Player Matchup

Agni
Agni
 
Agni
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Broccoli_1707
Artio
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 39L
1,327 Elo+
Solo
Neith
Neith
Hephaisztosz
Neith
Level 126
God Stats
36W - 39L
1,806 SR
Queue Stats
156W - 148L
1,760 Elo+
Solo
Loki
Loki
Themuffin420
Loki
Level 67
God Stats
2W - 1L
1,784 SR
Queue Stats
56W - 59L
1,433 Elo+
Solo
Team Averages
Level 75
1,618 SR
1,504 Elo+

VS

Team Averages
Level 118
1,472 SR
1,454 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ClaKoCu
Morgan Le Fay
Level 145
God Stats
12W - 11L
1,578 SR
Queue Stats
123W - 122L
1,496 Elo+
Solo
Amaterasu
Amaterasu
HHQ44
Amaterasu
Level 148
God Stats
7W - 14L
1,331 SR
Queue Stats
572W - 621L
1,423 Elo+
Solo
Anubis
Anubis
JJfb1968
Anubis
Level 51
God Stats
3W - 5L
1,452 SR
Queue Stats
93W - 122L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 2 / 2
7,898
658
8,630
5,329
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
13
2 / 1 / 1
7,570
631
5,744
9,214
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 6
6,001
500
3,156
14,868
7,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
5 / 1 / 0
6,240
520
6,341
6,525
1,919
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 0 / 3
7,336
611
5,284
7,617
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 2 / 3
6,684
557
8,982
10,115
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
 
Cernunnos
10
2 / 5 / 3
5,976
498
6,752
7,708
2,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ClaKoCu
Morgan Le Fay
11
1 / 5 / 1
6,224
519
2,863
8,320
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
HHQ44
Amaterasu
10
2 / 1 / 1
5,628
469
2,867
8,327
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
JJfb1968
Anubis
12
1 / 3 / 0
6,833
569
4,678
8,153
2,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
9
9
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
2
3
W
Sun Wukong
 
Sun Wukong
2
1
1
2.5
L
Cthulhu
 
Cthulhu
3
2
3
2.25
L
Cernunnos
 
Cernunnos
2
5
3
0.7
W
0
5
6
0.6
L
Morgan Le Fay
ClaKoCu
Morgan Le Fay
1
5
1
0.3
L
Amaterasu
HHQ44
Amaterasu
2
1
1
2.5
W
5
1
0
5
L
Anubis
JJfb1968
Anubis
1
3
0
0.33
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
26,142
43,553
Taken
42,623
17,447
Mitigated
17,883
19,177
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,630
345
0
500
5,329
1,431
0
2,071
3,027
52,007
1,041
W
Sun Wukong
 
Sun Wukong
5,744
1,224
0
4,100
9,214
3,779
639
4,678
4,536
0
52,160
L
Cthulhu
 
Cthulhu
8,982
1,247
111
2,934
10,115
7,186
0
1,952
8,163
29,917
1,016
L
Cernunnos
 
Cernunnos
6,752
4,674
0
1,085
7,708
2,834
0
1,001
6,707
0
40,841
W
3,156
518
1,870
5,426
14,868
7,814
0
5,274
9,594
17,847
0
L
Morgan Le Fay
ClaKoCu
Morgan Le Fay
2,863
280
0
476
8,320
2,166
0
5,396
2,924
35,263
701
L
Amaterasu
HHQ44
Amaterasu
2,867
669
0
3,339
8,327
2,757
0
2,706
5,621
0
29,097
W
6,341
3,656
168
2,611
6,525
1,919
133
2,671
3,854
0
30,109
L
Anubis
JJfb1968
Anubis
4,678
363
0
3,618
8,153
2,940
0
731
7,422
44,849
0
W
5,284
1,787
0
4,502
7,617
2,504
0
1,272
6,271
0
58,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
31,345
378
Minions Killed
330
0
Camps Cleared
0
1,236,538
Distance Traveled
1,139,674
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,898
658
104
9
0
251,253
0
W
Sun Wukong
7,570
631
106
9
0
240,175
1
L
Cthulhu
6,684
557
22
2
0
250,377
0
L
Cernunnos
5,976
498
70
6
0
195,829
0
W
Artio
6,001
500
16
1
0
255,628
0
L
Morgan Le Fay
6,224
519
86
7
0
225,636
2
L
Amaterasu
5,628
469
53
4
0
274,508
2
W
Neith
6,240
520
55
5
0
210,198
0
L
Anubis
6,833
569
99
8
0
193,324
2
W
Loki
7,336
611
97
8
0
279,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role