Player Matchup

Bellona
Bellona
Gold II
GoldenxDarkness
Bellona
Gold II
Level 185
God Stats
4W - 2L
1,552 SR
Queue Stats
186W - 194L
1,594 MMR
Solo
Horus
Horus
Gold I
McNead
Horus
Gold I
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 50L
1,630 MMR
Solo
Scylla
Scylla
Platinum V
Sir Krakenzz
Scylla
Platinum V
Level 158
God Stats
4W - 3L
1,536 SR
Queue Stats
176W - 170L
1,679 MMR
Solo
Charybdis
Charybdis
Gold I
Swim_panda_
Charybdis
Gold I
Level 145
God Stats
34W - 33L
1,557 SR
Queue Stats
122W - 116L
1,694 MMR
Party 2
Athena
Athena
Gold I
Ultra77_
Athena
Gold I
Level 140
God Stats
5W - 8L
1,487 SR
Queue Stats
45W - 40L
1,636 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,526 SR
1,647 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,665 SR
1,648 MMR
Mercury
Mercury
Gold I
ClownGoSoft x
Mercury
Gold I
Level 242
God Stats
4W - 2L
1,784 SR
Queue Stats
203W - 210L
1,682 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
MomoshiroKun
Kumbhakarna
Gold II
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 35L
1,602 MMR
Solo
Skadi
Skadi
Platinum V
SaltyIan
Skadi
Platinum V
Level 110
God Stats
54W - 40L
1,652 SR
Queue Stats
142W - 140L
1,660 MMR
Solo
Hera
Hera
Gold III
UrNOTaTROLLurBAD
Hera
Gold III
Level 52
God Stats
20W - 6L
1,796 SR
Queue Stats
60W - 52L
1,718 MMR
Party 1
Shiva
Shiva
Gold II
astuto240lince
Shiva
Gold II
Level 155
God Stats
14W - 13L
1,593 SR
Queue Stats
318W - 329L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,309
531
1,856
5,789
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
McNead
Horus
11
2 / 2 / 2
6,076
608
3,857
9,750
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Scylla
12
1 / 0 / 2
6,177
618
1,667
2,633
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Swim_panda_
Charybdis
9
0 / 1 / 1
5,208
521
4,435
4,099
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Ultra77_
Athena
9
1 / 2 / 1
5,479
548
1,405
6,991
4,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SusanoMulanAwilixAgni

VS

Bans
ThanatosMedusaCharonCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
0 / 1 / 2
5,460
546
1,562
6,039
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
MomoshiroKun
Kumbhakarna
9
0 / 1 / 3
5,295
530
2,107
7,869
3,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
SaltyIan
Skadi
10
2 / 1 / 0
5,195
520
5,620
3,984
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 1 / 1
5,653
565
2,694
2,608
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 1
5,919
592
4,837
6,675
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
5
5
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
1
2
1
W
2
0
0
2
W
Horus
McNead
Horus
2
2
2
1.5
L
Kumbhakarna
MomoshiroKun
Kumbhakarna
0
1
3
1.5
L
Skadi
SaltyIan
Skadi
2
1
0
2
W
Scylla
1
0
2
2
W
Charybdis
Swim_panda_
Charybdis
0
1
1
0.5
W
Athena
Ultra77_
Athena
1
2
1
0.75
L
1
1
1
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,220
Damage
16,820
29,262
Taken
27,175
13,678
Mitigated
9,653
11,656
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,562
913
0
250
6,039
2,125
0
0
5,994
0
39,191
W
1,856
402
0
3,122
5,789
2,483
0
183
5,606
0
25,598
W
Horus
McNead
Horus
3,857
1,639
120
3,522
9,750
4,473
0
0
9,750
0
28,579
L
Kumbhakarna
MomoshiroKun
Kumbhakarna
2,107
114
0
1,978
7,869
3,980
0
1,578
6,239
10,944
0
L
Skadi
SaltyIan
Skadi
5,620
1,563
0
200
3,984
1,111
24
271
3,668
0
39,764
W
Scylla
1,667
110
0
637
2,633
613
0
1,613
1,020
41,104
308
W
Charybdis
Swim_panda_
Charybdis
4,435
2,111
0
2,198
4,099
1,339
0
1,045
3,054
0
39,442
W
Athena
Ultra77_
Athena
1,405
468
0
2,057
6,991
4,770
0
1,960
5,031
15,844
2,678
L
2,694
924
0
459
2,608
869
70
280
2,291
43,132
0
L
4,837
766
0
1,310
6,675
1,568
0
670
5,647
0
35,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
27,522
325
Minions Killed
311
0
Camps Cleared
0
1,035,162
Distance Traveled
1,012,726
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,460
546
73
7
0
235,535
0
W
Bellona
5,309
531
51
5
0
234,267
0
W
Horus
6,076
608
68
7
0
202,826
3
L
Kumbhakarna
5,295
530
8
1
0
222,915
2
L
Skadi
5,195
520
83
8
0
199,928
0
W
Scylla
6,177
618
109
11
0
208,159
2
W
Charybdis
5,208
521
66
7
0
170,854
0
W
Athena
5,479
548
31
3
0
219,056
4
L
Hera
5,653
565
83
8
0
201,709
2
L
Shiva
5,919
592
64
6
0
152,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role