Player Matchup

Bakasura
Bakasura
Dückiee
Bakasura
Level 103
God Stats
0W - 1L
1,859 SR
Queue Stats
103W - 100L
1,644 Elo+
Party 1
Aphrodite
Aphrodite
Weirdalicious
Aphrodite
Level 192
God Stats
13W - 8L
1,660 SR
Queue Stats
181W - 172L
1,544 Elo+
Party 1
Ares
Ares
Ya boy Mr Clean
Ares
Level 161
God Stats
3W - 2L
1,614 SR
Queue Stats
208W - 196L
1,530 Elo+
Party 1
Janus
Janus
ZombiefiedFlea
Janus
Level 174
God Stats
2W - 3L
1,621 SR
Queue Stats
9W - 22L
1,388 Elo+
Party 1
Chang'e
Chang'e
bebo_4PR
Chang'e
Level 196
God Stats
15W - 9L
1,781 SR
Queue Stats
537W - 518L
1,569 Elo+
Solo
Team Averages
Level 165
1,707 SR
1,535 Elo+

VS

Team Averages
Level 155
1,651 SR
1,618 Elo+
Thor
Thor
Ahofechi
Thor
Level 160
God Stats
25W - 24L
1,620 SR
Queue Stats
258W - 155L
1,683 Elo+
Party 2
Cabrakan
Cabrakan
Crāsh
Cabrakan
Level 232
God Stats
2W - 1L
1,794 SR
Queue Stats
315W - 188L
1,698 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DatboiPrim
Tsukuyomi
Level 136
God Stats
16W - 17L
1,686 SR
Queue Stats
631W - 591L
1,506 Elo+
Solo
Rama
Rama
RoarOfTheSpark
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,651 Elo+
Solo
Anubis
Anubis
thebestbeast95
Anubis
Level 156
God Stats
5W - 4L
1,655 SR
Queue Stats
250W - 236L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dückiee
Bakasura
14
1 / 4 / 1
7,530
502
7,799
18,660
8,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Weirdalicious
Aphrodite
11
0 / 3 / 2
6,991
466
4,382
10,764
7,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 4 / 0
6,994
466
5,055
15,846
7,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 5 / 1
7,117
474
3,546
6,215
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
bebo_4PR
Chang'e
13
4 / 6 / 1
8,139
543
10,079
14,612
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
8 / 0 / 3
9,292
619
10,143
11,069
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Crāsh
Cabrakan
13
2 / 0 / 10
8,244
550
7,843
11,468
10,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
DatboiPrim
Tsukuyomi
14
2 / 5 / 3
8,804
587
5,834
13,095
6,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
4 / 2 / 3
8,389
559
11,357
9,112
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 6
9,632
642
8,343
6,086
2,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
22
22
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
8
0
3
9.5
W
Cabrakan
Crāsh
Cabrakan
2
0
10
7
W
Tsukuyomi
DatboiPrim
Tsukuyomi
2
5
3
0.7
L
Bakasura
Dückiee
Bakasura
1
4
1
0.38
W
4
2
3
2.75
L
Aphrodite
Weirdalicious
Aphrodite
0
3
2
0.33
L
3
4
0
0.75
L
0
5
1
0.1
L
Chang'e
bebo_4PR
Chang'e
4
6
1
0.75
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,861
Damage
43,520
66,097
Taken
50,830
29,066
Mitigated
26,424
22,381
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,143
2,287
0
5,464
11,069
4,028
0
4,575
6,334
0
81,271
W
Cabrakan
Crāsh
Cabrakan
7,843
1,561
0
4,921
11,468
10,844
0
4,408
6,235
23,660
0
W
Tsukuyomi
DatboiPrim
Tsukuyomi
5,834
1,173
0
3,350
13,095
6,375
0
8,558
3,813
0
59,357
L
Bakasura
Dückiee
Bakasura
7,799
6,240
0
7,596
18,660
8,677
0
2,410
16,250
0
48,762
W
11,357
7,920
0
3,729
9,112
2,709
414
1,583
7,231
0
75,631
L
Aphrodite
Weirdalicious
Aphrodite
4,382
560
2,557
3,526
10,764
7,204
0
2,939
7,825
26,346
1,084
L
5,055
652
0
3,618
15,846
7,412
0
5,732
10,114
45,489
667
L
3,546
135
0
410
6,215
1,730
0
3,430
2,785
45,250
1,568
L
Chang'e
bebo_4PR
Chang'e
10,079
456
80
4,594
14,612
4,043
91
1,675
12,937
53,683
0
W
8,343
269
0
2,982
6,086
2,468
210
2,432
3,440
75,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,771
Gold Earned
44,361
412
Minions Killed
504
0
Camps Cleared
0
1,522,547
Distance Traveled
1,535,189
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,292
619
118
8
0
337,115
0
W
Cabrakan
8,244
550
27
2
0
327,756
1
W
Tsukuyomi
8,804
587
102
7
0
277,128
2
L
Bakasura
7,530
502
113
8
0
335,336
2
W
Rama
8,389
559
125
8
0
290,761
0
L
Aphrodite
6,991
466
39
3
0
309,021
2
L
Ares
6,994
466
64
4
0
327,056
0
L
Janus
7,117
474
108
7
0
261,512
0
L
Chang'e
8,139
543
88
6
0
289,622
0
W
Anubis
9,632
642
132
9
0
302,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role