Player Matchup

Raijin
Raijin
Masters
 
Raijin
Masters
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Masters
NateJacobs
Geb
Masters
Level 255
God Stats
4W - 1L
1,763 SR
Queue Stats
224W - 180L
2,566 MMR
Party 2
Surtr
Surtr
Masters
Portdergree
Surtr
Masters
Level 149
God Stats
165W - 138L
1,718 SR
Queue Stats
423W - 397L
2,678 MMR
Party 1
Danzaburou
Danzaburou
Masters
Ѕukuna
Danzaburou
Masters
Level 187
God Stats
22W - 11L
1,754 SR
Queue Stats
248W - 202L
2,561 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 185
1,647 SR
2,161 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 163
1,666 SR
2,116 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chaac
Chaac
Diamond I
 
Chaac
Diamond I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond II
HairySovietBear
Horus
Diamond II
Level 222
God Stats
17W - 9L
1,681 SR
Queue Stats
472W - 451L
2,409 MMR
Solo
Ullr
Ullr
Diamond I
criminalJGdiff
Ullr
Diamond I
Level 99
God Stats
12W - 4L
1,940 SR
Queue Stats
78W - 45L
2,485 MMR
Solo
Da Ji
Da Ji
Masters
kiddíng
Da Ji
Masters
Level 200
God Stats
18W - 15L
1,709 SR
Queue Stats
371W - 320L
2,688 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
1 / 0 / 0
3,912
782
398
2,310
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
 
Camazotz
6
1 / 0 / 1
3,488
698
1,265
3,201
636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 1
3,490
698
1,526
3,686
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,444
889
1,395
1,934
864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Danzaburou
Ѕukuna
Danzaburou
6
0 / 1 / 0
3,160
632
2,311
2,675
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangCu ChulainnCharon

VS

Bans
AgniChang'eCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 1 / 0
3,462
692
1,729
1,739
376
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
 
Chaac
2
0 / 1 / 0
2,692
538
22
1,431
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 0
3,671
734
2,240
3,455
1,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 1
3,115
623
2,659
3,462
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
kiddíng
Da Ji
6
0 / 0 / 0
3,187
637
859
2,217
560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
0
0
1
W
Camazotz
 
Camazotz
1
0
1
1.5
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Chaac
 
Chaac
0
1
0
0
L
1
0
0
1
W
0
0
1
0.5
W
1
0
0
1
L
0
1
1
0.5
L
Da Ji
kiddíng
Da Ji
0
0
0
0
W
Danzaburou
Ѕukuna
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,895
Damage
7,509
13,806
Taken
12,304
4,318
Mitigated
3,837
6,453
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
398
0
0
500
2,310
519
0
1,251
873
21,721
0
W
Camazotz
 
Camazotz
1,265
332
0
2,509
3,201
636
0
212
2,909
0
13,888
L
Morgan Le Fay
 
Morgan Le Fay
1,729
213
0
395
1,739
376
0
398
1,341
20,217
0
L
Chaac
 
Chaac
22
22
0
416
1,431
575
0
31
1,367
0
4,419
L
2,240
1,177
120
2,095
3,455
1,475
0
590
2,865
0
8,378
W
1,526
368
0
1,781
3,686
1,758
0
0
3,686
6,771
0
W
1,395
709
0
819
1,934
864
0
0
1,934
829
23,387
L
2,659
854
0
946
3,462
851
0
936
2,526
0
14,661
L
Da Ji
kiddíng
Da Ji
859
240
0
1,104
2,217
560
0
61
2,115
0
15,490
W
Danzaburou
Ѕukuna
Danzaburou
2,311
1,718
0
844
2,675
541
0
0
2,675
0
17,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,494
Gold Earned
16,127
191
Minions Killed
141
0
Camps Cleared
0
545,825
Distance Traveled
504,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,912
782
54
11
0
111,998
0
W
Camazotz
3,488
698
33
7
0
124,376
0
L
Morgan Le Fay
3,462
692
45
9
0
123,190
0
L
Chaac
2,692
538
11
2
0
38,850
0
L
Horus
3,671
734
10
2
0
111,293
0
W
Geb
3,490
698
11
2
0
103,057
0
W
Surtr
4,444
889
52
10
0
98,980
0
L
Ullr
3,115
623
39
8
0
89,444
0
L
Da Ji
3,187
637
36
7
0
141,844
0
W
Danzaburou
3,160
632
41
8
0
107,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role