Player Matchup

Janus
Janus
Addidee
Janus
Level 65
God Stats
83W - 90L
1,361 SR
Queue Stats
317W - 344L
1,461 Elo+
Solo
King Arthur
King Arthur
ElderFxools
King Arthur
Level 72
God Stats
8W - 2L
1,871 SR
Queue Stats
167W - 158L
1,571 Elo+
Solo
Danzaburou
Danzaburou
GotGraps
Danzaburou
Level 66
God Stats
1W - 1L
1,544 SR
Queue Stats
126W - 118L
1,529 Elo+
Solo
Ares
Ares
Hospipal
Ares
Level 125
God Stats
11W - 3L
1,738 SR
Queue Stats
208W - 215L
1,485 Elo+
Solo
Cliodhna
Cliodhna
Johnori21
Cliodhna
Level 89
God Stats
14W - 13L
1,518 SR
Queue Stats
834W - 832L
1,433 Elo+
Solo
Team Averages
Level 83
1,607 SR
1,496 Elo+

VS

Team Averages
Level 100
1,457 SR
1,468 Elo+
Horus
Horus
Carabean
Horus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,519 Elo+
Solo
Maman Brigitte
Maman Brigitte
Gr1mTy
Maman Brigitte
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 60L
1,450 Elo+
Party 1
Freya
Freya
SKsMaTrIIxX12
Freya
Level 44
God Stats
5W - 5L
1,518 SR
Queue Stats
204W - 210L
1,468 Elo+
Solo
Fafnir
Fafnir
SQUALLOUFF
Fafnir
Level 143
God Stats
1W - 3L
1,514 SR
Queue Stats
169W - 177L
1,414 Elo+
Solo
Neith
Neith
WillDaW33d
Neith
Level 144
God Stats
0W - 2L
1,252 SR
Queue Stats
83W - 77L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Addidee
Janus
11
0 / 3 / 3
5,669
630
3,911
5,529
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ElderFxools
King Arthur
11
2 / 0 / 1
6,393
710
4,168
7,418
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
GotGraps
Danzaburou
12
5 / 2 / 3
6,858
762
6,495
6,233
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
11
5 / 0 / 4
6,953
773
3,541
5,949
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Johnori21
Cliodhna
9
1 / 2 / 1
4,863
540
2,098
6,950
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Carabean
Horus
8
1 / 3 / 0
4,903
545
2,708
6,757
4,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
Gr1mTy
Maman Brigitte
9
3 / 3 / 0
5,181
576
3,109
7,113
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 1
3,984
443
1,668
4,223
991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
SQUALLOUFF
Fafnir
8
0 / 2 / 0
4,572
508
3,707
8,017
7,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
10
2 / 2 / 3
5,749
639
5,478
6,158
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
6
7
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
Addidee
Janus
0
3
3
0.5
L
Horus
Carabean
Horus
1
3
0
0.33
W
King Arthur
ElderFxools
King Arthur
2
0
1
2.5
W
Danzaburou
GotGraps
Danzaburou
5
2
3
3.25
L
Maman Brigitte
Gr1mTy
Maman Brigitte
3
3
0
1
W
Ares
5
0
4
7
W
Cliodhna
Johnori21
Cliodhna
1
2
1
0.75
L
0
4
1
0.13
L
Fafnir
SQUALLOUFF
Fafnir
0
2
0
0
L
Neith
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
16,670
32,079
Taken
32,268
14,054
Mitigated
16,261
9,386
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Addidee
Janus
3,911
0
0
1,382
5,529
1,644
0
721
4,808
38,037
0
L
Horus
Carabean
Horus
2,708
1,392
186
2,511
6,757
4,373
0
1,384
5,373
0
13,939
W
King Arthur
ElderFxools
King Arthur
4,168
538
0
1,236
7,418
4,032
0
2,953
4,134
0
36,968
W
Danzaburou
GotGraps
Danzaburou
6,495
2,807
0
1,752
6,233
2,259
320
578
5,655
0
49,524
L
Maman Brigitte
Gr1mTy
Maman Brigitte
3,109
58
0
3,095
7,113
2,034
0
984
5,969
30,259
567
W
Ares
3,541
112
0
2,399
5,949
4,208
0
1,329
4,620
17,702
0
W
Cliodhna
Johnori21
Cliodhna
2,098
359
0
2,617
6,950
1,911
0
2,143
4,724
0
24,315
L
1,668
664
0
663
4,223
991
0
516
3,707
10,140
2,083
L
Fafnir
SQUALLOUFF
Fafnir
3,707
842
0
2,577
8,017
7,007
0
0
8,017
20,885
0
L
Neith
5,478
1,723
0
1,747
6,158
1,856
0
4,112
1,750
0
40,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
24,389
281
Minions Killed
206
0
Camps Cleared
0
983,354
Distance Traveled
858,687
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,669
630
76
8
0
189,411
0
L
Horus
4,903
545
23
3
0
191,062
4
W
King Arthur
6,393
710
55
6
0
200,901
0
W
Danzaburou
6,858
762
83
9
0
194,078
0
L
Maman Brigitte
5,181
576
68
8
0
210,940
0
W
Ares
6,953
773
25
3
0
204,512
4
W
Cliodhna
4,863
540
42
5
0
194,452
0
L
Freya
3,984
443
19
2
0
115,013
0
L
Fafnir
4,572
508
33
4
0
169,550
0
L
Neith
5,749
639
63
7
0
172,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role