Player Matchup

Chiron
Chiron
CheckLeft
Chiron
Level 60
God Stats
7W - 4L
1,567 SR
Queue Stats
211W - 185L
1,504 Elo+
Party 2
Izanami
Izanami
NikoJace
Izanami
Level 24
God Stats
6W - 4L
1,600 SR
Queue Stats
50W - 46L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fleqkzyy
Cu Chulainn
Level 109
God Stats
4W - 6L
1,326 SR
Queue Stats
144W - 155L
1,450 Elo+
Solo
Charon
Charon
gdsbot1
Charon
Level 117
God Stats
3W - 3L
1,483 SR
Queue Stats
285W - 270L
1,534 Elo+
Solo
Medusa
Medusa
xTRIGGAxFINGGAx
Medusa
Level 185
God Stats
2W - 4L
1,410 SR
Queue Stats
90W - 79L
1,474 Elo+
Party 2
Team Averages
Level 99
1,477 SR
1,490 Elo+

VS

Team Averages
Level 136
1,521 SR
1,508 Elo+
Scylla
Scylla
Bnasty0131
Scylla
Level 154
God Stats
2W - 1L
1,843 SR
Queue Stats
485W - 461L
1,519 Elo+
Solo
Izanami
Izanami
Hashiridasu
Izanami
Level 130
God Stats
1W - 2L
1,437 SR
Queue Stats
107W - 125L
1,516 Elo+
Party 1
Fafnir
Fafnir
Hexxod
Fafnir
Level 125
God Stats
13W - 19L
1,464 SR
Queue Stats
87W - 104L
1,469 Elo+
Party 1
Loki
Loki
buenavibrairie
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,575 Elo+
Solo
Achilles
Achilles
terrup987
Achilles
Level 144
God Stats
15W - 32L
1,361 SR
Queue Stats
456W - 422L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CheckLeft
Chiron
11
10 / 0 / 7
6,890
766
7,847
3,755
1,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
NikoJace
Izanami
10
1 / 2 / 4
5,581
620
4,334
5,936
1,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
fleqkzyy
Cu Chulainn
9
2 / 3 / 1
5,696
633
4,502
8,600
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
gdsbot1
Charon
12
5 / 0 / 5
6,413
713
3,957
8,290
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 8
5,829
648
3,604
8,845
3,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bnasty0131
Scylla
7
0 / 5 / 0
4,434
493
944
4,249
1,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Hashiridasu
Izanami
8
0 / 3 / 2
4,456
495
3,251
7,021
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Hexxod
Fafnir
6
1 / 3 / 1
4,611
512
1,747
6,750
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
2 / 4 / 0
4,950
550
4,286
6,913
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
terrup987
Achilles
9
3 / 5 / 0
5,526
614
5,373
9,236
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
6
6
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bnasty0131
Scylla
0
5
0
0
W
Chiron
CheckLeft
Chiron
10
0
7
13.5
L
Izanami
Hashiridasu
Izanami
0
3
2
0.33
L
Fafnir
Hexxod
Fafnir
1
3
1
0.5
W
Izanami
NikoJace
Izanami
1
2
4
1.5
L
2
4
0
0.5
W
Cu Chulainn
fleqkzyy
Cu Chulainn
2
3
1
0.83
W
Charon
gdsbot1
Charon
5
0
5
7.5
L
Achilles
terrup987
Achilles
3
5
0
0.6
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
15,601
35,426
Taken
34,169
11,959
Mitigated
13,329
15,265
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bnasty0131
Scylla
944
135
0
454
4,249
1,011
0
1,339
2,910
17,926
35
W
Chiron
CheckLeft
Chiron
7,847
3,795
878
978
3,755
1,059
234
450
3,305
0
33,250
L
Izanami
Hashiridasu
Izanami
3,251
1,888
0
1,467
7,021
1,699
0
304
6,717
0
29,764
L
Fafnir
Hexxod
Fafnir
1,747
127
150
1,130
6,750
5,359
0
307
6,443
5,346
146
W
Izanami
NikoJace
Izanami
4,334
3,057
0
3,116
5,936
1,403
851
317
5,619
0
43,073
L
4,286
1,096
0
1,766
6,913
1,687
0
939
5,974
0
27,446
W
Cu Chulainn
fleqkzyy
Cu Chulainn
4,502
703
0
1,758
8,600
2,981
0
565
8,035
12
31,133
W
Charon
gdsbot1
Charon
3,957
1,272
0
5,432
8,290
3,276
0
720
7,570
40,978
0
L
Achilles
terrup987
Achilles
5,373
1,642
0
1,562
9,236
3,573
0
1,068
8,168
0
33,265
W
3,604
870
0
3,103
8,845
3,240
0
594
8,251
0
19,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
23,977
291
Minions Killed
194
0
Camps Cleared
0
932,343
Distance Traveled
903,826
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,434
493
34
4
0
133,813
0
W
Chiron
6,890
766
46
5
0
197,279
0
L
Izanami
4,456
495
52
6
0
181,365
0
L
Fafnir
4,611
512
10
1
0
195,135
1
W
Izanami
5,581
620
79
9
0
169,854
3
L
Loki
4,950
550
51
6
0
195,784
0
W
Cu Chulainn
5,696
633
56
6
0
146,876
0
W
Charon
6,413
713
85
9
0
218,410
1
L
Achilles
5,526
614
47
5
0
197,729
0
W
Medusa
5,829
648
25
3
0
199,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role