Player Matchup

Ne Zha
Ne Zha
Silver I
CausFiresky
Ne Zha
Silver I
Level 128
God Stats
9W - 8L
1,397 SR
Queue Stats
202W - 203L
1,261 MMR
Solo
Neith
Neith
Silver I
M3liodas-20
Neith
Silver I
Level 158
God Stats
5W - 5L
1,494 SR
Queue Stats
64W - 69L
1,267 MMR
Solo
Cthulhu
Cthulhu
Silver II
Psychedelix1988
Cthulhu
Silver II
Level 70
God Stats
12W - 15L
1,566 SR
Queue Stats
20W - 30L
1,267 MMR
Solo
Nox
Nox
Silver I
iBreeZe
Nox
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,274 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
爱吃西瓜De小菠萝
Bake Kujira
Silver I
Level 45
God Stats
2W - 8L
1,278 SR
Queue Stats
113W - 139L
1,233 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,447 SR
1,260 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,456 SR
1,302 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
GigantHorizont
Chaac
Gold V
Level 205
God Stats
10W - 9L
1,562 SR
Queue Stats
342W - 345L
1,265 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Reyzaar
Zhong Kui
Gold V
Level 127
God Stats
4W - 2L
1,477 SR
Queue Stats
22W - 22L
1,297 MMR
Solo
Rama
Rama
Silver I
diddyrascal
Rama
Silver I
Level 133
God Stats
18W - 19L
1,534 SR
Queue Stats
247W - 248L
1,227 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
rubenMAX24
Kumbhakarna
Silver I
Level 80
God Stats
3W - 7L
1,208 SR
Queue Stats
125W - 141L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 4 / 1
8,027
535
6,110
12,667
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 8 / 2
7,246
483
8,385
12,653
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 6 / 5
6,938
463
8,835
16,468
11,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nox
13
1 / 3 / 2
7,611
507
6,353
8,554
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 4
7,267
484
7,816
12,054
11,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
JanusSkadiBacchusMercury

VS

Bans
KaliThorMaman BrigitteGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
10 / 2 / 1
9,139
609
7,882
12,275
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 1 / 4
9,920
661
9,754
11,297
7,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Reyzaar
Zhong Kui
14
5 / 1 / 8
9,020
601
12,305
11,465
8,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 3 / 10
10,231
682
12,138
12,382
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
rubenMAX24
Kumbhakarna
12
1 / 2 / 14
7,884
526
5,058
14,339
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
9
Kills
26
26
Deaths
9
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
2
1
5.25
L
Ne Zha
3
4
1
0.88
W
4
1
4
6
L
2
8
2
0.38
L
1
6
5
0.58
W
Zhong Kui
Reyzaar
Zhong Kui
5
1
8
9
W
6
3
10
3.67
L
Nox
1
3
2
0.67
W
Kumbhakarna
rubenMAX24
Kumbhakarna
1
2
14
4
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,499
Damage
47,137
62,396
Taken
61,758
34,178
Mitigated
35,431
11,191
Healing
28,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,882
2,728
0
10,970
12,275
4,227
0
2,699
9,535
0
59,056
L
Ne Zha
6,110
776
0
2,932
12,667
4,945
0
4,066
8,601
0
52,356
W
9,754
1,544
0
4,259
11,297
7,817
0
4,721
6,208
0
75,876
L
8,385
2,624
0
1,773
12,653
3,806
132
1,627
11,026
0
42,748
L
8,835
684
56
1,909
16,468
11,188
0
5,688
10,780
29,542
1,966
W
Zhong Kui
Reyzaar
Zhong Kui
12,305
1,378
0
6,182
11,465
8,707
0
5,767
5,652
63,173
797
W
12,138
9,566
0
5,501
12,382
4,288
4,296
2,781
9,601
0
81,009
L
Nox
6,353
720
0
885
8,554
3,078
0
4,437
4,117
52,774
0
W
Kumbhakarna
rubenMAX24
Kumbhakarna
5,058
268
0
1,863
14,339
10,392
0
6,547
7,747
19,934
0
L
7,816
3,944
0
3,636
12,054
11,161
218
1,540
10,514
29,792
1,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,089
Gold Earned
46,194
365
Minions Killed
469
0
Camps Cleared
0
1,436,619
Distance Traveled
1,561,259
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,139
609
88
6
0
353,709
0
L
Ne Zha
8,027
535
73
5
0
348,107
0
W
Chaac
9,920
661
125
8
0
315,712
0
L
Neith
7,246
483
83
6
0
262,900
0
L
Cthulhu
6,938
463
43
3
0
294,254
6
W
Zhong Kui
9,020
601
107
7
0
300,546
3
W
Rama
10,231
682
129
9
0
277,768
0
L
Nox
7,611
507
109
7
0
311,716
2
W
Kumbhakarna
7,884
526
20
1
0
313,524
0
L
Bake Kujira
7,267
484
57
4
0
219,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role