Player Matchup

Heimdallr
Heimdallr
AstroPunkz
Heimdallr
Level 122
God Stats
80W - 72L
1,570 SR
Queue Stats
265W - 274L
1,457 Elo+
Solo
Skadi
Skadi
DaddysHoIe69
Skadi
Level 101
God Stats
0W - 4L
1,259 SR
Queue Stats
65W - 62L
1,427 Elo+
Solo
Thanatos
Thanatos
Donathonv3
Thanatos
Level 57
God Stats
7W - 22L
1,272 SR
Queue Stats
67W - 87L
1,404 Elo+
Solo
Janus
Janus
Kyura_3752
Janus
Level 33
God Stats
0W - 4L
1,116 SR
Queue Stats
23W - 55L
1,248 Elo+
Solo
Discordia
Discordia
nouni38
Discordia
Level 49
God Stats
7W - 3L
1,919 SR
Queue Stats
242W - 241L
1,423 Elo+
Solo
Team Averages
Level 72
1,427 SR
1,392 Elo+

VS

Team Averages
Level 82
1,496 SR
1,383 Elo+
Bastet
Bastet
BadPosture
Bastet
Level 48
God Stats
11W - 8L
1,648 SR
Queue Stats
98W - 96L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
IVTHEDEMON
Cthulhu
Level 109
God Stats
10W - 4L
1,530 SR
Queue Stats
61W - 57L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
LordOfWhistler
Gilgamesh
Level 83
God Stats
10W - 8L
1,560 SR
Queue Stats
119W - 135L
1,475 Elo+
Solo
Ishtar
Ishtar
Toxic_Rainbow0
Ishtar
Level 136
God Stats
2W - 2L
1,263 SR
Queue Stats
58W - 58L
1,479 Elo+
Party 1
Medusa
Medusa
wxseguys
Medusa
Level 35
God Stats
10W - 11L
1,480 SR
Queue Stats
68W - 67L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AstroPunkz
Heimdallr
14
6 / 2 / 1
9,040
646
9,510
10,570
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 5 / 0
5,726
409
4,212
8,413
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Donathonv3
Thanatos
12
4 / 1 / 1
7,162
512
2,980
8,146
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
7
0 / 3 / 0
5,692
407
1,466
4,716
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
nouni38
Discordia
10
1 / 3 / 1
6,300
450
5,591
5,685
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BadPosture
Bastet
12
3 / 2 / 2
7,234
517
5,404
11,904
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cthulhu
IVTHEDEMON
Cthulhu
11
2 / 1 / 4
7,235
517
4,362
9,962
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
LordOfWhistler
Gilgamesh
11
0 / 6 / 0
6,316
451
3,197
13,974
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 2
7,593
542
5,457
7,766
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
wxseguys
Medusa
13
4 / 1 / 1
7,744
553
4,843
6,917
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
11
Kills
14
14
Deaths
11
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AstroPunkz
Heimdallr
6
2
1
3.25
W
Bastet
BadPosture
Bastet
3
2
2
2
L
0
5
0
0
L
Thanatos
Donathonv3
Thanatos
4
1
1
4.5
W
Cthulhu
IVTHEDEMON
Cthulhu
2
1
4
4
L
Janus
0
3
0
0
W
Gilgamesh
LordOfWhistler
Gilgamesh
0
6
0
0
W
5
1
2
6
L
Discordia
nouni38
Discordia
1
3
1
0.5
W
Medusa
wxseguys
Medusa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
23,263
37,530
Taken
50,523
14,882
Mitigated
22,192
8,592
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AstroPunkz
Heimdallr
9,510
3,717
0
2,748
10,570
6,887
278
577
9,653
0
63,355
W
Bastet
BadPosture
Bastet
5,404
1,865
0
6,338
11,904
3,567
70
1,318
10,416
0
47,267
L
4,212
1,677
0
383
8,413
2,216
0
1,448
6,965
0
28,555
L
Thanatos
Donathonv3
Thanatos
2,980
1,024
0
3,761
8,146
3,183
0
379
7,657
0
40,708
W
Cthulhu
IVTHEDEMON
Cthulhu
4,362
88
246
2,709
9,962
6,657
270
2,028
7,850
30,753
1,507
L
Janus
1,466
0
0
1,225
4,716
1,115
0
0
4,716
24,505
29
W
Gilgamesh
LordOfWhistler
Gilgamesh
3,197
843
0
2,573
13,974
7,067
0
0
13,507
0
42,070
W
5,457
2,620
0
4,273
7,766
2,620
783
1,865
5,901
0
53,980
L
Discordia
nouni38
Discordia
5,591
282
0
475
5,685
1,481
286
1,944
3,741
33,686
0
W
Medusa
wxseguys
Medusa
4,843
2,424
0
1,027
6,917
2,281
488
1,557
5,044
0
50,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,920
Gold Earned
36,122
313
Minions Killed
353
0
Camps Cleared
0
1,117,032
Distance Traveled
1,415,842
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,040
646
98
7
0
249,846
4
W
Bastet
7,234
517
79
6
0
309,914
0
L
Skadi
5,726
409
48
3
0
230,794
6
L
Thanatos
7,162
512
66
5
0
261,884
0
W
Cthulhu
7,235
517
35
3
0
269,440
6
L
Janus
5,692
407
46
3
0
143,816
0
W
Gilgamesh
6,316
451
65
5
0
303,361
0
W
Ishtar
7,593
542
95
7
0
240,824
0
L
Discordia
6,300
450
55
4
0
230,692
0
W
Medusa
7,744
553
79
6
0
292,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role