Player Matchup

Janus
Janus
 
Janus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NaughtyNoob
Ares
Level 159
God Stats
0W - 6L
1,394 SR
Queue Stats
94W - 149L
1,442 Elo+
Party 1
Lancelot
Lancelot
Xeralin
Lancelot
Level 123
God Stats
1W - 9L
1,500 SR
Queue Stats
61W - 105L
1,445 Elo+
Party 1
Thanatos
Thanatos
Xst1nct
Thanatos
Level 176
God Stats
6W - 3L
1,810 SR
Queue Stats
139W - 117L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
lexluther941
Cernunnos
Level 18
God Stats
0W - 2L
1,494 SR
Queue Stats
3W - 9L
1,414 Elo+
Party 1
Team Averages
Level 130
1,539 SR
1,466 Elo+

VS

Team Averages
Level 125
1,595 SR
1,544 Elo+
Chronos
Chronos
AetherBer
Chronos
Level 158
God Stats
42W - 29L
1,722 SR
Queue Stats
424W - 396L
1,625 Elo+
Party 3
Sylvanus
Sylvanus
Bushbkedb3ns
Sylvanus
Level 115
God Stats
5W - 2L
1,696 SR
Queue Stats
13W - 15L
1,562 Elo+
Solo
Thanatos
Thanatos
Haywoodx195
Thanatos
Level 69
God Stats
8W - 12L
1,472 SR
Queue Stats
220W - 214L
1,510 Elo+
Party 2
Chaac
Chaac
Teviot
Chaac
Level 129
God Stats
39W - 29L
1,474 SR
Queue Stats
91W - 79L
1,508 Elo+
Party 3
Medusa
Medusa
haywoodc99
Medusa
Level 156
God Stats
6W - 3L
1,609 SR
Queue Stats
135W - 123L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 4 / 3
7,103
474
5,101
7,031
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 1
7,133
476
10,316
16,514
16,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
Xeralin
Lancelot
13
2 / 4 / 3
7,538
503
7,246
10,770
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thanatos
Xst1nct
Thanatos
13
2 / 6 / 2
7,334
489
9,124
13,936
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
lexluther941
Cernunnos
13
0 / 3 / 0
7,203
480
2,186
8,101
2,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AetherBer
Chronos
15
8 / 0 / 4
9,534
636
7,749
7,201
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Bushbkedb3ns
Sylvanus
13
1 / 1 / 15
8,672
578
4,487
11,444
9,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Haywoodx195
Thanatos
14
6 / 2 / 8
8,638
576
6,677
13,429
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
Teviot
Chaac
15
5 / 2 / 6
9,813
654
12,387
13,489
10,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
haywoodc99
Medusa
15
3 / 1 / 6
9,350
623
7,738
7,735
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
23
23
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
3
0.63
W
Chronos
AetherBer
Chronos
8
0
4
10
W
Sylvanus
Bushbkedb3ns
Sylvanus
1
1
15
8.5
W
Thanatos
Haywoodx195
Thanatos
6
2
8
5
L
1
6
1
0.25
W
Chaac
Teviot
Chaac
5
2
6
4
L
Lancelot
Xeralin
Lancelot
2
4
3
0.88
L
Thanatos
Xst1nct
Thanatos
2
6
2
0.5
W
Medusa
haywoodc99
Medusa
3
1
6
6
L
Cernunnos
lexluther941
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
39,038
56,352
Taken
53,298
31,191
Mitigated
30,371
20,045
Healing
23,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,101
172
0
696
7,031
2,060
0
3,646
3,233
38,360
743
W
Chronos
AetherBer
Chronos
7,749
2,950
0
2,151
7,201
2,497
1,017
2,901
4,077
65,822
2,665
W
Sylvanus
Bushbkedb3ns
Sylvanus
4,487
1,127
2,746
4,842
11,444
9,129
0
2,585
8,338
21,702
0
W
Thanatos
Haywoodx195
Thanatos
6,677
1,877
0
7,912
13,429
5,460
0
2,122
11,076
0
56,149
L
10,316
932
0
3,922
16,514
16,791
0
1,856
14,618
41,157
1,394
W
Chaac
Teviot
Chaac
12,387
3,191
0
3,362
13,489
10,432
0
6,699
6,663
0
71,755
L
Lancelot
Xeralin
Lancelot
7,246
1,455
0
3,858
10,770
3,839
0
1,970
8,730
0
44,808
L
Thanatos
Xst1nct
Thanatos
9,124
2,009
0
9,427
13,936
5,816
0
3,883
9,931
0
51,122
W
Medusa
haywoodc99
Medusa
7,738
3,003
0
2,916
7,735
2,853
868
522
6,992
0
76,986
L
Cernunnos
lexluther941
Cernunnos
2,186
1,067
0
2,142
8,101
2,685
0
478
7,623
0
46,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
46,007
400
Minions Killed
444
0
Camps Cleared
0
1,497,857
Distance Traveled
1,592,008
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,103
474
88
6
0
283,406
2
W
Chronos
9,534
636
116
8
0
326,897
6
W
Sylvanus
8,672
578
33
2
0
320,828
4
W
Thanatos
8,638
576
80
5
0
339,948
0
L
Ares
7,133
476
65
4
0
282,711
0
W
Chaac
9,813
654
111
7
0
318,466
2
L
Lancelot
7,538
503
75
5
0
367,885
2
L
Thanatos
7,334
489
88
6
0
307,532
5
W
Medusa
9,350
623
104
7
0
285,869
0
L
Cernunnos
7,203
480
84
6
0
256,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role