Player Matchup

Ne Zha
Ne Zha
Gold IV
MrRedBeard269
Ne Zha
Gold IV
Level 149
God Stats
26W - 26L
1,531 SR
Queue Stats
380W - 442L
1,542 MMR
Party 1
Merlin
Merlin
Platinum IV
chkn_strp
Merlin
Platinum IV
Level 166
God Stats
5W - 6L
1,417 SR
Queue Stats
72W - 84L
1,819 MMR
Solo
Chaac
Chaac
Platinum I
d0minic92
Chaac
Platinum I
Level 148
God Stats
52W - 51L
1,561 SR
Queue Stats
682W - 832L
2,062 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,503 SR
1,808 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,509 SR
1,583 MMR
Ares
Ares
Silver I
 
Ares
Silver I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver I
BrainWaves2951
Vulcan
Silver I
Level 108
God Stats
3W - 10L
1,394 SR
Queue Stats
22W - 28L
1,448 MMR
Party 2
Medusa
Medusa
Gold I
IgnitableV2
Medusa
Gold I
Level 108
God Stats
3W - 3L
1,632 SR
Queue Stats
27W - 33L
1,803 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 12
10,090
841
13,264
13,655
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Merlin
chkn_strp
Merlin
17
7 / 0 / 12
10,860
905
9,262
6,037
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
d0minic92
Chaac
15
6 / 0 / 11
9,862
822
10,697
10,638
10,611
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CthulhuAchillesMulanThothAgni

VS

Bans
Ix ChelKuzenboAthenaGebHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 6 / 0
6,915
576
3,842
17,270
10,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 5 / 0
7,506
626
4,677
9,607
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
0 / 9 / 0
6,944
579
5,294
10,644
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
20
Kills
0
0
Deaths
20
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
0
0
L
0
5
0
0
L
Medusa
0
9
0
0
W
7
0
12
13
W
Merlin
chkn_strp
Merlin
7
0
12
13
W
Chaac
d0minic92
Chaac
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,223
Damage
13,813
30,330
Taken
37,521
23,553
Mitigated
17,057
12,886
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,842
156
64
3,271
17,270
10,924
0
3,695
12,396
11,333
0
L
4,677
142
0
750
9,607
3,218
0
2,730
6,496
29,573
564
L
Medusa
5,294
2,062
77
255
10,644
2,915
0
2,458
7,472
0
23,402
W
13,264
3,142
0
6,708
13,655
10,589
873
3,110
10,524
0
45,566
W
Merlin
chkn_strp
Merlin
9,262
84
0
2,387
6,037
2,353
663
2,232
3,805
47,136
1,854
W
Chaac
d0minic92
Chaac
10,697
717
158
3,633
10,638
10,611
143
3,278
7,351
0
37,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
21,365
187
Minions Killed
109
0
Camps Cleared
0
762,945
Distance Traveled
591,634
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,915
576
21
2
0
189,969
1
L
Vulcan
7,506
626
60
5
0
209,419
0
L
Medusa
6,944
579
28
2
0
192,246
0
W
Ne Zha
10,090
841
46
4
0
267,544
1
W
Merlin
10,860
905
84
7
0
238,336
2
W
Chaac
9,862
822
57
5
0
257,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role