Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum IV
Izenyr
Vulcan
Platinum IV
Level 148
God Stats
3W - 4L
1,620 SR
Queue Stats
147W - 148L
1,732 MMR
Solo
Thor
Thor
Platinum IV
NegroCatinga
Thor
Platinum IV
Level 66
God Stats
1W - 2L
1,276 SR
Queue Stats
56W - 47L
1,731 MMR
Solo
Khepri
Khepri
Bronze III
Nájar
Khepri
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,455 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,479 SR
1,584 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,567 SR
1,512 MMR
Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum II
 
Cliodhna
Platinum II
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum III
GuilleftTony
Sobek
Platinum III
Level 159
God Stats
4W - 1L
1,526 SR
Queue Stats
222W - 218L
1,780 MMR
Solo
Cupid
Cupid
Platinum II
chapacra
Cupid
Platinum II
Level 155
God Stats
12W - 12L
1,581 SR
Queue Stats
273W - 283L
1,794 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
xivarox1
Sun Wukong
Silver II
Level 158
God Stats
4W - 2L
1,728 SR
Queue Stats
219W - 248L
984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 7 / 0
6,008
546
5,588
13,353
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
 
Medusa
10
1 / 2 / 0
5,438
494
4,671
4,323
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Izenyr
Vulcan
11
0 / 2 / 0
5,941
540
3,995
5,521
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,424
493
2,651
7,938
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Nájar
Khepri
7
0 / 2 / 1
4,945
450
1,820
7,290
2,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AwilixAgniAthena

VS

Bans
SusanoKuzenboOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 0 / 1
6,871
625
4,584
5,257
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
 
Cliodhna
11
7 / 0 / 1
6,426
584
5,816
6,968
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 6
5,638
513
3,288
7,792
5,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
chapacra
Cupid
13
2 / 0 / 1
7,051
641
5,495
4,393
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
xivarox1
Sun Wukong
12
3 / 1 / 4
6,745
613
7,430
9,901
8,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
7
0
0.14
L
Medusa
 
Medusa
1
2
0
0.5
W
Ra
 
Ra
2
0
1
2.5
W
Cliodhna
 
Cliodhna
7
0
1
7.5
W
0
1
6
3
L
Vulcan
Izenyr
Vulcan
0
2
0
0
L
0
1
0
0
L
Khepri
Nájar
Khepri
0
2
1
0.25
W
Cupid
chapacra
Cupid
2
0
1
2.5
W
Sun Wukong
xivarox1
Sun Wukong
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,725
Damage
26,613
38,425
Taken
34,311
13,877
Mitigated
18,832
9,599
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,588
606
0
2,292
13,353
5,814
0
0
13,353
0
37,948
L
Medusa
 
Medusa
4,671
1,776
0
1,038
4,323
1,124
0
287
4,036
0
38,320
W
Ra
 
Ra
4,584
399
453
2,407
5,257
1,841
0
2,605
2,652
67,267
0
W
Cliodhna
 
Cliodhna
5,816
955
0
3,692
6,968
2,197
0
488
6,480
0
30,170
W
3,288
314
0
3,790
7,792
5,393
0
1,947
5,845
14,213
2,512
L
Vulcan
Izenyr
Vulcan
3,995
56
0
875
5,521
1,758
0
3,481
2,040
44,881
604
L
2,651
874
0
3,385
7,938
2,298
0
1,482
6,456
0
36,601
L
Khepri
Nájar
Khepri
1,820
113
540
1,469
7,290
2,883
0
2,151
5,074
12,379
0
W
Cupid
chapacra
Cupid
5,495
2,805
199
2,798
4,393
1,395
0
589
3,804
0
61,913
W
Sun Wukong
xivarox1
Sun Wukong
7,430
1,251
0
2,636
9,901
8,006
0
0
9,901
0
43,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
32,731
342
Minions Killed
399
0
Camps Cleared
0
1,120,031
Distance Traveled
1,190,845
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,008
546
76
7
0
200,798
0
L
Medusa
5,438
494
67
6
0
222,138
1
W
Ra
6,871
625
117
11
0
262,024
0
W
Cliodhna
6,426
584
55
5
0
269,781
1
W
Sobek
5,638
513
23
2
0
250,506
3
L
Vulcan
5,941
540
103
9
0
234,500
0
L
Thor
5,424
493
74
7
0
255,516
0
L
Khepri
4,945
450
22
2
0
207,079
6
W
Cupid
7,051
641
121
11
0
190,448
0
W
Sun Wukong
6,745
613
83
8
0
218,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role