Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver III
Cr1ms0nf0rl1fe
Amaterasu
Silver III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,426 MMR
Solo
Artemis
Artemis
Silver I
EP Zergling2392
Artemis
Silver I
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 52L
1,402 MMR
Solo
Arachne
Arachne
Gold III
LeoViBe
Arachne
Gold III
Level 247
God Stats
23W - 16L
1,674 SR
Queue Stats
417W - 420L
1,489 MMR
Solo
Janus
Janus
Gold IV
SandroMalandro
Janus
Gold IV
Level 99
God Stats
18W - 18L
1,674 SR
Queue Stats
313W - 333L
1,469 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,570 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,493 SR
1,443 MMR
Thoth
Thoth
Gold V
Kriegito
Thoth
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,421 MMR
Solo
Lancelot
Lancelot
Gold II
LightningZsniper
Lancelot
Gold II
Level 144
God Stats
1W - 4L
1,309 SR
Queue Stats
58W - 56L
1,634 MMR
Party 1
Danzaburou
Danzaburou
Silver II
ThezeLumpz
Danzaburou
Silver II
Level 127
God Stats
20W - 10L
1,521 SR
Queue Stats
114W - 112L
1,399 MMR
Solo
Bacchus
Bacchus
Gold V
XSoBxsic
Bacchus
Gold V
Level 145
God Stats
4W - 4L
1,522 SR
Queue Stats
157W - 168L
1,303 MMR
Party 1
Jormungandr
Jormungandr
Gold III
therlosntmin
Jormungandr
Gold III
Level 153
God Stats
265W - 214L
1,611 SR
Queue Stats
558W - 564L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 3 / 7
4,989
624
3,375
6,863
3,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Cr1ms0nf0rl1fe
Amaterasu
10
2 / 0 / 0
5,766
721
942
5,024
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
2 / 3 / 4
5,033
629
3,246
5,776
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
LeoViBe
Arachne
9
1 / 3 / 4
4,718
590
2,454
7,025
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
5 / 1 / 1
5,263
658
5,592
4,366
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AthenaCamazotzThanatosChang'e

VS

Bans
AresBellonaGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kriegito
Thoth
6
0 / 3 / 2
3,841
480
1,925
2,856
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
2 / 1 / 5
4,740
593
3,957
5,216
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Danzaburou
ThezeLumpz
Danzaburou
9
1 / 2 / 1
4,961
620
3,259
4,120
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
XSoBxsic
Bacchus
8
6 / 3 / 3
5,407
676
4,247
6,011
4,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
therlosntmin
Jormungandr
9
1 / 2 / 2
5,104
638
4,915
5,622
2,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
11
Kills
10
10
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
7
1.5
W
Amaterasu
Cr1ms0nf0rl1fe
Amaterasu
2
0
0
2
W
2
3
4
1.33
L
Thoth
Kriegito
Thoth
0
3
2
0.33
W
Arachne
LeoViBe
Arachne
1
3
4
1
L
2
1
5
4.5
W
5
1
1
5.5
L
Danzaburou
ThezeLumpz
Danzaburou
1
2
1
0.75
L
Bacchus
XSoBxsic
Bacchus
6
3
3
2.5
L
Jormungandr
therlosntmin
Jormungandr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,609
Damage
18,303
29,054
Taken
23,825
11,394
Mitigated
10,523
9,400
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,375
764
421
1,350
6,863
3,457
0
4,278
2,585
12,150
663
W
Amaterasu
Cr1ms0nf0rl1fe
Amaterasu
942
288
0
3,050
5,024
2,701
1,166
1,106
3,918
0
32,557
W
3,246
1,820
0
1,538
5,776
1,468
0
1,386
4,390
0
20,835
L
Thoth
Kriegito
Thoth
1,925
522
0
482
2,856
536
0
416
2,420
12,721
329
W
Arachne
LeoViBe
Arachne
2,454
1,697
0
2,257
7,025
2,433
0
1,747
5,278
0
23,016
L
3,957
718
0
682
5,216
2,072
0
1,306
3,822
0
25,492
W
5,592
848
0
784
4,366
1,335
0
2,288
2,078
26,217
0
L
Danzaburou
ThezeLumpz
Danzaburou
3,259
1,448
0
1,486
4,120
1,100
0
898
3,214
0
28,284
L
Bacchus
XSoBxsic
Bacchus
4,247
710
0
1,332
6,011
4,744
0
2,531
3,393
12,057
913
L
Jormungandr
therlosntmin
Jormungandr
4,915
890
0
1,685
5,622
2,071
0
3,394
2,028
36,209
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
24,053
222
Minions Killed
201
0
Camps Cleared
0
801,493
Distance Traveled
774,687
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,989
624
21
3
0
151,748
6
W
Amaterasu
5,766
721
69
9
0
157,985
0
W
Artemis
5,033
629
33
4
0
156,020
0
L
Thoth
3,841
480
26
3
0
88,793
0
W
Arachne
4,718
590
46
6
0
168,987
0
L
Lancelot
4,740
593
55
7
0
198,891
1
W
Janus
5,263
658
53
7
0
166,753
1
L
Danzaburou
4,961
620
49
6
0
158,875
0
L
Bacchus
5,407
676
13
2
0
165,963
4
L
Jormungandr
5,104
638
58
7
0
162,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role