Player Matchup

Nut
Nut
HasteKing18
Nut
Level 123
God Stats
1W - 3L
1,189 SR
Queue Stats
18W - 28L
1,405 Elo+
Party 1
Ymir
Ymir
Odin Is Wise
Ymir
Level 71
God Stats
10W - 7L
1,604 SR
Queue Stats
392W - 403L
1,400 Elo+
Solo
Nu Wa
Nu Wa
TooHush
Nu Wa
Level 121
God Stats
1W - 1L
1,781 SR
Queue Stats
18W - 20L
1,524 Elo+
Party 1
Team Averages
Level 105
1,525 SR
1,443 Elo+

VS

Team Averages
Level 95
1,376 SR
1,613 Elo+
Arachne
Arachne
DediaraSensei
Arachne
Level 111
God Stats
1W - 1L
1,433 SR
Queue Stats
12W - 8L
1,653 Elo+
Party 2
Ra
Ra
itsdiegoby
Ra
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 71L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
lilage
Cu Chulainn
Level 126
God Stats
1W - 1L
1,196 SR
Queue Stats
13W - 12L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,564
729
3,990
6,507
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 3 / 0
5,160
573
1,469
3,438
1,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
TooHush
Nu Wa
12
1 / 1 / 1
6,480
720
7,333
5,537
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
2 / 2 / 4
7,304
812
5,245
8,868
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
3 / 0 / 2
7,881
876
2,966
5,986
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
lilage
Cu Chulainn
11
1 / 1 / 4
6,966
774
4,079
8,982
5,378
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
6
6
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
2
2
4
2
L
2
2
1
1.25
L
0
3
0
0
L
Nu Wa
TooHush
Nu Wa
1
1
1
1.5
W
3
0
2
4
W
Cu Chulainn
lilage
Cu Chulainn
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,792
Damage
12,290
15,482
Taken
23,836
4,955
Mitigated
10,008
1,884
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
5,245
2,995
0
3,526
8,868
2,851
248
2,107
6,538
0
16,863
L
3,990
1,742
0
1,404
6,507
2,003
0
780
5,551
0
17,206
L
1,469
342
0
0
3,438
1,301
0
1,013
2,330
4,869
0
L
Nu Wa
TooHush
Nu Wa
7,333
1,592
0
480
5,537
1,651
0
710
4,615
29,347
312
W
2,966
35
540
2,853
5,986
1,779
779
2,479
3,131
33,700
0
W
Cu Chulainn
lilage
Cu Chulainn
4,079
333
0
1,428
8,982
5,378
1,155
3,483
5,158
0
20,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,204
Gold Earned
22,151
97
Minions Killed
136
0
Camps Cleared
0
413,264
Distance Traveled
552,202
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,304
812
24
3
0
191,220
0
L
Nut
6,564
729
36
4
0
171,233
0
L
Ymir
5,160
573
6
1
0
78,383
0
L
Nu Wa
6,480
720
55
6
0
163,648
0
W
Ra
7,881
876
87
10
0
196,933
0
W
Cu Chulainn
6,966
774
25
3
0
164,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role