Player Matchup

Thanatos
Thanatos
BigThangyy
Thanatos
Level 43
God Stats
24W - 27L
1,276 SR
Queue Stats
91W - 112L
1,363 Elo+
Party 2
Neith
Neith
DjangosDad
Neith
Level 40
God Stats
39W - 23L
1,521 SR
Queue Stats
99W - 110L
1,378 Elo+
Party 2
Ra
Ra
thtslori
Ra
Level 104
God Stats
12W - 5L
1,378 SR
Queue Stats
20W - 21L
1,391 Elo+
Solo
Team Averages
Level 62
1,392 SR
1,377 Elo+

VS

Team Averages
Level 32
1,501 SR
1,407 Elo+
Nemesis
Nemesis
HAZ3 Valkyrie
Nemesis
Level 39
God Stats
6W - 2L
1,500 SR
Queue Stats
30W - 39L
1,285 Elo+
Solo
Chang'e
Chang'e
KillerBeauty876
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nut
Nut
PrinceRoses
Nut
Level 54
God Stats
11W - 9L
1,503 SR
Queue Stats
20W - 27L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigThangyy
Thanatos
14
10 / 2 / 4
9,194
919
9,411
8,751
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
13
2 / 0 / 11
8,059
806
10,034
5,001
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 10
8,320
832
6,395
2,429
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
2 / 5 / 0
6,560
656
4,564
10,420
3,493
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 2
6,184
618
2,348
11,459
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 0
6,026
603
2,593
9,191
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigThangyy
Thanatos
10
2
4
6
W
Neith
2
0
11
7.5
L
Nemesis
2
5
0
0.4
L
0
5
2
0.2
L
0
5
0
0
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,840
Damage
9,505
16,181
Taken
31,070
5,326
Mitigated
8,161
10,342
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigThangyy
Thanatos
9,411
516
0
5,276
8,751
2,958
0
1,314
7,437
0
23,830
W
Neith
10,034
3,363
0
2,731
5,001
1,624
1,178
1,070
3,931
0
30,635
L
Nemesis
4,564
1,144
135
1,626
10,420
3,493
0
2,163
8,168
0
16,092
L
2,348
142
2,175
3,661
11,459
2,423
0
2,028
9,330
13,117
0
L
2,593
1,104
0
130
9,191
2,245
0
1,675
7,440
0
18,588
W
6,395
54
1,258
1,077
2,429
744
182
0
2,429
32,116
1,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,573
Gold Earned
18,770
145
Minions Killed
80
0
Camps Cleared
0
561,819
Distance Traveled
508,715
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,194
919
26
3
0
197,130
0
W
Neith
8,059
806
57
6
0
167,580
0
L
Nemesis
6,560
656
19
2
0
196,610
0
L
Chang'e
6,184
618
27
3
0
161,219
0
L
Nut
6,026
603
34
3
0
150,886
0
W
Ra
8,320
832
62
6
0
197,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role