Player Matchup

Atlas
Atlas
Bro5EthanJ
Atlas
Level 78
God Stats
5W - 15L
1,226 SR
Queue Stats
241W - 247L
1,456 Elo+
Party 1
Surtr
Surtr
IrishCannon1
Surtr
Level 87
God Stats
14W - 17L
1,334 SR
Queue Stats
316W - 320L
1,452 Elo+
Solo
Nemesis
Nemesis
Jackohoe
Nemesis
Level 73
God Stats
6W - 5L
1,433 SR
Queue Stats
232W - 264L
1,449 Elo+
Party 1
Vulcan
Vulcan
Tmacc21
Vulcan
Level 78
God Stats
7W - 4L
1,634 SR
Queue Stats
102W - 83L
1,436 Elo+
Solo
Hou Yi
Hou Yi
chenlezhi
Hou Yi
Level 255
God Stats
224W - 278L
1,354 SR
Queue Stats
1,597W - 1,566L
1,415 Elo+
Solo
Team Averages
Level 114
1,396 SR
1,442 Elo+

VS

Team Averages
Level 64
1,557 SR
1,436 Elo+
Chronos
Chronos
EdwardNewgate444
Chronos
Level 41
God Stats
1W - 3L
1,448 SR
Queue Stats
111W - 153L
1,274 Elo+
Solo
Jormungandr
Jormungandr
PabloBlanco710
Jormungandr
Level 67
God Stats
2W - 6L
1,569 SR
Queue Stats
211W - 224L
1,434 Elo+
Solo
Neith
Neith
Swarm994
Neith
Level 67
God Stats
33W - 24L
1,551 SR
Queue Stats
502W - 498L
1,488 Elo+
Solo
Kali
Kali
Tara_joshi
Kali
Level 89
God Stats
8W - 3L
1,680 SR
Queue Stats
48W - 43L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Zeylak
Cthulhu
Level 56
God Stats
1W - 3L
1,536 SR
Queue Stats
65W - 65L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 1 / 2
4,790
435
3,555
7,087
5,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 1 / 0
7,027
639
5,680
6,075
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Jackohoe
Nemesis
12
2 / 0 / 3
6,228
566
2,407
7,066
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Tmacc21
Vulcan
12
5 / 0 / 1
7,092
645
6,300
4,265
1,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
chenlezhi
Hou Yi
10
1 / 2 / 1
5,556
505
3,387
5,672
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,214
474
1,876
5,880
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PabloBlanco710
Jormungandr
11
1 / 2 / 0
5,598
509
2,946
7,830
5,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Swarm994
Neith
10
2 / 1 / 1
6,047
550
5,419
5,914
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,016
456
1,840
7,918
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Zeylak
Cthulhu
9
1 / 1 / 2
5,596
509
4,101
9,337
4,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
4
4
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
1
2
1
L
0
5
0
0
W
2
1
0
2
W
Nemesis
Jackohoe
Nemesis
2
0
3
3.5
L
Jormungandr
PabloBlanco710
Jormungandr
1
2
0
0.5
L
Neith
Swarm994
Neith
2
1
1
2.5
L
0
1
1
0.5
W
Vulcan
Tmacc21
Vulcan
5
0
1
5.5
L
Cthulhu
Zeylak
Cthulhu
1
1
2
2
W
Hou Yi
chenlezhi
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
16,182
30,165
Taken
36,879
14,232
Mitigated
15,672
7,688
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
3,555
1,363
0
1,892
7,087
5,142
273
2,292
4,795
18,003
0
L
1,876
294
0
869
5,880
1,642
0
4,103
1,777
27,390
508
W
5,680
1,962
0
2,741
6,075
3,413
0
2,900
3,175
509
47,850
W
Nemesis
Jackohoe
Nemesis
2,407
1,126
0
518
7,066
2,640
0
630
6,372
0
52,626
L
Jormungandr
PabloBlanco710
Jormungandr
2,946
1,139
0
2,027
7,830
5,183
0
197
7,082
34,203
832
L
Neith
Swarm994
Neith
5,419
1,774
0
2,395
5,914
1,699
220
1,583
4,331
0
37,527
L
1,840
584
0
1,170
7,918
2,620
0
2,018
5,858
0
28,469
W
Vulcan
Tmacc21
Vulcan
6,300
268
0
2,116
4,265
1,272
538
1,296
2,825
43,622
643
L
Cthulhu
Zeylak
Cthulhu
4,101
277
42
2,761
9,337
4,528
0
2,131
7,206
25,029
0
W
Hou Yi
chenlezhi
Hou Yi
3,387
541
179
242
5,672
1,765
0
1,490
4,182
0
31,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
27,471
357
Minions Killed
276
0
Camps Cleared
0
1,138,491
Distance Traveled
972,082
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,790
435
17
2
0
225,725
0
L
Chronos
5,214
474
69
6
0
155,631
2
W
Surtr
7,027
639
95
9
0
216,011
1
W
Nemesis
6,228
566
92
8
0
269,396
0
L
Jormungandr
5,598
509
53
5
0
167,984
0
L
Neith
6,047
550
75
7
0
169,147
6
L
Kali
5,016
456
48
4
0
253,739
0
W
Vulcan
7,092
645
83
8
0
214,264
2
L
Cthulhu
5,596
509
31
3
0
225,581
2
W
Hou Yi
5,556
505
70
6
0
213,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role