Player Matchup

Danzaburou
Danzaburou
Hokagehancho
Danzaburou
Level 66
God Stats
102W - 95L
1,480 SR
Queue Stats
313W - 345L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Kaitamita
Cthulhu
Level 157
God Stats
8W - 10L
1,587 SR
Queue Stats
476W - 472L
1,529 Elo+
Solo
Ix Chel
Ix Chel
TimoryStart
Ix Chel
Level 69
God Stats
65W - 37L
1,669 SR
Queue Stats
323W - 302L
1,518 Elo+
Solo
Camazotz
Camazotz
XXBOXX SHUT OFF
Camazotz
Level 128
God Stats
2W - 4L
1,400 SR
Queue Stats
232W - 223L
1,507 Elo+
Party 2
Achilles
Achilles
XXBOXXTURNON
Achilles
Level 146
God Stats
0W - 3L
1,126 SR
Queue Stats
399W - 383L
1,509 Elo+
Party 2
Team Averages
Level 113
1,452 SR
1,501 Elo+

VS

Team Averages
Level 97
1,480 SR
1,493 Elo+
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DBZALLDAY_96
Olorun
Level 101
God Stats
381W - 389L
1,623 SR
Queue Stats
381W - 389L
1,537 Elo+
Solo
Arachne
Arachne
ShakiraMebarak
Arachne
Level 109
God Stats
15W - 10L
1,621 SR
Queue Stats
486W - 487L
1,420 Elo+
Solo
Danzaburou
Danzaburou
kwaiiappak
Danzaburou
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 77L
1,501 Elo+
Party 1
Awilix
Awilix
thegodlywimp
Awilix
Level 108
God Stats
1W - 4L
1,158 SR
Queue Stats
40W - 45L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hokagehancho
Danzaburou
9
0 / 4 / 1
5,591
508
5,124
6,389
1,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kaitamita
Cthulhu
12
1 / 1 / 0
6,869
624
4,528
8,606
3,908
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
TimoryStart
Ix Chel
10
1 / 4 / 0
5,883
535
2,665
5,713
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Camazotz
10
2 / 3 / 0
5,726
521
3,642
9,733
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
XXBOXXTURNON
Achilles
8
0 / 3 / 2
5,327
484
2,812
8,711
5,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 1 / 2
7,204
655
3,645
4,351
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
12
0 / 0 / 0
6,162
560
1,474
4,664
1,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
4 / 0 / 5
6,564
597
8,464
10,748
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
kwaiiappak
Danzaburou
11
2 / 2 / 2
6,582
598
2,963
6,255
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
12
6 / 1 / 3
7,063
642
5,120
7,865
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
2
4
W
Olorun
0
0
0
0
L
Danzaburou
Hokagehancho
Danzaburou
0
4
1
0.13
L
Cthulhu
Kaitamita
Cthulhu
1
1
0
1
W
4
0
5
6.5
L
Ix Chel
TimoryStart
Ix Chel
1
4
0
0.25
L
Camazotz
2
3
0
0.67
L
Achilles
XXBOXXTURNON
Achilles
0
3
2
0.33
W
Danzaburou
kwaiiappak
Danzaburou
2
2
2
1.5
W
Awilix
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,771
Damage
21,666
39,152
Taken
33,883
16,170
Mitigated
10,551
9,729
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,645
234
0
1,180
4,351
1,381
22
1,906
2,426
52,005
1,004
W
Olorun
1,474
494
0
2,582
4,664
1,430
604
2,979
1,685
41,094
1,887
L
Danzaburou
Hokagehancho
Danzaburou
5,124
1,534
0
1,470
6,389
1,979
663
0
6,389
0
35,750
L
Cthulhu
Kaitamita
Cthulhu
4,528
390
0
3,121
8,606
3,908
0
1,479
7,127
46,714
1,804
W
8,464
5,531
0
5,858
10,748
3,102
0
442
10,306
0
38,669
L
Ix Chel
TimoryStart
Ix Chel
2,665
89
250
719
5,713
1,620
0
1,969
3,744
35,711
0
L
Camazotz
3,642
1,572
0
2,735
9,733
3,274
0
712
9,021
0
39,926
L
Achilles
XXBOXXTURNON
Achilles
2,812
879
0
1,434
8,711
5,389
0
849
7,862
0
16,337
W
Danzaburou
kwaiiappak
Danzaburou
2,963
1,183
0
1,827
6,255
1,851
761
0
6,255
0
36,979
W
Awilix
5,120
2,230
0
548
7,865
2,787
0
1,847
6,018
0
45,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
33,575
317
Minions Killed
364
0
Camps Cleared
0
1,065,887
Distance Traveled
1,154,388
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,204
655
105
10
0
206,498
0
W
Olorun
6,162
560
72
7
0
204,915
0
L
Danzaburou
5,591
508
72
7
0
164,687
0
L
Cthulhu
6,869
624
90
8
0
218,249
3
W
Arachne
6,564
597
56
5
0
237,468
0
L
Ix Chel
5,883
535
60
5
0
193,777
0
L
Camazotz
5,726
521
71
6
0
264,574
0
L
Achilles
5,327
484
24
2
0
224,600
6
W
Danzaburou
6,582
598
57
5
0
236,203
0
W
Awilix
7,063
642
74
7
0
269,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role