Player Matchup

Bakasura
Bakasura
FlimsyAlibi
Bakasura
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
576W - 620L
1,440 Elo+
Solo
Cthulhu
Cthulhu
GutzLow
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
HypeBeast55
Kuzenbo
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 45L
1,362 Elo+
Party 1
Scylla
Scylla
ashley_sapphire
Scylla
Level 100
God Stats
3W - 4L
1,409 SR
Queue Stats
80W - 92L
1,383 Elo+
Party 1
Thanatos
Thanatos
stealthshot410
Thanatos
Level 128
God Stats
5W - 3L
1,707 SR
Queue Stats
443W - 475L
1,480 Elo+
Solo
Team Averages
Level 93
1,523 SR
1,412 Elo+

VS

Team Averages
Level 86
1,506 SR
1,444 Elo+
Sol
Sol
BobRosz
Sol
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 96L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
MAJESTAD-D-XS
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,383 Elo+
Solo
Ishtar
Ishtar
Pelangocho
Ishtar
Level 171
God Stats
11W - 17L
1,306 SR
Queue Stats
457W - 474L
1,411 Elo+
Solo
Xing Tian
Xing Tian
lumpy4204
Xing Tian
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
He Bo
He Bo
shinigami1745
He Bo
Level 89
God Stats
3W - 2L
1,722 SR
Queue Stats
154W - 163L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FlimsyAlibi
Bakasura
13
0 / 10 / 13
8,410
647
9,759
18,174
16,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
GutzLow
Cthulhu
16
4 / 6 / 5
9,895
761
6,393
11,522
7,763
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
HypeBeast55
Kuzenbo
19
3 / 2 / 13
9,923
763
10,752
15,276
18,975
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

18
7 / 4 / 7
10,483
806
13,353
10,672
3,959
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
6 / 11 / 9
9,624
740
9,941
15,347
5,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
10 / 3 / 22
12,285
945
18,542
10,978
3,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
MAJESTAD-D-XS
Sun Wukong
16
2 / 6 / 20
10,167
782
5,373
11,740
8,777
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Pelangocho
Ishtar
19
7 / 3 / 23
11,817
909
20,098
12,852
5,164
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
lumpy4204
Xing Tian
16
3 / 5 / 25
9,859
758
4,397
18,913
16,767
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
11 / 3 / 20
11,535
887
17,022
10,469
3,983
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
143
20
Kills
33
33
Deaths
20
47
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Sol
10
3
22
7
L
Bakasura
FlimsyAlibi
Bakasura
0
10
13
0.65
L
Cthulhu
GutzLow
Cthulhu
4
6
5
1.08
L
Kuzenbo
HypeBeast55
Kuzenbo
3
2
13
4.75
W
Sun Wukong
MAJESTAD-D-XS
Sun Wukong
2
6
20
2
W
Ishtar
Pelangocho
Ishtar
7
3
23
6.17
L
7
4
7
2.63
W
Xing Tian
lumpy4204
Xing Tian
3
5
25
3.1
W
11
3
20
7
L
Thanatos
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,198
Damage
65,432
70,991
Taken
64,952
52,793
Mitigated
38,603
16,157
Healing
18,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
18,542
3,935
558
3,299
10,978
3,912
3,956
6,267
4,444
41,193
1,395
L
Bakasura
FlimsyAlibi
Bakasura
9,759
4,752
918
1,779
18,174
16,822
14
8,334
9,840
0
8,235
L
Cthulhu
GutzLow
Cthulhu
6,393
502
135
209
11,522
7,763
0
6,490
5,032
11,246
0
L
Kuzenbo
HypeBeast55
Kuzenbo
10,752
3,585
1,764
5,378
15,276
18,975
0
8,197
7,079
23,781
0
W
Sun Wukong
MAJESTAD-D-XS
Sun Wukong
5,373
411
25
1,683
11,740
8,777
876
5,905
4,910
0
13,701
W
Ishtar
Pelangocho
Ishtar
20,098
13,688
1,400
5,551
12,852
5,164
1,726
5,629
5,958
0
48,772
L
13,353
1,898
373
1,476
10,672
3,959
0
7,504
3,168
34,660
359
W
Xing Tian
lumpy4204
Xing Tian
4,397
529
508
2,342
18,913
16,767
194
7,721
10,047
8,252
813
W
17,022
497
1,309
1,828
10,469
3,983
1,274
4,939
5,375
29,188
162
L
Thanatos
9,941
1,398
305
3,820
15,347
5,274
0
7,778
7,569
0
16,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,335
Gold Earned
55,663
111
Minions Killed
167
0
Camps Cleared
0
1,006,576
Distance Traveled
1,274,834
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,285
945
48
4
0
275,262
0
L
Bakasura
8,410
647
13
1
0
197,759
0
L
Cthulhu
9,895
761
3
0
0
129,442
0
L
Kuzenbo
9,923
763
25
2
0
263,276
0
W
Sun Wukong
10,167
782
22
2
0
244,681
0
W
Ishtar
11,817
909
64
5
0
231,832
5
L
Scylla
10,483
806
54
4
0
213,223
0
W
Xing Tian
9,859
758
5
0
0
261,692
0
W
He Bo
11,535
887
28
2
0
261,367
0
L
Thanatos
9,624
740
16
1
0
202,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role