Player Matchup

Hun Batz
Hun Batz
Kirari 1689
Hun Batz
Level 48
God Stats
1W - 3L
1,236 SR
Queue Stats
108W - 116L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
PukkiBabe
Zhong Kui
Level 104
God Stats
5W - 3L
1,505 SR
Queue Stats
31W - 25L
1,480 Elo+
Party 1
Ares
Ares
SainteJeanneDArc
Ares
Level 136
God Stats
1W - 1L
1,802 SR
Queue Stats
2W - 3L
1,329 Elo+
Solo
Danzaburou
Danzaburou
TurbidSwine50
Danzaburou
Level 17
God Stats
4W - 4L
1,259 SR
Queue Stats
22W - 19L
1,463 Elo+
Party 1
Loki
Loki
lNexiia
Loki
Level 159
God Stats
21W - 15L
1,586 SR
Queue Stats
212W - 223L
1,488 Elo+
Solo
Team Averages
Level 93
1,477 SR
1,462 Elo+

VS

Team Averages
Level 147
1,569 SR
1,483 Elo+
Hades
Hades
CaptainotterMBE
Hades
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,460 Elo+
Party 2
Thanatos
Thanatos
MilkyTAR
Thanatos
Level 32
God Stats
7W - 7L
1,291 SR
Queue Stats
55W - 65L
1,424 Elo+
Solo
Mulan
Mulan
PENTAKILL1999
Mulan
Level 286
God Stats
11W - 16L
1,416 SR
Queue Stats
216W - 207L
1,533 Elo+
Party 2
Rama
Rama
RREENNDD
Rama
Level 124
God Stats
5W - 3L
1,945 SR
Queue Stats
147W - 146L
1,529 Elo+
Solo
Charon
Charon
Serpent___Kings
Charon
Level 127
God Stats
0W - 1L
1,691 SR
Queue Stats
126W - 107L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kirari 1689
Hun Batz
15
6 / 2 / 6
8,947
639
8,491
10,390
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
PukkiBabe
Zhong Kui
15
3 / 1 / 5
9,345
668
8,610
8,857
7,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 7
8,541
610
4,785
8,487
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Defender's Blade

Defender's Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
TurbidSwine50
Danzaburou
13
0 / 1 / 2
7,665
548
3,563
8,485
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
lNexiia
Loki
16
4 / 1 / 3
9,773
698
8,180
9,574
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,138
510
4,624
10,458
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MilkyTAR
Thanatos
12
2 / 4 / 3
6,647
475
3,369
11,316
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 1
6,731
481
6,624
13,512
8,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
12
2 / 3 / 2
7,408
529
8,367
9,696
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 4
6,560
469
2,829
6,563
4,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
6
6
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Hun Batz
Kirari 1689
Hun Batz
6
2
6
4.5
L
Thanatos
MilkyTAR
Thanatos
2
4
3
0.88
L
0
5
1
0.1
W
Zhong Kui
PukkiBabe
Zhong Kui
3
1
5
5.5
L
Rama
2
3
2
1
W
4
1
7
7.5
L
0
1
4
2
W
Danzaburou
TurbidSwine50
Danzaburou
0
1
2
1
W
Loki
lNexiia
Loki
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,629
Damage
25,813
45,793
Taken
51,545
24,550
Mitigated
23,940
17,595
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,624
196
240
2,440
10,458
4,126
0
5,530
4,629
34,584
975
W
Hun Batz
Kirari 1689
Hun Batz
8,491
2,668
0
2,310
10,390
5,159
0
1,291
9,007
0
72,620
L
Thanatos
MilkyTAR
Thanatos
3,369
762
0
5,215
11,316
4,203
0
2,632
8,612
0
51,018
L
6,624
378
0
3,370
13,512
8,373
0
1,564
11,858
0
41,889
W
Zhong Kui
PukkiBabe
Zhong Kui
8,610
1,426
0
5,772
8,857
7,010
311
2,233
6,624
68,297
1,322
L
Rama
8,367
6,280
0
3,360
9,696
2,831
0
2,467
7,215
0
56,560
W
4,785
91
0
2,701
8,487
5,931
105
1,858
6,585
18,278
1,079
L
2,829
698
0
2,112
6,563
4,407
0
485
6,030
17,879
522
W
Danzaburou
TurbidSwine50
Danzaburou
3,563
1,739
0
2,624
8,485
3,000
974
1,602
6,836
0
52,645
W
Loki
lNexiia
Loki
8,180
2,007
0
4,188
9,574
3,450
0
721
8,442
0
78,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
34,484
488
Minions Killed
371
0
Camps Cleared
0
1,511,768
Distance Traveled
1,314,130
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,138
510
74
5
0
278,361
0
W
Hun Batz
8,947
639
107
8
0
324,958
0
L
Thanatos
6,647
475
88
6
0
259,592
4
L
Mulan
6,731
481
86
6
0
266,862
5
W
Zhong Kui
9,345
668
142
10
0
272,711
2
L
Rama
7,408
529
101
7
0
258,235
5
W
Ares
8,541
610
20
1
0
321,724
6
L
Charon
6,560
469
22
2
0
251,080
0
W
Danzaburou
7,665
548
84
6
0
291,029
0
W
Loki
9,773
698
135
10
0
301,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role