Player Matchup

Nu Wa
Nu Wa
BurningExotic
Nu Wa
Level 82
God Stats
35W - 17L
1,563 SR
Queue Stats
268W - 279L
1,515 Elo+
Party 2
Bastet
Bastet
Cypher2915
Bastet
Level 32
God Stats
5W - 7L
1,457 SR
Queue Stats
23W - 31L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Maxfirewing
Cthulhu
Level 61
God Stats
54W - 49L
1,587 SR
Queue Stats
277W - 282L
1,528 Elo+
Party 2
Team Averages
Level 58
1,536 SR
1,519 Elo+

VS

Team Averages
Level 99
1,596 SR
1,511 Elo+
Bellona
Bellona
Body N Blood
Bellona
Level 119
God Stats
9W - 4L
1,724 SR
Queue Stats
81W - 84L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
EmiXstacy__
Nu Wa
Level 66
God Stats
151W - 142L
1,565 SR
Queue Stats
568W - 589L
1,537 Elo+
Solo
Hercules
Hercules
SquizzNight
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,152
815
8,303
6,465
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Cypher2915
Bastet
12
6 / 0 / 3
8,770
877
6,254
8,348
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Maxfirewing
Cthulhu
13
4 / 4 / 7
8,411
841
9,058
9,050
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Body N Blood
Bellona
9
1 / 6 / 3
6,390
639
5,395
10,835
6,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 3 / 2
8,278
828
8,253
5,442
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SquizzNight
Hercules
11
1 / 4 / 3
6,985
699
4,474
12,937
7,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
6
6
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Body N Blood
Bellona
1
6
3
0.42
W
3
2
6
3
W
Bastet
Cypher2915
Bastet
6
0
3
7.5
L
4
3
2
1.67
W
Cthulhu
Maxfirewing
Cthulhu
4
4
7
1.88
L
Hercules
SquizzNight
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,615
Damage
18,122
23,863
Taken
29,214
7,769
Mitigated
15,441
5,310
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Body N Blood
Bellona
5,395
1,627
0
1,654
10,835
6,578
0
5,749
4,764
0
11,565
W
8,303
3,450
0
2,244
6,465
1,427
888
2,367
3,868
26,345
0
W
Bastet
Cypher2915
Bastet
6,254
1,496
0
2,183
8,348
2,491
218
1,824
6,325
0
40,342
L
8,253
2,219
0
20
5,442
1,411
16
3,178
2,041
42,499
549
W
Cthulhu
Maxfirewing
Cthulhu
9,058
855
253
630
9,050
3,851
132
3,341
5,365
30,197
1,174
L
Hercules
SquizzNight
Hercules
4,474
1,487
0
3,046
12,937
7,452
0
7,440
5,160
0
22,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,333
Gold Earned
21,653
152
Minions Killed
147
0
Camps Cleared
0
608,242
Distance Traveled
512,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,390
639
24
2
0
155,177
0
W
Nu Wa
8,152
815
42
4
0
175,314
0
W
Bastet
8,770
877
41
4
0
222,691
0
L
Nu Wa
8,278
828
84
8
0
174,395
0
W
Cthulhu
8,411
841
69
7
0
210,237
0
L
Hercules
6,985
699
39
4
0
182,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role