Player Matchup

Cupid
Cupid
Achey
Cupid
Level 84
God Stats
4W - 1L
1,986 SR
Queue Stats
29W - 17L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
BeBadWillFlameU
Sylvanus
Level 16
God Stats
5W - 3L
1,668 SR
Queue Stats
7W - 4L
1,494 Elo+
Party 1
Anubis
Anubis
himmlish
Anubis
Level 67
God Stats
13W - 4L
1,711 SR
Queue Stats
81W - 75L
1,500 Elo+
Solo
Janus
Janus
teamrekt
Janus
Level 87
God Stats
2W - 1L
1,671 SR
Queue Stats
61W - 53L
1,491 Elo+
Party 1
King Arthur
King Arthur
tommycutletz
King Arthur
Level 39
God Stats
3W - 0L
1,712 SR
Queue Stats
42W - 29L
1,570 Elo+
Solo
Team Averages
Level 59
1,750 SR
1,531 Elo+

VS

Team Averages
Level 68
1,594 SR
1,506 Elo+
Apollo
Apollo
A Footslave
Apollo
Level 25
God Stats
58W - 102L
1,387 SR
Queue Stats
58W - 103L
1,334 Elo+
Solo
Anubis
Anubis
B_Ortiz25
Anubis
Level 46
God Stats
6W - 5L
1,684 SR
Queue Stats
121W - 129L
1,449 Elo+
Solo
Chang'e
Chang'e
Menjaxdd
Chang'e
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 8L
1,723 Elo+
Party 2
Ne Zha
Ne Zha
uZakk
Ne Zha
Level 162
God Stats
6W - 6L
1,707 SR
Queue Stats
178W - 206L
1,395 Elo+
Solo
Guan Yu
Guan Yu
waddling
Guan Yu
Level 76
God Stats
5W - 2L
1,693 SR
Queue Stats
80W - 54L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Achey
Cupid
16
3 / 7 / 9
11,431
879
5,582
12,424
3,436
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
17
2 / 1 / 11
11,580
891
4,716
10,949
11,197
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
himmlish
Anubis
18
6 / 1 / 8
12,606
970
9,032
7,665
2,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
teamrekt
Janus
18
3 / 3 / 9
12,123
933
10,771
7,470
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
tommycutletz
King Arthur
17
3 / 2 / 12
11,738
903
14,572
12,507
10,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 0 / 0
7,045
542
0
504
196
Anubis
B_Ortiz25
Anubis
14
0 / 2 / 3
9,530
733
1,299
5,653
1,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chang'e
Menjaxdd
Chang'e
19
10 / 8 / 3
12,709
978
25,388
20,381
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
uZakk
Ne Zha
13
0 / 4 / 1
8,969
690
2,847
5,074
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Guan Yu
waddling
Guan Yu
18
4 / 4 / 7
11,255
866
7,514
18,306
16,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
17
Kills
14
14
Deaths
18
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
0
0
0
W
Cupid
Achey
Cupid
3
7
9
1.07
L
Anubis
B_Ortiz25
Anubis
0
2
3
0.75
W
Sylvanus
2
1
11
7.5
L
Chang'e
Menjaxdd
Chang'e
10
8
3
1.44
W
Anubis
himmlish
Anubis
6
1
8
10
W
Janus
teamrekt
Janus
3
3
9
2.5
W
King Arthur
tommycutletz
King Arthur
3
2
12
4.5
L
Ne Zha
uZakk
Ne Zha
0
4
1
0.13
L
Guan Yu
waddling
Guan Yu
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,673
Damage
37,048
51,015
Taken
49,918
30,080
Mitigated
26,341
15,656
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
0
0
0
0
504
196
0
0
504
0
0
W
Cupid
Achey
Cupid
5,582
4,045
538
1,100
12,424
3,436
4,051
7,000
4,800
0
20,101
L
Anubis
B_Ortiz25
Anubis
1,299
79
0
819
5,653
1,699
216
1,441
3,979
14,700
0
W
Sylvanus
4,716
486
3,090
4,932
10,949
11,197
688
3,961
6,605
13,699
293
L
Chang'e
Menjaxdd
Chang'e
25,388
1,185
760
5,480
20,381
5,896
0
9,103
10,396
63,010
1,142
W
Anubis
himmlish
Anubis
9,032
71
645
3,300
7,665
2,548
1,067
5,207
2,003
29,590
827
W
Janus
teamrekt
Janus
10,771
729
0
356
7,470
2,059
1,460
3,241
3,913
43,246
0
W
King Arthur
tommycutletz
King Arthur
14,572
471
0
1,695
12,507
10,840
412
5,229
5,337
0
37,238
L
Ne Zha
uZakk
Ne Zha
2,847
66
0
55
5,074
1,784
0
2,082
2,721
0
11,781
L
Guan Yu
waddling
Guan Yu
7,514
874
1,344
4,707
18,306
16,766
0
10,470
6,997
0
17,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,478
Gold Earned
49,508
220
Minions Killed
190
0
Camps Cleared
0
1,366,190
Distance Traveled
768,419
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,045
542
0
0
0
0
0
W
Cupid
11,431
879
36
3
0
253,854
0
L
Anubis
9,530
733
34
3
0
76,815
0
W
Sylvanus
11,580
891
22
2
0
253,491
2
L
Chang'e
12,709
978
104
8
0
254,089
0
W
Anubis
12,606
970
36
3
0
270,716
0
W
Janus
12,123
933
84
6
0
273,830
0
W
King Arthur
11,738
903
42
3
0
314,299
0
L
Ne Zha
8,969
690
18
1
0
168,723
0
L
Guan Yu
11,255
866
34
3
0
268,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role