Player Matchup

Bastet
Bastet
DaniiMonzon09
Bastet
Level 68
God Stats
12W - 5L
1,799 SR
Queue Stats
183W - 167L
1,528 Elo+
Party 1
Raijin
Raijin
Naanoox07
Raijin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 67L
1,460 Elo+
Party 1
Hercules
Hercules
josemi2pa
Hercules
Level 30
God Stats
4W - 5L
1,281 SR
Queue Stats
56W - 56L
1,476 Elo+
Party 1
Team Averages
Level 46
1,526 SR
1,488 Elo+

VS

Team Averages
Level 73
1,404 SR
1,282 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BULBADINOZAVR
Ishtar
Level 33
God Stats
21W - 22L
1,434 SR
Queue Stats
55W - 95L
1,150 Elo+
Solo
Izanami
Izanami
webby200019
Izanami
Level 35
God Stats
6W - 3L
1,277 SR
Queue Stats
10W - 8L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
8,641
864
4,345
4,685
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
Naanoox07
Raijin
13
5 / 1 / 5
8,481
848
8,323
5,524
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
josemi2pa
Hercules
13
2 / 2 / 9
8,045
805
5,539
10,025
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 3 / 1
7,083
708
4,204
7,391
2,150
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
6,273
627
1,262
7,300
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
webby200019
Izanami
11
2 / 3 / 0
6,952
695
2,888
7,090
2,182
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
3
3
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
1
0.5
L
0
5
0
0
W
4
0
7
7.5
W
Raijin
Naanoox07
Raijin
5
1
5
7.5
W
Hercules
josemi2pa
Hercules
2
2
9
3.25
L
Izanami
webby200019
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,207
Damage
8,354
20,234
Taken
21,781
11,030
Mitigated
6,568
3,859
Healing
2,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,204
80
0
1,726
7,391
2,150
0
3,436
3,426
17,440
0
L
1,262
463
0
410
7,300
2,236
616
2,173
4,624
0
11,925
W
4,345
623
0
1,127
4,685
1,450
0
328
4,357
0
29,992
W
Raijin
Naanoox07
Raijin
8,323
338
0
932
5,524
1,669
535
824
4,700
30,753
690
W
Hercules
josemi2pa
Hercules
5,539
903
0
1,800
10,025
7,911
0
3,343
6,682
0
20,173
L
Izanami
webby200019
Izanami
2,888
2,031
0
742
7,090
2,182
0
2,065
4,602
0
17,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
20,308
161
Minions Killed
92
0
Camps Cleared
0
612,335
Distance Traveled
532,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,083
708
36
4
0
182,794
0
L
Ishtar
6,273
627
21
2
0
178,481
0
W
Bastet
8,641
864
57
6
0
235,332
0
W
Raijin
8,481
848
65
7
0
168,647
0
W
Hercules
8,045
805
39
4
0
208,356
0
L
Izanami
6,952
695
35
4
0
171,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role