Player Matchup

Serqet
Serqet
Platinum IV
IXSoulCatcherXI
Serqet
Platinum IV
Level 104
God Stats
10W - 3L
1,777 SR
Queue Stats
96W - 89L
1,733 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
J Fatss
Morgan Le Fay
Gold IV
Level 123
God Stats
5W - 0L
1,500 SR
Queue Stats
24W - 22L
1,474 MMR
Party 2
Amaterasu
Amaterasu
Platinum IV
lXSoulWolfXl
Amaterasu
Platinum IV
Level 127
God Stats
10W - 5L
1,620 SR
Queue Stats
85W - 88L
1,518 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,632 SR
1,575 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,742 SR
1,476 MMR
Medusa
Medusa
Silver V
FreebandzzJunkie
Medusa
Silver V
Level 106
God Stats
19W - 14L
1,701 SR
Queue Stats
31W - 35L
1,381 MMR
Party 1
Osiris
Osiris
Silver II
MEATHO0k
Osiris
Silver II
Level 89
God Stats
2W - 4L
1,592 SR
Queue Stats
21W - 23L
1,480 MMR
Party 1
Ix Chel
Ix Chel
Silver I
Uitzilopochtli
Ix Chel
Silver I
Level 148
God Stats
1W - 1L
1,932 SR
Queue Stats
15W - 16L
1,568 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 5
11,336
872
10,707
12,517
5,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morgan Le Fay
J Fatss
Morgan Le Fay
18
4 / 1 / 11
11,362
874
16,364
7,986
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
lXSoulWolfXl
Amaterasu
16
3 / 2 / 11
9,996
769
6,087
20,967
14,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
HorusAchillesKuzenboMulanOdin

VS

Bans
HerculesThothJanusBaron SamediAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
9,559
735
7,705
11,802
3,427
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
MEATHO0k
Osiris
14
1 / 7 / 2
8,883
683
8,018
13,680
12,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 3 / 3
10,116
778
12,200
11,247
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
7
7
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
9
4
5
2.88
W
Morgan Le Fay
J Fatss
Morgan Le Fay
4
1
11
9.5
L
Osiris
MEATHO0k
Osiris
1
7
2
0.29
L
3
3
3
1.5
W
Amaterasu
lXSoulWolfXl
Amaterasu
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,158
Damage
27,923
41,470
Taken
36,729
23,468
Mitigated
21,401
12,701
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,705
2,739
0
1,178
11,802
3,427
52
3,629
7,277
0
36,318
W
10,707
2,461
0
1,550
12,517
5,961
792
4,432
7,271
0
37,546
W
Morgan Le Fay
J Fatss
Morgan Le Fay
16,364
698
0
2,465
7,986
3,384
1,222
1,214
6,424
64,880
1,480
L
Osiris
MEATHO0k
Osiris
8,018
2,684
0
1,040
13,680
12,319
0
6,029
6,592
0
18,623
L
12,200
975
538
1,477
11,247
5,655
0
5,546
4,880
45,707
237
W
Amaterasu
lXSoulWolfXl
Amaterasu
6,087
2,072
0
8,686
20,967
14,123
447
5,479
14,686
677
20,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
28,558
196
Minions Killed
154
0
Camps Cleared
0
855,392
Distance Traveled
786,348
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,559
735
48
4
0
253,480
2
W
Serqet
11,336
872
37
3
0
299,495
0
W
Morgan Le Fay
11,362
874
126
10
0
279,821
0
L
Osiris
8,883
683
30
2
0
265,596
0
L
Ix Chel
10,116
778
76
6
0
267,272
2
W
Amaterasu
9,996
769
33
3
0
276,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role