Player Matchup

Ao Kuang
Ao Kuang
DJTheFireLord
Ao Kuang
Level 156
God Stats
21W - 17L
1,572 SR
Queue Stats
141W - 151L
1,488 Elo+
Solo
Cupid
Cupid
Skellten
Cupid
Level 129
God Stats
5W - 4L
1,698 SR
Queue Stats
131W - 150L
1,500 Elo+
Party 2
Serqet
Serqet
Tooovie
Serqet
Level 113
God Stats
15W - 14L
1,576 SR
Queue Stats
29W - 28L
1,536 Elo+
Party 2
Jormungandr
Jormungandr
urdaddy101lol
Jormungandr
Level 124
God Stats
26W - 13L
1,777 SR
Queue Stats
42W - 39L
1,616 Elo+
Solo
Nu Wa
Nu Wa
xDylan_xRuiz-7
Nu Wa
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 2
Team Averages
Level 127
1,625 SR
1,487 Elo+

VS

Team Averages
Level 108
1,638 SR
1,430 Elo+
Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Lavazutch
Zhong Kui
Level 144
God Stats
160W - 136L
1,523 SR
Queue Stats
310W - 323L
1,462 Elo+
Solo
Ganesha
Ganesha
Phoenixfire4552
Ganesha
Level 33
God Stats
0W - 1L
1,896 SR
Queue Stats
1W - 3L
1,164 Elo+
Party 1
Kali
Kali
XXI Spoonz
Kali
Level 123
God Stats
15W - 12L
1,771 SR
Queue Stats
210W - 205L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DJTheFireLord
Ao Kuang
14
1 / 1 / 4
7,530
538
3,424
11,447
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Skellten
Cupid
15
3 / 1 / 1
8,488
606
2,461
6,836
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
Tooovie
Serqet
13
8 / 5 / 4
8,103
579
10,823
10,049
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
urdaddy101lol
Jormungandr
13
2 / 3 / 0
8,196
585
5,741
10,822
4,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 4 / 10
8,474
605
12,868
6,571
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
3 / 7 / 3
6,572
469
4,018
13,439
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
 
Chaac
5
0 / 2 / 1
4,830
345
1,418
4,263
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Lavazutch
Zhong Kui
13
1 / 3 / 1
7,529
538
3,143
7,034
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 7
7,151
511
3,691
11,614
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 2 / 0
9,125
652
9,120
14,716
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
12
14
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
7
3
0.64
L
Chaac
 
Chaac
0
2
1
0.25
W
Ao Kuang
DJTheFireLord
Ao Kuang
1
1
4
3
L
Zhong Kui
Lavazutch
Zhong Kui
1
3
1
0.5
L
0
4
7
0.88
W
Cupid
Skellten
Cupid
3
1
1
3.5
W
Serqet
Tooovie
Serqet
8
5
4
2
L
8
2
0
4
W
Jormungandr
urdaddy101lol
Jormungandr
2
3
0
0.67
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,317
Damage
21,390
45,725
Taken
51,066
17,123
Mitigated
22,489
14,576
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,018
2,063
0
2,944
13,439
3,211
0
5,540
6,960
0
44,298
L
Chaac
 
Chaac
1,418
750
0
997
4,263
1,718
0
3,613
650
0
7,126
W
Ao Kuang
DJTheFireLord
Ao Kuang
3,424
475
0
6,145
11,447
3,534
54
1,712
9,639
59,194
0
L
Zhong Kui
Lavazutch
Zhong Kui
3,143
147
0
2,530
7,034
5,123
0
2,222
4,567
46,157
1,365
L
3,691
151
0
1,029
11,614
7,064
0
4,541
6,386
28,760
2,035
W
Cupid
Skellten
Cupid
2,461
1,151
0
3,928
6,836
2,229
328
1,128
5,534
0
56,764
W
Serqet
Tooovie
Serqet
10,823
1,669
0
1,344
10,049
4,599
450
1,196
8,813
0
31,858
L
9,120
4,578
0
7,994
14,716
5,373
0
5,911
8,772
0
75,022
W
Jormungandr
urdaddy101lol
Jormungandr
5,741
1,270
0
3,101
10,822
4,820
1,100
0
10,679
56,311
2,224
W
12,868
5,055
0
58
6,571
1,941
699
2,049
4,499
59,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,791
Gold Earned
35,207
423
Minions Killed
367
0
Camps Cleared
0
1,386,200
Distance Traveled
1,222,465
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,572
469
84
6
0
240,718
0
L
Chaac
4,830
345
15
1
0
84,626
0
W
Ao Kuang
7,530
538
102
7
0
310,071
0
L
Zhong Kui
7,529
538
117
8
0
265,161
3
L
Ganesha
7,151
511
27
2
0
288,258
0
W
Cupid
8,488
606
113
8
0
281,020
0
W
Serqet
8,103
579
36
3
0
300,141
0
L
Kali
9,125
652
124
9
0
343,702
0
W
Jormungandr
8,196
585
94
7
0
257,027
0
W
Nu Wa
8,474
605
78
6
0
237,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role