Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold V
BigDaddyBeef35
Nu Wa
Gold V
Level 52
God Stats
35W - 26L
1,782 SR
Queue Stats
137W - 145L
1,282 MMR
Party 1
Serqet
Serqet
Platinum V
Hartly4u
Serqet
Platinum V
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 34L
1,458 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 72
1,594 SR
1,413 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,537 SR
1,458 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
BrutalKaoss
Morgan Le Fay
Bronze III
Level 106
God Stats
0W - 3L
1,518 SR
Queue Stats
5W - 10L
1,521 MMR
Solo
Achilles
Achilles
Gold III
lm Snoopy
Achilles
Gold III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 163L
1,318 MMR
Solo
Xbalanque
Xbalanque
Silver II
mb2rea1
Xbalanque
Silver II
Level 170
God Stats
1W - 2L
1,593 SR
Queue Stats
26W - 32L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
6 / 3 / 10
9,308
931
11,716
11,581
9,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 0 / 9
9,543
954
8,690
2,563
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Hartly4u
Serqet
13
3 / 2 / 12
8,529
853
7,315
9,409
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
MedusaAgniKuzenboCu ChulainnAres

VS

Bans
Hou YiBacchusBaba YagaAtlasChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrutalKaoss
Morgan Le Fay
12
4 / 5 / 1
8,100
810
5,921
8,979
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
lm Snoopy
Achilles
11
0 / 6 / 5
6,897
690
5,610
12,771
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
mb2rea1
Xbalanque
12
1 / 5 / 2
7,337
734
5,214
10,672
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
16
Kills
5
5
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
10
3.67
W
7
0
9
11.5
L
Morgan Le Fay
BrutalKaoss
Morgan Le Fay
4
5
1
0.9
W
Serqet
Hartly4u
Serqet
3
2
12
4.5
L
Achilles
lm Snoopy
Achilles
0
6
5
0.42
L
Xbalanque
mb2rea1
Xbalanque
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,721
Damage
16,745
23,553
Taken
32,422
15,834
Mitigated
13,461
4,913
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,716
205
658
1,673
11,581
9,400
254
3,164
8,073
32,096
648
W
8,690
2,575
0
304
2,563
911
1,447
885
1,602
23,441
421
L
Morgan Le Fay
BrutalKaoss
Morgan Le Fay
5,921
673
0
1,458
8,979
2,062
0
5,380
2,753
28,262
0
W
Serqet
Hartly4u
Serqet
7,315
1,321
0
2,278
9,409
5,523
1,289
1,987
7,159
0
34,122
L
Achilles
lm Snoopy
Achilles
5,610
393
0
1,811
12,771
8,975
0
7,525
4,091
0
15,499
L
Xbalanque
mb2rea1
Xbalanque
5,214
2,402
0
2,200
10,672
2,424
0
5,055
4,453
0
29,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
22,334
133
Minions Killed
110
0
Camps Cleared
0
652,580
Distance Traveled
533,876
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,308
931
42
4
0
219,571
0
W
Nu Wa
9,543
954
40
4
0
206,194
2
L
Morgan Le Fay
8,100
810
37
4
0
180,849
0
W
Serqet
8,529
853
51
5
0
226,815
0
L
Achilles
6,897
690
22
2
0
176,167
0
L
Xbalanque
7,337
734
51
5
0
176,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role