Player Matchup

Olorun
Olorun
DBZALLDAY_96
Olorun
Level 101
God Stats
381W - 389L
1,634 SR
Queue Stats
381W - 389L
1,549 Elo+
Solo
Hercules
Hercules
Dyslexican1983
Hercules
Level 89
God Stats
4W - 8L
1,692 SR
Queue Stats
419W - 417L
1,576 Elo+
Solo
Pele
Pele
MKDub13
Pele
Level 127
God Stats
197W - 168L
1,498 SR
Queue Stats
202W - 172L
1,519 Elo+
Solo
Zeus
Zeus
fucqns
Zeus
Level 114
God Stats
6W - 5L
1,550 SR
Queue Stats
413W - 404L
1,478 Elo+
Solo
Nut
Nut
lImiseryIl
Nut
Level 128
God Stats
2W - 6L
1,428 SR
Queue Stats
81W - 72L
1,565 Elo+
Solo
Team Averages
Level 112
1,561 SR
1,537 Elo+

VS

Team Averages
Level 149
1,593 SR
1,524 Elo+
Erlang Shen
Erlang Shen
DiabolusMortem
Erlang Shen
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 122L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
OIREEHC
Zhong Kui
Level 145
God Stats
6W - 3L
1,749 SR
Queue Stats
239W - 266L
1,506 Elo+
Solo
Surtr
Surtr
XoMEECHoX
Surtr
Level 81
God Stats
76W - 52L
1,615 SR
Queue Stats
201W - 190L
1,467 Elo+
Solo
Cabrakan
Cabrakan
cozyboyzae
Cabrakan
Level 147
God Stats
6W - 8L
1,485 SR
Queue Stats
176W - 199L
1,574 Elo+
Party 1
Vulcan
Vulcan
dru_kid
Vulcan
Level 219
God Stats
55W - 44L
1,615 SR
Queue Stats
384W - 385L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 5 / 1
7,669
479
2,950
15,635
5,297
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hercules
16
7 / 4 / 1
10,143
634
9,786
13,036
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
MKDub13
Pele
12
2 / 8 / 3
7,488
468
10,603
15,236
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
fucqns
Zeus
13
1 / 7 / 3
7,962
498
4,524
10,584
2,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 5
8,372
523
4,381
10,805
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DiabolusMortem
Erlang Shen
14
4 / 1 / 13
8,669
542
6,595
8,685
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
OIREEHC
Zhong Kui
13
1 / 3 / 7
7,733
483
5,496
8,142
6,035
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
XoMEECHoX
Surtr
17
6 / 1 / 3
10,633
665
14,198
12,952
7,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
cozyboyzae
Cabrakan
17
13 / 3 / 5
10,451
653
14,706
15,020
11,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
dru_kid
Vulcan
16
4 / 3 / 7
9,344
584
8,334
10,081
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
11
Kills
28
29
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
5
1
0.1
W
Erlang Shen
DiabolusMortem
Erlang Shen
4
1
13
10.5
L
Hercules
7
4
1
1.88
L
Pele
MKDub13
Pele
2
8
3
0.44
W
Zhong Kui
OIREEHC
Zhong Kui
1
3
7
1.5
W
Surtr
XoMEECHoX
Surtr
6
1
3
7.5
W
Cabrakan
cozyboyzae
Cabrakan
13
3
5
5.17
W
Vulcan
dru_kid
Vulcan
4
3
7
2.5
L
Zeus
fucqns
Zeus
1
7
3
0.36
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,244
Damage
49,329
65,296
Taken
54,880
22,719
Mitigated
37,172
17,826
Healing
17,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,950
792
19
6,354
15,635
5,297
80
3,574
11,405
48,781
2,639
W
Erlang Shen
DiabolusMortem
Erlang Shen
6,595
2,142
0
2,714
8,685
7,700
0
1,207
7,275
0
25,549
L
Hercules
9,786
1,819
0
3,692
13,036
5,592
533
5,781
7,185
0
59,140
L
Pele
MKDub13
Pele
10,603
3,188
0
2,471
15,236
5,886
0
7,634
7,462
0
41,612
W
Zhong Kui
OIREEHC
Zhong Kui
5,496
321
0
2,583
8,142
6,035
116
1,036
7,015
25,092
0
W
Surtr
XoMEECHoX
Surtr
14,198
5,144
0
5,357
12,952
7,848
495
3,102
9,838
1,902
80,001
W
Cabrakan
cozyboyzae
Cabrakan
14,706
1,537
0
5,258
15,020
11,442
0
1,889
13,075
90,961
272
W
Vulcan
dru_kid
Vulcan
8,334
307
0
1,616
10,081
4,147
0
272
9,714
71,275
0
L
Zeus
fucqns
Zeus
4,524
641
153
1,592
10,584
2,637
264
7,107
3,441
54,097
2,469
L
4,381
1,977
0
3,545
10,805
3,307
683
5,195
5,556
0
54,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
46,830
459
Minions Killed
458
0
Camps Cleared
0
1,456,039
Distance Traveled
1,679,502
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,669
479
103
6
0
246,071
0
W
Erlang Shen
8,669
542
38
2
0
349,363
0
L
Hercules
10,143
634
80
5
0
354,012
0
L
Pele
7,488
468
78
5
0
312,747
0
W
Zhong Kui
7,733
483
43
3
0
322,098
3
W
Surtr
10,633
665
135
8
0
333,949
2
W
Cabrakan
10,451
653
121
8
0
330,795
0
W
Vulcan
9,344
584
121
8
0
343,297
3
L
Zeus
7,962
498
98
6
0
279,545
0
L
Nut
8,372
523
100
6
0
263,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role