Player Matchup

Cliodhna
Cliodhna
Diamond IV
Kímg
Cliodhna
Diamond IV
Level 194
God Stats
24W - 12L
1,901 SR
Queue Stats
248W - 219L
2,179 MMR
Solo
Amaterasu
Amaterasu
Platinum I
LockDownFlame
Amaterasu
Platinum I
Level 127
God Stats
10W - 8L
1,609 SR
Queue Stats
153W - 134L
1,921 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
Macakoon
Ix Chel
Platinum IV
Level 209
God Stats
2W - 3L
1,797 SR
Queue Stats
94W - 81L
1,891 MMR
Solo
Hachiman
Hachiman
Diamond V
SKG42
Hachiman
Diamond V
Level 158
God Stats
136W - 118L
1,586 SR
Queue Stats
487W - 462L
1,948 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
slayerdj22
Kuzenbo
Platinum III
Level 127
God Stats
52W - 39L
1,673 SR
Queue Stats
166W - 162L
1,698 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,713 SR
1,927 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,550 SR
1,849 MMR
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
CrushingFacial
Baron Samedi
Gold V
Level 63
God Stats
6W - 3L
1,373 SR
Queue Stats
37W - 25L
1,684 MMR
Solo
Ravana
Ravana
Gold I
KALISTHENICS
Ravana
Gold I
Level 69
God Stats
0W - 1L
1,875 SR
Queue Stats
104W - 94L
1,673 MMR
Solo
Rama
Rama
Diamond III
KBIOLA69
Rama
Diamond III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
2,123 MMR
Solo
Chaac
Chaac
Masters
YenYul
Chaac
Masters
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
432W - 401L
2,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kímg
Cliodhna
18
9 / 2 / 9
11,424
672
13,782
14,873
6,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
LockDownFlame
Amaterasu
17
3 / 2 / 4
11,175
657
13,856
22,966
15,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Macakoon
Ix Chel
17
7 / 3 / 9
10,865
639
10,753
11,708
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
SKG42
Hachiman
19
11 / 0 / 4
11,959
703
15,356
10,660
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
slayerdj22
Kuzenbo
14
3 / 3 / 15
10,031
590
6,341
13,626
15,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AresThorChang'eCu Chulainn

VS

Bans
MedusaBacchusCamazotzSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 8 / 3
9,676
569
13,142
12,723
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
CrushingFacial
Baron Samedi
12
1 / 4 / 4
7,847
462
7,005
12,658
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ravana
13
3 / 10 / 3
7,942
467
8,618
16,564
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
14
0 / 8 / 1
7,796
459
4,150
14,918
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
YenYul
Chaac
16
2 / 3 / 0
9,864
580
15,634
21,543
18,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
33
Kills
10
10
Deaths
33
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
8
3
0.69
L
Baron Samedi
CrushingFacial
Baron Samedi
1
4
4
0.75
L
Ravana
3
10
3
0.45
L
Rama
0
8
1
0.06
W
Cliodhna
Kímg
Cliodhna
9
2
9
6.75
W
Amaterasu
LockDownFlame
Amaterasu
3
2
4
2.5
W
Ix Chel
Macakoon
Ix Chel
7
3
9
3.83
W
Hachiman
SKG42
Hachiman
11
0
4
13
L
Chaac
YenYul
Chaac
2
3
0
0.67
W
Kuzenbo
slayerdj22
Kuzenbo
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,088
Damage
48,549
73,833
Taken
78,406
45,458
Mitigated
43,440
35,933
Healing
21,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,142
162
0
675
12,723
4,157
0
5,642
7,081
70,653
531
L
Baron Samedi
CrushingFacial
Baron Samedi
7,005
596
617
4,385
12,658
9,756
0
4,613
8,045
24,806
0
L
Ravana
8,618
1,653
0
1,523
16,564
6,858
0
5,218
11,346
0
49,401
L
Rama
4,150
2,780
0
3,706
14,918
4,419
0
1,578
13,340
0
53,127
W
Cliodhna
Kímg
Cliodhna
13,782
2,307
0
4,986
14,873
6,708
0
2,398
12,164
0
102,554
W
Amaterasu
LockDownFlame
Amaterasu
13,856
7,205
0
16,873
22,966
15,981
136
2,432
19,266
0
98,877
W
Ix Chel
Macakoon
Ix Chel
10,753
1,275
2,149
4,314
11,708
3,460
64
7,798
3,360
74,130
0
W
Hachiman
SKG42
Hachiman
15,356
10,410
0
6,247
10,660
4,087
652
2,187
8,403
0
99,371
L
Chaac
YenYul
Chaac
15,634
5,768
0
10,981
21,543
18,250
345
0
21,543
0
86,844
W
Kuzenbo
slayerdj22
Kuzenbo
6,341
1,689
0
1,364
13,626
15,222
26
5,086
8,261
26,047
1,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,454
Gold Earned
43,125
617
Minions Killed
492
0
Camps Cleared
0
1,794,642
Distance Traveled
1,795,710
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,676
569
131
8
0
398,254
0
L
Baron Samedi
7,847
462
33
2
0
351,826
8
L
Ravana
7,942
467
78
5
0
366,396
0
L
Rama
7,796
459
105
6
0
317,594
0
W
Cliodhna
11,424
672
146
9
0
388,787
0
W
Amaterasu
11,175
657
156
9
0
358,543
2
W
Ix Chel
10,865
639
128
8
0
371,385
1
W
Hachiman
11,959
703
164
10
0
334,798
3
L
Chaac
9,864
580
145
9
0
361,640
0
W
Kuzenbo
10,031
590
23
1
0
341,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role