Player Matchup

Fafnir
Fafnir
DATRUGGA954
Fafnir
Level 124
God Stats
2W - 1L
1,724 SR
Queue Stats
142W - 139L
1,417 Elo+
Party 1
King Arthur
King Arthur
KEALOHA678
King Arthur
Level 157
God Stats
0W - 1L
1,693 SR
Queue Stats
57W - 103L
1,267 Elo+
Party 1
Ix Chel
Ix Chel
XDGToasty
Ix Chel
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 245L
1,366 Elo+
Party 1
Team Averages
Level 120
1,639 SR
1,350 Elo+

VS

Team Averages
Level 65
1,414 SR
1,341 Elo+
Skadi
Skadi
Jeesh
Skadi
Level 91
God Stats
1W - 2L
1,125 SR
Queue Stats
184W - 181L
1,296 Elo+
Solo
Achilles
Achilles
OutcastHera
Achilles
Level 42
God Stats
3W - 1L
1,743 SR
Queue Stats
64W - 62L
1,397 Elo+
Solo
Anubis
Anubis
imHOMEYLESS
Anubis
Level 61
God Stats
76W - 61L
1,373 SR
Queue Stats
86W - 73L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 3 / 3
6,862
624
2,699
12,241
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

King Arthur
KEALOHA678
King Arthur
10
0 / 3 / 2
6,336
576
1,737
8,965
7,365
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
XDGToasty
Ix Chel
12
3 / 6 / 0
7,763
706
3,998
8,055
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jeesh
Skadi
13
2 / 0 / 9
8,477
771
5,571
3,002
1,018
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
OutcastHera
Achilles
13
4 / 1 / 8
8,545
777
7,589
7,967
6,946
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
14
6 / 2 / 6
8,973
816
10,995
5,203
2,522
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
12
12
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
3
3
0.5
W
Skadi
Jeesh
Skadi
2
0
9
6.5
L
King Arthur
KEALOHA678
King Arthur
0
3
2
0.33
W
Achilles
OutcastHera
Achilles
4
1
8
8
L
Ix Chel
XDGToasty
Ix Chel
3
6
0
0.5
W
Anubis
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,434
Damage
24,155
29,261
Taken
16,172
21,214
Mitigated
10,486
2,295
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,699
559
0
1,381
12,241
12,000
0
3,838
8,126
12,400
267
W
Skadi
Jeesh
Skadi
5,571
2,364
0
708
3,002
1,018
896
1,012
1,990
0
32,694
L
King Arthur
KEALOHA678
King Arthur
1,737
259
0
0
8,965
7,365
0
2,578
6,137
0
11,402
W
Achilles
OutcastHera
Achilles
7,589
1,916
0
1,660
7,967
6,946
543
2,298
5,367
443
20,786
L
Ix Chel
XDGToasty
Ix Chel
3,998
243
162
752
8,055
1,849
0
5,091
2,920
14,922
0
W
Anubis
10,995
75
0
1,982
5,203
2,522
583
3,222
1,824
36,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,961
Gold Earned
25,995
59
Minions Killed
112
0
Camps Cleared
0
533,004
Distance Traveled
579,882
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,862
624
12
1
0
175,486
2
W
Skadi
8,477
771
47
4
0
185,221
0
L
King Arthur
6,336
576
20
2
0
184,832
1
W
Achilles
8,545
777
28
3
0
209,301
2
L
Ix Chel
7,763
706
27
2
0
172,686
2
W
Anubis
8,973
816
37
3
0
185,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role