Player Matchup

Nut
Nut
Blacklist
Nut
Level 202
God Stats
20W - 22L
1,547 SR
Queue Stats
109W - 101L
1,589 Elo+
Solo
Loki
Loki
PipeSabe
Loki
Level 155
God Stats
27W - 17L
1,566 SR
Queue Stats
426W - 391L
1,461 Elo+
Solo
Ravana
Ravana
RandomBeer
Ravana
Level 122
God Stats
1W - 2L
1,305 SR
Queue Stats
95W - 83L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnKnown-500KD
Morgan Le Fay
Level 106
God Stats
3W - 0L
1,752 SR
Queue Stats
99W - 112L
1,492 Elo+
Solo
Cthulhu
Cthulhu
krusher50
Cthulhu
Level 159
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 7L
1,304 Elo+
Solo
Team Averages
Level 149
1,581 SR
1,462 Elo+

VS

Team Averages
Level 137
1,552 SR
1,548 Elo+
Horus
Horus
 
Horus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dshinz
Freya
Level 118
God Stats
27W - 27L
1,525 SR
Queue Stats
444W - 414L
1,557 Elo+
Solo
Chiron
Chiron
ItsJustLugar
Chiron
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,525 Elo+
Solo
King Arthur
King Arthur
KidTrunksz
King Arthur
Level 156
God Stats
21W - 29L
1,551 SR
Queue Stats
182W - 191L
1,594 Elo+
Solo
Sylvanus
Sylvanus
globalpapi6
Sylvanus
Level 129
God Stats
4W - 5L
1,686 SR
Queue Stats
406W - 373L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 3
12,280
722
26,569
12,909
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
13
2 / 2 / 10
8,861
521
7,674
10,954
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
RandomBeer
Ravana
15
3 / 0 / 1
8,713
513
5,045
4,792
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
UnKnown-500KD
Morgan Le Fay
15
0 / 2 / 2
9,072
534
5,571
7,355
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
krusher50
Cthulhu
16
2 / 1 / 4
9,605
565
8,676
14,588
18,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 3 / 0
7,546
444
629
18,206
8,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Dshinz
Freya
9
1 / 6 / 0
6,500
382
5,163
8,101
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
15
2 / 2 / 0
9,007
530
6,079
10,660
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KidTrunksz
King Arthur
16
2 / 4 / 0
9,543
561
12,669
21,109
17,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
globalpapi6
Sylvanus
13
0 / 9 / 1
7,497
441
4,336
19,391
11,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
24
Kills
5
5
Deaths
24
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
0
0
W
17
0
3
18.5
L
Freya
Dshinz
Freya
1
6
0
0.17
L
Chiron
2
2
0
1
L
King Arthur
KidTrunksz
King Arthur
2
4
0
0.5
W
Loki
2
2
10
3.5
W
Ravana
RandomBeer
Ravana
3
0
1
3.5
W
Morgan Le Fay
UnKnown-500KD
Morgan Le Fay
0
2
2
0.5
L
Sylvanus
globalpapi6
Sylvanus
0
9
1
0.06
W
Cthulhu
krusher50
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,535
Damage
28,876
50,598
Taken
77,467
37,075
Mitigated
42,852
19,631
Healing
22,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
629
161
174
6,787
18,206
8,671
0
1,976
16,230
0
58,488
W
26,569
19,152
0
6,735
12,909
5,259
5,414
4,466
8,156
0
107,854
L
Freya
Dshinz
Freya
5,163
1,242
0
1,892
8,101
1,742
0
0
8,101
19,786
0
L
Chiron
6,079
869
133
2,716
10,660
3,505
0
3,957
6,703
0
69,078
L
King Arthur
KidTrunksz
King Arthur
12,669
1,151
0
4,805
21,109
17,588
231
9,027
12,082
0
82,016
W
Loki
7,674
1,658
0
2,379
10,954
8,603
55
3,954
6,699
4,422
20,865
W
Ravana
RandomBeer
Ravana
5,045
1,778
0
2,824
4,792
1,631
195
225
4,545
0
63,857
W
Morgan Le Fay
UnKnown-500KD
Morgan Le Fay
5,571
620
0
2,234
7,355
2,841
155
0
7,355
66,257
789
L
Sylvanus
globalpapi6
Sylvanus
4,336
1,285
518
4,982
19,391
11,346
0
0
19,391
34,394
12,794
W
Cthulhu
krusher50
Cthulhu
8,676
784
65
5,394
14,588
18,741
0
0
14,588
63,511
2,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,531
Gold Earned
40,093
531
Minions Killed
503
0
Camps Cleared
0
1,750,745
Distance Traveled
1,478,141
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,546
444
104
6
0
351,894
9
W
Nut
12,280
722
161
9
0
318,268
0
L
Freya
6,500
382
40
2
0
177,390
0
L
Chiron
9,007
530
132
8
0
328,564
0
L
King Arthur
9,543
561
145
9
0
319,122
3
W
Loki
8,861
521
43
3
0
355,747
3
W
Ravana
8,713
513
101
6
0
425,461
2
W
Morgan Le Fay
9,072
534
114
7
0
328,219
0
L
Sylvanus
7,497
441
82
5
0
301,171
6
W
Cthulhu
9,605
565
112
7
0
323,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role