Player Matchup

Vulcan
Vulcan
AlfreIFX11
Vulcan
Level 42
God Stats
2W - 6L
1,116 SR
Queue Stats
65W - 65L
1,431 Elo+
Solo
Neith
Neith
Carlos4Kuki
Neith
Level 44
God Stats
27W - 24L
1,470 SR
Queue Stats
269W - 272L
1,433 Elo+
Solo
Anubis
Anubis
Vovanmsk
Anubis
Level 47
God Stats
273W - 273L
1,557 SR
Queue Stats
338W - 362L
1,490 Elo+
Solo
Cthulhu
Cthulhu
irishtoff123
Cthulhu
Level 88
God Stats
2W - 5L
1,294 SR
Queue Stats
252W - 253L
1,577 Elo+
Solo
Surtr
Surtr
poivpu
Surtr
Level 48
God Stats
4W - 4L
1,565 SR
Queue Stats
115W - 119L
1,481 Elo+
Solo
Team Averages
Level 54
1,400 SR
1,482 Elo+

VS

Team Averages
Level 90
1,465 SR
1,413 Elo+
Ao Kuang
Ao Kuang
AndreaRyuk
Ao Kuang
Level 100
God Stats
20W - 16L
1,404 SR
Queue Stats
111W - 127L
1,446 Elo+
Solo
Jormungandr
Jormungandr
N7 Ledge M8
Jormungandr
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
300W - 320L
1,421 Elo+
Solo
Bacchus
Bacchus
SezoTheGreat
Bacchus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,276 Elo+
Solo
Heimdallr
Heimdallr
Vainran
Heimdallr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 182L
1,438 Elo+
Solo
Ra
Ra
mfglegolas
Ra
Level 108
God Stats
8W - 14L
1,419 SR
Queue Stats
279W - 273L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AlfreIFX11
Vulcan
16
3 / 1 / 1
9,272
545
5,592
5,698
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 6
9,483
558
8,128
8,982
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Vovanmsk
Anubis
11
2 / 4 / 1
7,278
428
4,145
6,606
2,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
irishtoff123
Cthulhu
14
8 / 1 / 6
9,306
547
12,340
12,207
11,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
poivpu
Surtr
15
2 / 5 / 2
8,829
519
7,394
13,401
9,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AndreaRyuk
Ao Kuang
17
7 / 4 / 1
10,550
621
9,154
18,974
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
N7 Ledge M8
Jormungandr
14
2 / 1 / 2
9,043
532
4,371
6,486
4,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SezoTheGreat
Bacchus
12
1 / 8 / 1
8,120
478
5,968
13,816
12,554
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Vainran
Heimdallr
14
2 / 6 / 0
9,192
541
7,383
10,888
4,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 3 / 2
10,074
593
4,050
9,632
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
22
Kills
12
12
Deaths
22
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AlfreIFX11
Vulcan
3
1
1
3.5
W
Ao Kuang
AndreaRyuk
Ao Kuang
7
4
1
1.88
L
7
1
6
10
W
Jormungandr
N7 Ledge M8
Jormungandr
2
1
2
3
W
Bacchus
SezoTheGreat
Bacchus
1
8
1
0.19
W
Heimdallr
Vainran
Heimdallr
2
6
0
0.33
L
Anubis
Vovanmsk
Anubis
2
4
1
0.63
L
Cthulhu
irishtoff123
Cthulhu
8
1
6
11
W
0
3
2
0.33
L
Surtr
poivpu
Surtr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,599
Damage
30,926
46,894
Taken
59,796
29,061
Mitigated
30,879
10,492
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AlfreIFX11
Vulcan
5,592
101
0
1,298
5,698
1,710
0
3,718
1,940
57,318
684
W
Ao Kuang
AndreaRyuk
Ao Kuang
9,154
2,980
0
11,579
18,974
6,501
630
5,646
13,055
96,796
2,647
L
8,128
3,242
0
4,051
8,982
3,616
568
2,906
6,076
0
53,459
W
Jormungandr
N7 Ledge M8
Jormungandr
4,371
844
0
1,216
6,486
4,228
0
829
5,272
49,702
2,145
W
Bacchus
SezoTheGreat
Bacchus
5,968
986
0
716
13,816
12,554
0
4,239
8,963
17,008
0
W
Heimdallr
Vainran
Heimdallr
7,383
2,653
0
2,624
10,888
4,307
643
4,488
5,955
0
58,927
L
Anubis
Vovanmsk
Anubis
4,145
47
0
2,028
6,606
2,527
0
3,262
3,344
39,564
0
L
Cthulhu
irishtoff123
Cthulhu
12,340
489
42
500
12,207
11,502
152
4,858
7,349
50,303
0
W
4,050
364
96
2,128
9,632
3,289
0
6,792
2,681
88,741
58
L
Surtr
poivpu
Surtr
7,394
2,882
0
2,573
13,401
9,706
1,102
8,584
4,817
2,600
48,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,168
Gold Earned
46,979
435
Minions Killed
526
0
Camps Cleared
0
1,508,256
Distance Traveled
1,522,441
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,272
545
99
6
0
335,376
4
W
Ao Kuang
10,550
621
149
9
0
311,674
0
L
Neith
9,483
558
99
6
0
246,510
3
W
Jormungandr
9,043
532
97
6
0
225,650
0
W
Bacchus
8,120
478
18
1
0
305,880
0
W
Heimdallr
9,192
541
100
6
0
336,309
0
L
Anubis
7,278
428
69
4
0
190,012
0
L
Cthulhu
9,306
547
78
5
0
410,121
0
W
Ra
10,074
593
162
10
0
342,928
0
L
Surtr
8,829
519
90
5
0
326,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role