Player Matchup

Baron Samedi
Baron Samedi
Silver IV
CaptnCaliber
Baron Samedi
Silver IV
Level 126
God Stats
7W - 5L
1,776 SR
Queue Stats
381W - 429L
604 MMR
Party 1
Medusa
Medusa
Silver III
LetGetShwifty89
Medusa
Silver III
Level 81
God Stats
35W - 52L
1,398 SR
Queue Stats
86W - 137L
917 MMR
Solo
King Arthur
King Arthur
Silver IV
Loveisfak35938
King Arthur
Silver IV
Level 78
God Stats
4W - 8L
1,448 SR
Queue Stats
107W - 147L
669 MMR
Solo
Ares
Ares
Silver III
MoneyFisher
Ares
Silver III
Level 149
God Stats
5W - 5L
1,541 SR
Queue Stats
297W - 302L
960 MMR
Party 1
Thor
Thor
Bronze I
Smoochomancer
Thor
Bronze I
Level 81
God Stats
1W - 3L
1,225 SR
Queue Stats
125W - 149L
580 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,478 SR
746 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,469 SR
963 MMR
Nu Wa
Nu Wa
Silver V
 
Nu Wa
Silver V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze I
AchillesSamaras
Danzaburou
Bronze I
Level 105
God Stats
504W - 451L
1,468 SR
Queue Stats
691W - 751L
387 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
BT_NUMBER27
Tsukuyomi
Silver II
Level 156
God Stats
19W - 25L
1,437 SR
Queue Stats
164W - 190L
991 MMR
Solo
Sylvanus
Sylvanus
Silver II
PochoArtio
Sylvanus
Silver II
Level 127
God Stats
47W - 64L
1,435 SR
Queue Stats
95W - 131L
956 MMR
Solo
Bellona
Bellona
Silver II
aidanwilli
Bellona
Silver II
Level 155
God Stats
115W - 103L
1,505 SR
Queue Stats
567W - 575L
980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaptnCaliber
Baron Samedi
4
0 / 1 / 0
2,880
576
790
1,469
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 0 / 0
3,274
655
1,761
2,845
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Loveisfak35938
King Arthur
5
0 / 2 / 0
3,025
605
963
2,883
1,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

2
0 / 2 / 0
2,553
511
785
2,590
934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 0
3,207
641
806
3,470
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AchillesBacchusThanatosArachne

VS

Bans
BastetBake KujiraAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 0 / 1
3,521
704
739
1,411
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
AchillesSamaras
Danzaburou
6
0 / 0 / 3
3,872
774
2,407
1,845
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
BT_NUMBER27
Tsukuyomi
7
2 / 0 / 0
3,935
787
1,247
2,507
648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
PochoArtio
Sylvanus
5
3 / 1 / 0
3,724
745
1,833
2,886
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
aidanwilli
Bellona
6
1 / 1 / 0
3,585
717
1,184
3,029
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
6
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Danzaburou
AchillesSamaras
Danzaburou
0
0
3
1.5
W
Tsukuyomi
BT_NUMBER27
Tsukuyomi
2
0
0
2
L
Baron Samedi
CaptnCaliber
Baron Samedi
0
1
0
0
L
1
0
0
1
L
King Arthur
Loveisfak35938
King Arthur
0
2
0
0
L
0
2
0
0
W
Sylvanus
PochoArtio
Sylvanus
3
1
0
3
L
1
1
0
1
W
Bellona
aidanwilli
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,105
Damage
7,410
13,257
Taken
11,678
3,987
Mitigated
3,689
2,425
Healing
4,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
739
182
0
380
1,411
315
0
790
621
12,934
1,653
W
Danzaburou
AchillesSamaras
Danzaburou
2,407
1,482
0
1,041
1,845
413
0
0
1,845
0
20,733
W
Tsukuyomi
BT_NUMBER27
Tsukuyomi
1,247
424
0
652
2,507
648
0
0
2,507
0
22,194
L
Baron Samedi
CaptnCaliber
Baron Samedi
790
0
0
379
1,469
375
0
377
1,092
7,526
0
L
1,761
657
0
1,033
2,845
597
0
639
2,206
0
14,954
L
King Arthur
Loveisfak35938
King Arthur
963
48
0
0
2,883
1,066
0
0
2,883
0
10,106
L
785
111
0
452
2,590
934
0
861
1,729
2,339
0
W
Sylvanus
PochoArtio
Sylvanus
1,833
1,037
285
1,283
2,886
1,011
0
573
2,313
7,422
3,632
L
806
245
0
561
3,470
1,015
0
375
3,095
0
9,415
W
Bellona
aidanwilli
Bellona
1,184
589
0
1,081
3,029
1,302
0
212
2,817
0
21,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,939
Gold Earned
18,637
88
Minions Killed
143
0
Camps Cleared
0
424,557
Distance Traveled
472,424
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,521
704
25
5
0
92,142
0
W
Danzaburou
3,872
774
39
8
0
79,163
0
W
Tsukuyomi
3,935
787
26
5
0
94,455
0
L
Baron Samedi
2,880
576
18
4
0
54,153
0
L
Medusa
3,274
655
23
5
0
104,271
1
L
King Arthur
3,025
605
21
4
0
108,983
4
L
Ares
2,553
511
8
2
0
48,975
0
W
Sylvanus
3,724
745
11
2
0
91,977
0
L
Thor
3,207
641
18
4
0
108,175
0
W
Bellona
3,585
717
42
8
0
114,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role