Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Brisisatthepad
Cliodhna
Level 99
God Stats
7W - 5L
1,558 SR
Queue Stats
210W - 222L
1,456 Elo+
Party 1
Terra
Terra
GDI Wizer
Terra
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 157L
1,469 Elo+
Solo
Maui
Maui
MamaBearTM
Maui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 126L
1,528 Elo+
Solo
Merlin
Merlin
smokinbroccoli
Merlin
Level 27
God Stats
7W - 3L
1,594 SR
Queue Stats
102W - 111L
1,405 Elo+
Party 1
Team Averages
Level 92
1,531 SR
1,472 Elo+

VS

Team Averages
Level 52
1,411 SR
1,367 Elo+
Rama
Rama
Ethandeathkill13
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,264 Elo+
Party 2
Ra
Ra
Koolguy65
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,264 Elo+
Party 2
Ares
Ares
kayebae
Ares
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 48L
1,423 Elo+
Solo
Charon
Charon
xPsychoKillerrx
Charon
Level 127
God Stats
0W - 1L
1,292 SR
Queue Stats
9W - 6L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
yardy__know
Ao Kuang
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
35W - 61L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
15 / 1 / 17
10,136
1,014
13,260
9,921
6,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cliodhna
15
10 / 1 / 19
9,261
926
12,461
7,292
3,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Terra
GDI Wizer
Terra
16
4 / 0 / 31
9,166
917
9,780
15,710
11,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 1 / 28
8,821
882
5,588
8,003
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 2 / 18
9,516
952
9,872
9,229
5,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
7,530
753
6,539
9,854
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 8 / 1
6,279
628
849
8,584
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ares
kayebae
Ares
13
1 / 7 / 2
7,470
747
5,871
13,747
13,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 8 / 1
7,831
783
12,143
13,260
5,894
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
yardy__know
Ao Kuang
12
0 / 8 / 3
6,309
631
2,909
11,612
8,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
13
38
Kills
4
5
Deaths
38
113
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
15
1
17
23.5
W
Cliodhna
10
1
19
19.5
L
1
7
2
0.29
W
Terra
GDI Wizer
Terra
4
0
31
19.5
L
0
8
1
0.06
W
1
1
28
15
L
Ares
kayebae
Ares
1
7
2
0.29
W
8
2
18
8.5
L
2
8
1
0.31
L
Ao Kuang
yardy__know
Ao Kuang
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,961
Damage
28,311
50,155
Taken
57,057
34,447
Mitigated
34,621
28,001
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,260
1,740
161
4,835
9,921
6,919
134
3,679
6,159
0
24,346
W
Cliodhna
12,461
1,453
913
2,560
7,292
3,440
0
3,096
4,157
0
16,747
L
6,539
3,745
0
784
9,854
3,530
0
3,996
5,858
0
16,306
W
Terra
GDI Wizer
Terra
9,780
983
2,486
7,484
15,710
11,372
136
5,902
9,769
18,234
2,406
L
849
591
10
82
8,584
2,922
0
5,167
3,417
2,803
0
W
5,588
789
1,344
2,817
8,003
7,181
0
4,414
3,345
8,700
2,443
L
Ares
kayebae
Ares
5,871
1,031
75
539
13,747
13,532
0
4,801
8,946
10,877
0
W
9,872
615
2,960
2,441
9,229
5,535
0
4,229
4,953
23,805
0
L
12,143
753
429
1,754
13,260
5,894
0
6,262
6,998
21,856
0
L
Ao Kuang
yardy__know
Ao Kuang
2,909
756
0
717
11,612
8,743
0
3,579
8,033
3,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,900
Gold Earned
35,419
105
Minions Killed
52
0
Camps Cleared
0
1,034,236
Distance Traveled
772,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,136
1,014
16
2
0
215,931
0
W
Cliodhna
9,261
926
20
2
0
202,892
0
L
Rama
7,530
753
24
2
0
155,932
0
W
Terra
9,166
917
31
3
0
219,932
0
L
Ra
6,279
628
4
0
0
127,550
0
W
Maui
8,821
882
7
1
0
204,935
0
L
Ares
7,470
747
8
1
0
143,816
0
W
Merlin
9,516
952
31
3
0
190,546
0
L
Charon
7,831
783
14
1
0
171,720
0
L
Ao Kuang
6,309
631
2
0
0
173,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role