Player Matchup

Mulan
Mulan
Gold IV
DanSonOfAnubis
Mulan
Gold IV
Level 149
God Stats
14W - 6L
1,794 SR
Queue Stats
155W - 149L
1,383 MMR
Solo
Janus
Janus
Gold III
Meisterkein
Janus
Gold III
Level 142
God Stats
2W - 2L
1,473 SR
Queue Stats
80W - 88L
1,417 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
ShomA1985
Kuzenbo
Gold III
Level 173
God Stats
109W - 122L
1,497 SR
Queue Stats
893W - 887L
1,384 MMR
Solo
Hachiman
Hachiman
Bronze III
aitorpeto
Hachiman
Bronze III
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,408 MMR
Solo
Loki
Loki
Gold IV
antros22
Loki
Gold IV
Level 129
God Stats
6W - 2L
1,917 SR
Queue Stats
178W - 188L
1,399 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,636 SR
1,398 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,571 SR
1,399 MMR
Cthulhu
Cthulhu
Gold IV
ElPatron__P96
Cthulhu
Gold IV
Level 155
God Stats
47W - 44L
1,572 SR
Queue Stats
132W - 133L
1,380 MMR
Party 1
Ravana
Ravana
Gold IV
MCkSharkis
Ravana
Gold IV
Level 156
God Stats
32W - 31L
1,565 SR
Queue Stats
123W - 124L
1,459 MMR
Solo
Tyr
Tyr
Bronze V
PaarthurnaxCrips
Tyr
Bronze V
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,382 MMR
Solo
Nox
Nox
Gold V
iToXiic_96
Nox
Gold V
Level 147
God Stats
4W - 2L
1,715 SR
Queue Stats
178W - 182L
1,420 MMR
Party 1
Rama
Rama
Bronze III
єℓєкιÐ
Rama
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,002
700
6,872
9,030
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 2
6,723
672
2,949
2,205
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ShomA1985
Kuzenbo
9
0 / 1 / 2
5,394
539
1,863
7,870
5,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
aitorpeto
Hachiman
11
1 / 0 / 1
6,034
603
4,229
2,979
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
11
5 / 1 / 3
6,288
629
3,566
7,206
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
NutAthenaMedusaThorBellona

VS

Bans
KaliBake KujiraAwilixThanatosTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 1 / 0
5,231
523
1,651
7,764
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
MCkSharkis
Ravana
9
2 / 5 / 1
5,311
531
3,846
6,984
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 5 / 1
4,809
481
4,157
10,327
8,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 1 / 2
5,504
550
335
3,631
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,985
399
2,024
2,744
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
3
4
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Cthulhu
0
1
0
0
L
Ravana
MCkSharkis
Ravana
2
5
1
0.5
W
2
0
2
3
L
1
5
1
0.3
W
Kuzenbo
ShomA1985
Kuzenbo
0
1
2
1
W
Hachiman
aitorpeto
Hachiman
1
0
1
1.5
W
Loki
5
1
3
6.5
L
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,479
Damage
12,013
29,290
Taken
31,450
14,649
Mitigated
16,821
13,796
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,872
860
0
5,647
9,030
5,762
21
641
8,389
0
44,507
L
Cthulhu
1,651
240
0
2,041
7,764
4,109
0
642
7,122
30,993
0
L
Ravana
MCkSharkis
Ravana
3,846
900
0
2,123
6,984
2,214
0
1,630
5,116
0
34,572
W
2,949
200
0
725
2,205
651
0
40
2,165
49,330
658
L
4,157
247
0
520
10,327
8,778
0
0
9,633
2,187
20,029
W
Kuzenbo
ShomA1985
Kuzenbo
1,863
768
1,129
2,202
7,870
5,560
18
883
6,987
17,204
1,531
W
Hachiman
aitorpeto
Hachiman
4,229
2,734
0
521
2,979
908
52
726
2,253
0
44,565
W
Loki
3,566
1,052
0
3,572
7,206
1,768
0
527
6,679
0
39,184
L
335
40
0
945
3,631
1,080
0
1,346
2,127
33,962
0
L
2,024
1,829
0
1,039
2,744
640
0
805
1,939
0
13,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,441
Gold Earned
24,840
359
Minions Killed
272
0
Camps Cleared
0
1,030,086
Distance Traveled
900,587
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,002
700
76
8
0
199,364
0
L
Cthulhu
5,231
523
55
6
0
193,627
0
L
Ravana
5,311
531
67
7
0
194,574
0
W
Janus
6,723
672
102
10
0
224,358
0
L
Tyr
4,809
481
40
4
0
196,422
0
W
Kuzenbo
5,394
539
18
2
0
196,885
2
W
Hachiman
6,034
603
91
9
0
174,668
2
W
Loki
6,288
629
72
7
0
234,811
0
L
Nox
5,504
550
74
7
0
167,664
2
L
Rama
3,985
399
36
4
0
148,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role