Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
H2O-YEAH
Danzaburou
Level 122
God Stats
7W - 7L
1,349 SR
Queue Stats
120W - 121L
1,490 Elo+
Party 1
Chiron
Chiron
PAXroma
Chiron
Level 33
God Stats
3W - 5L
1,888 SR
Queue Stats
119W - 113L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
Regulatorz
Zhong Kui
Level 155
God Stats
15W - 12L
1,698 SR
Queue Stats
161W - 161L
1,511 Elo+
Party 1
Scylla
Scylla
SadBoulder
Scylla
Level 85
God Stats
2W - 1L
1,502 SR
Queue Stats
41W - 40L
1,507 Elo+
Party 1
Team Averages
Level 111
1,587 SR
1,500 Elo+

VS

Team Averages
Level 155
1,512 SR
1,521 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kaitamita
Nemesis
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
488W - 483L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Paul Crudd 1990
Nu Wa
Level 197
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 217L
1,529 Elo+
Solo
Jormungandr
Jormungandr
aedanwolf
Jormungandr
Level 129
God Stats
2W - 6L
1,558 SR
Queue Stats
381W - 376L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
1 / 0 / 2
4,029
672
1,695
4,362
2,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
H2O-YEAH
Danzaburou
8
1 / 1 / 2
4,130
688
1,576
4,870
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
PAXroma
Chiron
7
1 / 0 / 2
4,084
681
2,006
2,209
488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Regulatorz
Zhong Kui
9
4 / 0 / 0
5,406
901
3,074
2,558
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
SadBoulder
Scylla
6
0 / 1 / 0
3,465
578
1,644
2,015
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 1 / 0
3,667
611
1,268
1,857
412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Artio
 
Artio
6
0 / 2 / 0
3,516
586
1,400
6,135
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Kaitamita
Nemesis
7
1 / 1 / 1
3,783
631
1,417
3,797
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,769
628
2,214
859
200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
aedanwolf
Jormungandr
5
0 / 3 / 0
3,119
520
735
4,164
1,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
2
2
L
Charybdis
 
Charybdis
0
1
0
0
L
Artio
 
Artio
0
2
0
0
W
Danzaburou
H2O-YEAH
Danzaburou
1
1
2
2
L
Nemesis
Kaitamita
Nemesis
1
1
1
1.5
W
Chiron
PAXroma
Chiron
1
0
2
2
L
1
0
0
1
W
Zhong Kui
Regulatorz
Zhong Kui
4
0
0
4
W
Scylla
SadBoulder
Scylla
0
1
0
0
L
Jormungandr
aedanwolf
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,995
Damage
7,034
16,014
Taken
16,812
6,275
Mitigated
6,334
6,055
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,695
157
0
1,638
4,362
2,245
0
1,688
2,517
8,904
0
L
Charybdis
 
Charybdis
1,268
925
0
674
1,857
412
0
395
1,462
0
19,969
L
Artio
 
Artio
1,400
205
2
1,761
6,135
2,644
0
2,024
4,111
8,128
0
W
Danzaburou
H2O-YEAH
Danzaburou
1,576
505
0
928
4,870
1,548
0
495
4,255
0
28,393
L
Nemesis
Kaitamita
Nemesis
1,417
366
0
604
3,797
1,132
0
844
2,953
0
20,347
W
Chiron
PAXroma
Chiron
2,006
1,203
149
1,062
2,209
488
0
303
1,826
0
21,429
L
2,214
177
0
250
859
200
0
387
472
16,651
0
W
Zhong Kui
Regulatorz
Zhong Kui
3,074
1,335
0
1,629
2,558
1,563
0
859
1,619
24,964
6,288
W
Scylla
SadBoulder
Scylla
1,644
247
0
649
2,015
431
0
442
1,448
15,177
0
L
Jormungandr
aedanwolf
Jormungandr
735
341
0
1,474
4,164
1,946
0
2,482
1,682
12,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,114
Gold Earned
17,854
194
Minions Killed
157
0
Camps Cleared
0
579,678
Distance Traveled
590,056
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,029
672
16
3
0
122,307
0
L
Charybdis
3,667
611
47
8
0
112,244
0
L
Artio
3,516
586
11
2
0
129,579
0
W
Danzaburou
4,130
688
51
9
0
118,988
0
L
Nemesis
3,783
631
48
8
0
145,736
0
W
Chiron
4,084
681
43
7
0
130,434
0
L
Nu Wa
3,769
628
34
6
0
122,131
0
W
Zhong Kui
5,406
901
52
9
0
84,753
0
W
Scylla
3,465
578
32
5
0
123,196
2
L
Jormungandr
3,119
520
17
3
0
80,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role