478
0
Camps Cleared
0
1,072,558
Distance Traveled
1,638,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,570
328
38
2
0
97,378
0
L
Ao Kuang
4,938
290
16
1
0
64,304
0
L
Cernunnos
7,304
430
93
5
0
320,747
0
W
Heimdallr
9,750
574
113
7
0
297,579
0
L
Artemis
7,288
429
106
6
0
267,024
0
W
Lancelot
10,640
626
96
6
0
332,737
0
L
Erlang Shen
5,807
342
26
2
0
323,105
0
W
Kuzenbo
9,323
548
25
1
0
319,921
0
W
Nu Wa
10,426
613
98
6
0
300,084
0
W
Pele
10,443
614
146
9
0
388,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role