Player Matchup

Discordia
Discordia
MagicusOlympus
Discordia
Level 137
God Stats
5W - 4L
1,538 SR
Queue Stats
115W - 114L
1,466 Elo+
Solo
Osiris
Osiris
MarcoVL
Osiris
Level 158
God Stats
1W - 1L
1,620 SR
Queue Stats
236W - 228L
1,576 Elo+
Solo
Khepri
Khepri
XxSkeletorxX98
Khepri
Level 126
God Stats
2W - 1L
1,946 SR
Queue Stats
113W - 105L
1,442 Elo+
Solo
Neith
Neith
aspencatis
Neith
Level 67
God Stats
3W - 2L
1,352 SR
Queue Stats
63W - 49L
1,520 Elo+
Solo
Nemesis
Nemesis
golia98
Nemesis
Level 85
God Stats
13W - 13L
1,394 SR
Queue Stats
410W - 410L
1,427 Elo+
Solo
Team Averages
Level 115
1,570 SR
1,486 Elo+

VS

Team Averages
Level 107
1,544 SR
1,480 Elo+
Ix Chel
Ix Chel
FactoryReset
Ix Chel
Level 68
God Stats
5W - 3L
1,734 SR
Queue Stats
191W - 196L
1,553 Elo+
Solo
Cliodhna
Cliodhna
GunnarGunnarsson
Cliodhna
Level 107
God Stats
3W - 3L
1,564 SR
Queue Stats
22W - 24L
1,504 Elo+
Solo
Medusa
Medusa
IzzyImzOfficial
Medusa
Level 40
God Stats
5W - 0L
1,840 SR
Queue Stats
70W - 110L
1,332 Elo+
Solo
Thor
Thor
Kechii
Thor
Level 182
God Stats
1W - 1L
1,282 SR
Queue Stats
115W - 105L
1,552 Elo+
Solo
Mulan
Mulan
jayclar
Mulan
Level 136
God Stats
10W - 8L
1,301 SR
Queue Stats
238W - 231L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MagicusOlympus
Discordia
9
0 / 5 / 0
4,802
534
1,897
4,819
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
MarcoVL
Osiris
9
0 / 3 / 0
4,989
554
4,355
7,077
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 2
5,162
574
2,170
7,083
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
8
2 / 3 / 0
4,851
539
4,777
6,137
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
golia98
Nemesis
7
0 / 2 / 0
4,566
507
2,090
5,763
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FactoryReset
Ix Chel
12
4 / 0 / 1
7,108
790
3,485
4,479
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 0
6,402
711
3,772
6,803
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 1 / 2
5,187
576
4,095
4,488
1,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Kechii
Thor
11
4 / 0 / 4
6,296
700
5,249
5,732
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
jayclar
Mulan
10
2 / 1 / 3
5,783
643
4,698
6,967
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
16
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
FactoryReset
Ix Chel
4
0
1
4.5
W
3
0
0
3
W
2
1
2
3
W
Thor
Kechii
Thor
4
0
4
6
L
Discordia
MagicusOlympus
Discordia
0
5
0
0
L
Osiris
MarcoVL
Osiris
0
3
0
0
L
0
3
2
0.33
L
Neith
2
3
0
0.67
L
Nemesis
golia98
Nemesis
0
2
0
0
W
Mulan
jayclar
Mulan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,289
Damage
21,299
30,879
Taken
28,469
14,079
Mitigated
10,446
5,427
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
FactoryReset
Ix Chel
3,485
364
164
1,431
4,479
1,351
24
1,363
2,820
46,401
1,316
W
3,772
428
0
1,345
6,803
2,142
0
120
6,153
0
46,279
W
4,095
1,161
0
1,875
4,488
1,937
0
848
3,640
0
30,532
W
Thor
Kechii
Thor
5,249
1,568
0
3,168
5,732
1,627
0
514
5,104
0
45,150
L
Discordia
MagicusOlympus
Discordia
1,897
83
0
260
4,819
1,104
0
1,716
2,805
24,561
0
L
Osiris
MarcoVL
Osiris
4,355
890
0
1,308
7,077
3,939
0
0
7,077
0
30,005
L
2,170
74
0
1,319
7,083
5,528
0
748
6,285
18,546
1,159
L
Neith
4,777
1,212
0
1,680
6,137
1,790
0
0
6,137
0
25,906
L
Nemesis
golia98
Nemesis
2,090
864
0
860
5,763
1,718
0
562
5,113
0
26,466
W
Mulan
jayclar
Mulan
4,698
618
0
3,175
6,967
3,389
0
736
6,231
0
23,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,370
Gold Earned
30,776
222
Minions Killed
348
0
Camps Cleared
0
852,746
Distance Traveled
993,513
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,108
790
99
11
0
195,140
2
W
Cliodhna
6,402
711
91
10
0
204,286
2
W
Medusa
5,187
576
42
5
0
182,202
0
W
Thor
6,296
700
83
9
0
221,299
2
L
Discordia
4,802
534
47
5
0
166,584
0
L
Osiris
4,989
554
47
5
0
162,296
1
L
Khepri
5,162
574
34
4
0
185,325
0
L
Neith
4,851
539
46
5
0
179,712
0
L
Nemesis
4,566
507
48
5
0
158,829
0
W
Mulan
5,783
643
33
4
0
190,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role