Player Matchup

Eset
Eset
FLACO187
Eset
Level 156
God Stats
30W - 18L
1,688 SR
Queue Stats
353W - 339L
1,508 Elo+
Party 2
Xbalanque
Xbalanque
MoTheWize
Xbalanque
Level 117
God Stats
2W - 0L
1,589 SR
Queue Stats
231W - 232L
1,511 Elo+
Party 2
Xing Tian
Xing Tian
WzKron
Xing Tian
Level 99
God Stats
2W - 0L
1,788 SR
Queue Stats
59W - 75L
1,505 Elo+
Party 3
Mulan
Mulan
dizdarkness
Mulan
Level 92
God Stats
9W - 11L
1,471 SR
Queue Stats
83W - 112L
1,420 Elo+
Party 3
Fenrir
Fenrir
jpablovz2002
Fenrir
Level 145
God Stats
2W - 4L
1,549 SR
Queue Stats
148W - 184L
1,498 Elo+
Party 3
Team Averages
Level 122
1,617 SR
1,488 Elo+

VS

Team Averages
Level 104
1,571 SR
1,549 Elo+
Tyr
Tyr
Prerolleds
Tyr
Level 103
God Stats
14W - 21L
1,469 SR
Queue Stats
512W - 439L
1,461 Elo+
Solo
Lancelot
Lancelot
StorableSoup661
Lancelot
Level 105
God Stats
11W - 13L
1,582 SR
Queue Stats
248W - 244L
1,572 Elo+
Solo
Maui
Maui
bigshotxx1
Maui
Level 115
God Stats
3W - 2L
1,743 SR
Queue Stats
78W - 85L
1,574 Elo+
Party 1
Merlin
Merlin
dominate120
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 91L
1,597 Elo+
Party 1
Skadi
Skadi
ghettowarmachine
Skadi
Level 48
God Stats
28W - 22L
1,561 SR
Queue Stats
117W - 96L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 1 / 5
8,195
546
6,251
4,395
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
MoTheWize
Xbalanque
14
0 / 2 / 3
8,016
534
5,554
9,880
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
WzKron
Xing Tian
11
0 / 1 / 6
6,964
464
6,359
14,377
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 2 / 1
7,989
533
9,973
13,514
12,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fenrir
14
10 / 1 / 0
8,498
567
5,563
11,415
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,003
534
7,539
15,242
12,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
14
3 / 2 / 3
7,493
500
8,594
10,372
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 3 / 3
7,013
468
4,047
10,231
7,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
13
0 / 2 / 2
7,225
482
5,228
4,397
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 0
7,161
477
5,999
9,144
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
13
Kills
7
7
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
2
1
5
4.5
W
Xbalanque
MoTheWize
Xbalanque
0
2
3
0.75
L
2
2
1
1.25
L
Lancelot
3
2
3
2.25
W
Xing Tian
WzKron
Xing Tian
0
1
6
3
L
1
3
3
0.83
W
1
2
1
0.75
L
Merlin
0
2
2
0.5
L
1
4
0
0.25
W
Fenrir
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,700
Damage
31,407
53,581
Taken
49,386
33,840
Mitigated
27,330
11,781
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
6,251
112
327
1,421
4,395
1,450
0
2,329
2,066
48,528
1,014
W
Xbalanque
MoTheWize
Xbalanque
5,554
457
0
1,548
9,880
3,918
340
818
9,062
0
71,852
L
7,539
653
0
6,903
15,242
12,631
0
722
13,518
0
54,297
L
Lancelot
8,594
898
0
3,645
10,372
3,962
0
2,922
7,137
0
63,056
W
Xing Tian
WzKron
Xing Tian
6,359
405
0
2,972
14,377
10,987
0
3,567
10,810
18,992
1,451
L
4,047
1,028
0
2,091
10,231
7,088
0
4,525
5,397
16,312
1,365
W
9,973
605
0
3,576
13,514
12,818
0
0
13,514
161
46,766
L
Merlin
5,228
195
0
500
4,397
1,347
0
2,459
1,810
58,629
535
L
5,999
1,871
0
1,000
9,144
2,302
0
1,169
7,931
0
57,174
W
Fenrir
5,563
1,389
0
1,937
11,415
4,667
0
2,113
9,302
0
61,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,662
Gold Earned
36,895
447
Minions Killed
447
0
Camps Cleared
0
1,548,166
Distance Traveled
1,583,554
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,195
546
122
8
0
331,238
3
W
Xbalanque
8,016
534
123
8
0
277,391
0
L
Tyr
8,003
534
93
6
0
321,702
0
L
Lancelot
7,493
500
107
7
0
368,170
1
W
Xing Tian
6,964
464
31
2
0
316,104
6
L
Maui
7,013
468
30
2
0
308,464
5
W
Mulan
7,989
533
87
6
0
275,415
0
L
Merlin
7,225
482
115
8
0
290,071
1
L
Skadi
7,161
477
102
7
0
295,147
0
W
Fenrir
8,498
567
84
6
0
348,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role