Player Matchup

Eset
Eset
 
Eset
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Aklak907
Erlang Shen
Level 147
God Stats
3W - 1L
1,491 SR
Queue Stats
93W - 108L
1,486 Elo+
Party 2
Hercules
Hercules
Mouse40
Hercules
Level 158
God Stats
4W - 5L
1,392 SR
Queue Stats
132W - 171L
1,488 Elo+
Party 2
Bastet
Bastet
Pyrimis12
Bastet
Level 128
God Stats
1W - 2L
1,501 SR
Queue Stats
29W - 36L
1,465 Elo+
Solo
Shiva
Shiva
darkpanther032
Shiva
Level 183
God Stats
0W - 3L
1,290 SR
Queue Stats
61W - 104L
1,467 Elo+
Party 2
Team Averages
Level 152
1,435 SR
1,481 Elo+

VS

Team Averages
Level 145
1,549 SR
1,527 Elo+
Serqet
Serqet
Got my Pickles
Serqet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 248L
1,523 Elo+
Party 3
Sobek
Sobek
Grumpy Corndog
Sobek
Level 119
God Stats
7W - 4L
1,706 SR
Queue Stats
333W - 308L
1,481 Elo+
Party 3
Discordia
Discordia
PupSparky808
Discordia
Level 128
God Stats
7W - 3L
1,510 SR
Queue Stats
445W - 459L
1,496 Elo+
Solo
Medusa
Medusa
WoodedSheet8340
Medusa
Level 209
God Stats
33W - 37L
1,533 SR
Queue Stats
1,654W - 1,806L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
o EZ TARGET o
Baron Samedi
Level 162
God Stats
7W - 5L
1,499 SR
Queue Stats
645W - 674L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 3 / 5
6,379
911
6,121
5,312
1,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Erlang Shen
Aklak907
Erlang Shen
13
2 / 4 / 1
6,762
966
4,933
8,011
3,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
Mouse40
Hercules
11
1 / 4 / 3
6,285
898
4,267
11,635
8,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Pyrimis12
Bastet
1
0 / 0 / 0
1,940
277
0
0
0
12
2 / 5 / 4
6,437
920
6,796
8,877
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
7,018
1,003
1,715
5,234
5,442
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 13
7,397
1,057
5,752
7,783
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
PupSparky808
Discordia
12
1 / 2 / 14
6,823
975
5,947
5,207
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
8 / 2 / 5
7,742
1,106
9,845
6,149
2,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
o EZ TARGET o
Baron Samedi
12
4 / 1 / 10
7,206
1,029
5,215
3,696
1,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
6
Kills
16
16
Deaths
7
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
5
1.17
L
Erlang Shen
Aklak907
Erlang Shen
2
4
1
0.63
W
1
1
11
6.5
W
2
1
13
8.5
L
Hercules
Mouse40
Hercules
1
4
3
0.63
W
Discordia
PupSparky808
Discordia
1
2
14
4
L
Bastet
Pyrimis12
Bastet
0
0
0
0
W
8
2
5
5.25
L
2
5
4
0.8
W
Baron Samedi
o EZ TARGET o
Baron Samedi
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,117
Damage
28,474
33,835
Taken
28,069
22,833
Mitigated
19,583
8,562
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,121
894
602
1,174
5,312
1,966
86
2,861
2,451
12,511
1,259
L
Erlang Shen
Aklak907
Erlang Shen
4,933
1,087
96
1,854
8,011
3,939
0
3,695
4,316
0
15,832
W
1,715
367
558
988
5,234
5,442
117
1,138
3,972
0
3,545
W
5,752
154
816
1,695
7,783
7,630
125
2,064
5,511
11,314
0
L
Hercules
Mouse40
Hercules
4,267
855
0
3,385
11,635
8,105
150
5,883
5,666
0
8,316
W
Discordia
PupSparky808
Discordia
5,947
547
0
1,030
5,207
1,982
125
1,114
4,011
16,265
522
L
Bastet
Pyrimis12
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
9,845
2,970
338
539
6,149
2,714
1,175
819
5,292
0
18,057
L
6,796
282
297
1,154
8,877
8,823
0
4,027
4,742
0
12,114
W
Baron Samedi
o EZ TARGET o
Baron Samedi
5,215
444
3,315
1,655
3,696
1,815
65
683
2,966
8,942
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,803
Gold Earned
36,186
55
Minions Killed
67
0
Camps Cleared
0
536,353
Distance Traveled
698,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,379
911
18
3
0
129,169
0
L
Erlang Shen
6,762
966
17
2
0
139,015
0
W
Serqet
7,018
1,003
4
1
0
144,416
0
W
Sobek
7,397
1,057
8
1
0
143,105
0
L
Hercules
6,285
898
10
1
0
129,979
0
W
Discordia
6,823
975
29
4
0
131,131
0
L
Bastet
1,940
277
0
0
0
0
0
W
Medusa
7,742
1,106
18
3
0
138,309
0
L
Shiva
6,437
920
10
1
0
138,190
0
W
Baron Samedi
7,206
1,029
8
1
0
141,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role