Player Matchup

Serqet
Serqet
Azroma
Serqet
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 164L
1,508 Elo+
Party 2
Bellona
Bellona
Fraunarzt
Bellona
Level 39
God Stats
15W - 9L
1,377 SR
Queue Stats
61W - 49L
1,536 Elo+
Party 2
Neith
Neith
Hephaisztosz
Neith
Level 126
God Stats
31W - 35L
1,673 SR
Queue Stats
124W - 111L
1,500 Elo+
Solo
Tiamat
Tiamat
pyrite_Games
Tiamat
Level 98
God Stats
2W - 2L
1,264 SR
Queue Stats
382W - 352L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
ticklezvii
Baron Samedi
Level 103
God Stats
9W - 6L
1,631 SR
Queue Stats
452W - 450L
1,382 Elo+
Solo
Team Averages
Level 101
1,489 SR
1,466 Elo+

VS

Team Averages
Level 96
1,588 SR
1,455 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Carlos4Kuki
Anhur
Level 44
God Stats
3W - 3L
1,719 SR
Queue Stats
265W - 268L
1,431 Elo+
Solo
Hercules
Hercules
Davidys
Hercules
Level 154
God Stats
0W - 2L
1,725 SR
Queue Stats
160W - 152L
1,574 Elo+
Party 1
Loki
Loki
IzzyImzOfficial
Loki
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 110L
1,340 Elo+
Solo
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 156
God Stats
554W - 521L
1,496 SR
Queue Stats
581W - 563L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Azroma
Serqet
10
3 / 1 / 2
5,714
571
5,655
7,260
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Fraunarzt
Bellona
9
1 / 1 / 2
5,610
561
2,712
7,477
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 1 / 2
5,244
524
4,550
4,185
1,055
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
11
1 / 0 / 4
6,231
623
3,146
3,016
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ticklezvii
Baron Samedi
12
3 / 1 / 0
7,029
703
3,966
5,564
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 2 / 1
5,360
536
2,316
8,489
4,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 1
5,071
507
5,277
5,862
1,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Davidys
Hercules
10
2 / 3 / 0
5,388
539
3,439
7,433
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 4 / 0
4,624
462
505
6,285
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 1
6,023
602
2,648
4,565
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
2
1
0.75
W
Serqet
Azroma
Serqet
3
1
2
4
L
1
2
1
0.75
L
Hercules
Davidys
Hercules
2
3
0
0.67
W
Bellona
Fraunarzt
Bellona
1
1
2
2
W
3
1
2
4
L
0
4
0
0
W
Tiamat
1
0
4
3
W
Baron Samedi
ticklezvii
Baron Samedi
3
1
0
3
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
14,185
27,502
Taken
32,634
12,148
Mitigated
13,647
8,918
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,316
459
0
2,357
8,489
4,087
0
0
8,437
9,254
0
W
Serqet
Azroma
Serqet
5,655
1,428
0
959
7,260
2,573
0
1,345
5,827
0
37,751
L
5,277
2,879
0
2,098
5,862
1,481
0
0
5,862
0
30,402
L
Hercules
Davidys
Hercules
3,439
855
0
1,924
7,433
4,504
0
3,412
3,275
0
26,507
W
Bellona
Fraunarzt
Bellona
2,712
972
0
2,636
7,477
4,859
0
1,631
5,844
0
20,695
W
4,550
2,324
101
1,780
4,185
1,055
33
831
3,354
0
24,806
L
505
206
0
1,978
6,285
1,577
0
1,216
4,957
0
22,830
W
Tiamat
3,146
389
0
838
3,016
1,468
0
923
1,920
31,628
782
W
Baron Samedi
ticklezvii
Baron Samedi
3,966
461
0
2,604
5,564
2,193
0
0
5,348
36,636
2,235
L
2,648
86
0
1,064
4,565
1,998
0
1,589
2,761
47,464
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
26,466
303
Minions Killed
275
0
Camps Cleared
0
1,017,272
Distance Traveled
1,009,858
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,360
536
8
1
0
233,685
4
W
Serqet
5,714
571
70
7
0
255,126
1
L
Anhur
5,071
507
56
6
0
187,507
2
L
Hercules
5,388
539
51
5
0
220,283
0
W
Bellona
5,610
561
24
2
0
196,624
0
W
Neith
5,244
524
41
4
0
179,919
4
L
Loki
4,624
462
54
5
0
183,571
0
W
Tiamat
6,231
623
71
7
0
213,401
0
W
Baron Samedi
7,029
703
97
10
0
172,202
0
L
Anubis
6,023
602
106
11
0
184,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role