Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BoalfaKid
Kumbhakarna
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,521 Elo+
Solo
Nox
Nox
Corhax
Nox
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 154L
1,557 Elo+
Solo
Kukulkan
Kukulkan
headhack
Kukulkan
Level 145
God Stats
0W - 1L
1,712 SR
Queue Stats
100W - 75L
1,569 Elo+
Party 2
Hel
Hel
uvunanuju
Hel
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 73L
1,547 Elo+
Party 2
Team Averages
Level 155
1,542 SR
1,539 Elo+

VS

Team Averages
Level 144
1,475 SR
1,585 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Asanjawa
Hel
Level 175
God Stats
2W - 0L
1,522 SR
Queue Stats
20W - 16L
1,539 Elo+
Party 1
Tyr
Tyr
Elwin03
Tyr
Level 117
God Stats
1W - 2L
1,188 SR
Queue Stats
72W - 65L
1,518 Elo+
Solo
Freya
Freya
SaladinTheWise
Freya
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 6L
1,827 Elo+
Party 1
Hachiman
Hachiman
ΜαÐήεss
Hachiman
Level 172
God Stats
6W - 6L
1,665 SR
Queue Stats
772W - 783L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 8 / 5
8,043
731
7,962
12,913
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
BoalfaKid
Kumbhakarna
8
0 / 2 / 3
6,543
595
1,334
4,595
3,847
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nox
Corhax
Nox
17
2 / 3 / 4
8,774
798
6,861
10,450
4,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
headhack
Kukulkan
16
3 / 4 / 5
9,006
819
9,249
8,410
3,121
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 3
7,076
643
7,349
10,575
3,437
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 4 / 14
8,680
789
8,288
11,903
5,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
9 / 1 / 8
10,405
946
11,469
8,495
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
15
1 / 2 / 14
9,077
825
3,657
15,582
12,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 2 / 14
9,488
863
11,758
13,121
5,429
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
ΜαÐήεss
Hachiman
17
9 / 4 / 9
10,738
976
9,520
11,005
4,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
8
Kills
22
22
Deaths
13
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
8
5
0.56
W
Ne Zha
 
Ne Zha
1
4
14
2
W
9
1
8
13
L
Kumbhakarna
BoalfaKid
Kumbhakarna
0
2
3
0.75
L
Nox
Corhax
Nox
2
3
4
1.33
W
Tyr
1
2
14
4
W
2
2
14
4.5
L
Kukulkan
headhack
Kukulkan
3
4
5
1.38
L
1
5
3
0.5
W
Hachiman
ΜαÐήεss
Hachiman
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,755
Damage
44,692
46,943
Taken
60,106
19,471
Mitigated
31,158
14,397
Healing
30,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,962
683
0
1,291
12,913
4,546
0
5,587
7,326
0
11,514
W
Ne Zha
 
Ne Zha
8,288
442
681
772
11,903
5,229
299
5,305
6,598
0
23,920
W
11,469
290
13,232
5,747
8,495
3,920
806
3,650
4,845
25,571
523
L
Kumbhakarna
BoalfaKid
Kumbhakarna
1,334
24
120
318
4,595
3,847
0
2,207
2,388
2,579
0
L
Nox
Corhax
Nox
6,861
462
625
416
10,450
4,520
0
4,610
5,840
27,371
484
W
Tyr
3,657
206
404
2,985
15,582
12,143
185
5,037
9,921
0
12,288
W
11,758
3,505
195
3,177
13,121
5,429
573
6,458
6,663
32,065
870
L
Kukulkan
headhack
Kukulkan
9,249
229
89
375
8,410
3,121
0
4,275
4,135
22,992
0
L
7,349
45
7,374
3,789
10,575
3,437
0
6,487
4,088
10,000
0
W
Hachiman
ΜαÐήεss
Hachiman
9,520
4,529
981
2,058
11,005
4,437
5,525
4,053
6,952
0
19,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
48,388
94
Minions Killed
137
0
Camps Cleared
0
759,598
Distance Traveled
983,591
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,043
731
8
1
0
183,486
0
W
Ne Zha
8,680
789
17
2
0
183,751
0
W
Hel
10,405
946
36
3
0
228,610
0
L
Kumbhakarna
6,543
595
3
0
0
38,473
1
L
Nox
8,774
798
47
4
0
180,090
0
W
Tyr
9,077
825
18
2
0
207,100
0
W
Freya
9,488
863
39
4
0
196,289
0
L
Kukulkan
9,006
819
31
3
0
179,614
0
L
Hel
7,076
643
5
0
0
177,935
0
W
Hachiman
10,738
976
27
2
0
167,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role