Player Matchup

Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond IV
 
Chang'e
Diamond IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
AvriellaIvvel
Geb
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,579 MMR
Solo
King Arthur
King Arthur
Platinum V
COFFEEBLACK V
King Arthur
Platinum V
Level 178
God Stats
3W - 2L
1,740 SR
Queue Stats
309W - 317L
1,810 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
yuzutaka34
Hou Yi
Platinum IV
Level 123
God Stats
0W - 3L
1,394 SR
Queue Stats
124W - 121L
1,808 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,527 SR
1,640 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,628 SR
1,880 MMR
Rama
Rama
Platinum V
ClownGoSoft x
Rama
Platinum V
Level 242
God Stats
7W - 8L
1,441 SR
Queue Stats
236W - 234L
1,667 MMR
Party 1
Chronos
Chronos
Gold I
UrNOTaTROLLurBAD
Chronos
Gold I
Level 54
God Stats
3W - 3L
1,605 SR
Queue Stats
60W - 56L
1,703 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
airbornedirty
Cabrakan
Gold IV
Level 187
God Stats
3W - 1L
1,843 SR
Queue Stats
210W - 222L
1,567 MMR
Solo
Medusa
Medusa
Platinum II
喷水小河马丶
Medusa
Platinum II
Level 108
God Stats
3W - 1L
1,348 SR
Queue Stats
27W - 3L
2,211 MMR
Party 2
He Bo
He Bo
Platinum II
花满堂丶
He Bo
Platinum II
Level 197
God Stats
10W - 1L
1,901 SR
Queue Stats
29W - 3L
2,250 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 4 / 0
6,112
556
5,459
6,514
1,359
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
 
Chang'e
10
1 / 2 / 1
5,565
506
3,454
9,080
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
5,336
485
3,317
9,617
5,075
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

King Arthur
COFFEEBLACK V
King Arthur
11
1 / 2 / 1
6,425
584
3,894
10,350
7,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
yuzutaka34
Hou Yi
10
2 / 3 / 0
5,723
520
5,530
7,799
2,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AwilixCu ChulainnAthenaThor

VS

Bans
AnhurLancelotErlang ShenAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,431
676
7,046
7,872
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 1
7,136
649
3,972
6,347
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
airbornedirty
Cabrakan
12
3 / 2 / 4
6,871
625
2,293
8,015
6,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 2
7,746
704
7,325
6,029
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 0 / 4
7,437
676
8,658
6,602
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
14
14
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
0
0.25
L
Chang'e
 
Chang'e
1
2
1
0.75
L
0
3
2
0.33
L
King Arthur
COFFEEBLACK V
King Arthur
1
2
1
0.75
W
3
0
3
4.5
W
1
2
1
0.75
W
Cabrakan
airbornedirty
Cabrakan
3
2
4
2.5
L
Hou Yi
yuzutaka34
Hou Yi
2
3
0
0.67
W
4
1
2
5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,654
Damage
29,294
43,360
Taken
34,865
17,736
Mitigated
14,880
13,251
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,459
499
0
2,312
6,514
1,359
0
1,963
4,551
46,445
0
L
Chang'e
 
Chang'e
3,454
375
210
4,124
9,080
2,052
0
2,530
6,550
35,883
0
L
3,317
269
828
1,623
9,617
5,075
0
2,489
7,128
15,629
0
L
King Arthur
COFFEEBLACK V
King Arthur
3,894
224
0
2,363
10,350
7,133
0
5,768
4,582
0
39,373
W
7,046
6,060
0
4,884
7,872
3,123
0
1,837
6,035
0
59,812
W
3,972
928
0
1,871
6,347
1,888
0
543
5,804
47,548
1,173
W
Cabrakan
airbornedirty
Cabrakan
2,293
531
0
1,542
8,015
6,298
150
2,539
5,476
13,737
0
L
Hou Yi
yuzutaka34
Hou Yi
5,530
2,861
0
1,791
7,799
2,117
0
1,808
5,991
0
41,146
W
7,325
2,520
0
899
6,029
1,840
933
3,797
2,232
0
56,239
W
8,658
540
0
4,101
6,602
1,731
0
3,631
2,971
74,366
1,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
36,621
319
Minions Killed
450
0
Camps Cleared
0
1,174,027
Distance Traveled
1,216,257
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,112
556
90
8
0
233,644
1
L
Chang'e
5,565
506
67
6
0
237,449
0
L
Geb
5,336
485
19
2
0
278,165
6
L
King Arthur
6,425
584
73
7
0
212,612
3
W
Rama
7,431
676
120
11
0
231,658
0
W
Chronos
7,136
649
95
9
0
209,550
2
W
Cabrakan
6,871
625
11
1
0
233,433
3
L
Hou Yi
5,723
520
70
6
0
212,157
2
W
Medusa
7,746
704
107
10
0
253,322
2
W
He Bo
7,437
676
117
11
0
288,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role