Player Matchup

Tiamat
Tiamat
Diamond IV
 
Tiamat
Diamond IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
CHIEFSHAKATOOL
Mulan
Masters
Level 192
God Stats
0W - 1L
1,598 SR
Queue Stats
134W - 112L
2,616 MMR
Solo
Ymir
Ymir
Gold II
TubaDogtor
Ymir
Gold II
Level 87
God Stats
3W - 4L
1,581 SR
Queue Stats
183W - 187L
1,683 MMR
Solo
Thor
Thor
Gold IV
airbornedirty
Thor
Gold IV
Level 187
God Stats
8W - 8L
1,624 SR
Queue Stats
210W - 222L
1,613 MMR
Solo
Ishtar
Ishtar
Platinum IV
yuzutaka34
Ishtar
Platinum IV
Level 123
God Stats
0W - 1L
1,693 SR
Queue Stats
124W - 121L
1,854 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,599 SR
1,853 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,776 SR
1,845 MMR
Kuzenbo
Kuzenbo
Diamond V
 
Kuzenbo
Diamond V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
COFFEEBLACK V
Osiris
Platinum V
Level 178
God Stats
5W - 2L
1,934 SR
Queue Stats
309W - 317L
1,765 MMR
Solo
Scylla
Scylla
Gold II
MSC619
Scylla
Gold II
Level 84
God Stats
9W - 9L
1,572 SR
Queue Stats
277W - 274L
1,588 MMR
Solo
Neith
Neith
Platinum II
喷水小河马丶
Neith
Platinum II
Level 108
God Stats
9W - 0L
1,996 SR
Queue Stats
27W - 3L
2,166 MMR
Party 1
He Bo
He Bo
Platinum II
花满堂丶
He Bo
Platinum II
Level 197
God Stats
10W - 1L
1,879 SR
Queue Stats
29W - 3L
2,205 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 2 / 0
6,030
548
2,367
6,592
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

10
1 / 3 / 0
5,968
543
5,374
12,461
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 5 / 1
5,258
478
3,100
10,668
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 4 / 1
5,515
501
1,168
7,467
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
yuzutaka34
Ishtar
10
1 / 4 / 1
5,757
523
2,712
7,583
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AresAthenaAgniNe Zha

VS

Bans
MedusaCu ChulainnKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 5
6,058
551
3,348
6,579
5,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 2
7,056
641
8,599
9,193
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MSC619
Scylla
11
3 / 2 / 2
6,515
592
3,812
4,329
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 6
7,093
645
5,630
4,273
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
10 / 0 / 2
7,613
692
9,032
5,165
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
18
18
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
Kuzenbo
 
Kuzenbo
0
1
5
2.5
L
1
3
0
0.33
W
2
1
2
3
W
Scylla
MSC619
Scylla
3
2
2
2
L
1
5
1
0.3
L
1
4
1
0.38
L
Ishtar
yuzutaka34
Ishtar
1
4
1
0.38
W
3
0
6
6
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,721
Damage
30,421
44,771
Taken
29,539
19,700
Mitigated
18,692
10,838
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,367
246
0
1,403
6,592
3,234
0
2,686
3,906
43,188
0
W
Kuzenbo
 
Kuzenbo
3,348
1,485
0
2,163
6,579
5,632
79
1,621
4,958
12,723
0
L
5,374
1,196
0
4,029
12,461
6,319
0
2,290
9,418
0
34,279
W
8,599
2,491
0
3,074
9,193
8,977
0
381
8,310
10,285
39,583
W
Scylla
MSC619
Scylla
3,812
910
0
750
4,329
1,149
0
706
3,623
39,962
1,292
L
3,100
639
0
1,575
10,668
6,272
0
4,863
5,619
13,348
0
L
1,168
144
0
2,346
7,467
2,038
0
2,355
5,072
0
26,653
L
Ishtar
yuzutaka34
Ishtar
2,712
1,708
0
1,485
7,583
1,837
0
4,970
2,350
0
41,984
W
5,630
1,687
0
1,794
4,273
1,620
1,034
2,243
2,030
0
54,948
W
9,032
697
0
2,806
5,165
1,314
0
516
4,610
68,722
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
34,335
330
Minions Killed
414
0
Camps Cleared
0
1,055,099
Distance Traveled
1,139,583
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,030
548
113
10
0
211,525
0
W
Kuzenbo
6,058
551
18
2
0
241,081
1
L
Mulan
5,968
543
72
7
0
203,208
2
W
Osiris
7,056
641
81
7
0
199,642
1
W
Scylla
6,515
592
85
8
0
191,387
0
L
Ymir
5,258
478
20
2
0
205,430
2
L
Thor
5,515
501
54
5
0
247,179
0
L
Ishtar
5,757
523
71
6
0
187,757
2
W
Neith
7,093
645
111
10
0
217,309
2
W
He Bo
7,613
692
119
11
0
290,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role